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                    One and two dimensional motion
                    
                 
                    
        
        
            
    
        
                            
        
                
        
            
                                
            
                
                                                
                                
    
    
            Formula
        
                        
                                                                                    
                                                                                            speed  | 
                                                                                                                        s = d/t -> 50 + 30 = 80 miles, 1+1 = 2h -> 80 miles/2h = 40 mph  | 
                                                                                 
                                                                                            
                                                                                            velocity  | 
                                                                                                                        v = ∆x/t  | 
                                                                                 
                                                                                            
                                                                                            average velocity  | 
                                                                                                                        v avg = ∆x/∆t = xf − xi/tf − ti -> 100 m in 10.61 s -> xf = 100 m, xi = 0 m, tf = 10.61 s, ti = 0 s -> v avg = 100 m - 0 m / 10.61 s - 0 s = 100/10.61 = 9.43 m/s  | 
                                                                                 
                                                                         
                             
    
    
            Speed and Velocity
        
                        
                                                                                    
                                                                                            speed  | 
                                                                                                                        the distance traveled per unit of time. Speed is a scalar, a quantity that is described by magnitude alone. Constant speed refers to a fixed distance per unit of time. Average speed includes the total distance and total time.  | 
                                                                                 
                                                                                            
                                                                                            velocity  | 
                                                                                                                        the displacement of an object per unit of time. Since displacement includes a direction, so does velocity. Speed with direction. Velocity is a vector a quantity that has both magnitude and direction.  | 
                                                                                 
                                                                                            
                                                                                            vector  | 
                                                                                                                        a quantity that has both magnitude and direction  | 
                                                                                 
                                                                                            
                                                                                            reference frame  | 
                                                                                                                        the position from which an event is observed  | 
                                                                                 
                                                                                            
                                                                                            motion map  | 
                                                                                                                        an image that represents the position, velocity, and acceleration of an object at one-second intervals  | 
                                                                                 
                                                                                            
                                                                                            scalar  | 
                                                                                                                        a quantity that is described by magnitude alone  | 
                                                                                 
                                                                                            
                                                                                            Motion and reference frame  | 
                                                                                                                        All motion is relative. It depends on a reference frame. An object may appear to move faster or slower depending on the reference frame.  | 
                                                                                 
                                                                                            
                                                                                            average velocity  | 
                                                                                                                        The slope of a line changes when the velocity of an object changes -> The steeper the slope, the greater the velocity. The average velocity will be different than any of the other. Any point on the line will give only an instantaneous velocity.  | 
                                                                                 
                                                                                            
                                                                                            change in direction  | 
                                                                                                                        A change in direction is represented when the line on a position-time graph changes from a positive slope to a negative. slope or from a negative slope to a positive slope. A negative slope indicates an object moving towards the origin. A positive slope indicates an object moving away from the origin.  | 
                                                                                 
                                                                                            
                                                                                            No motion  | 
                                                                                                                        horizontal line - means object is not moving -> The object’s position does not change  | 
                                                                                 
                                                                                            
                                                                                            Motion  | 
                                                                                                                        Displayed in a vector !  | 
                                                                                 
                                                                         
                             
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            Horizontal motion example
        
    
    
    
            Displacement during constant acceleration
        
    
    
    
    
            Acceleration
        
                        
                                                                                    
                                                                                            positive acceleration  | 
                                                                                                                        an increase in velocity over time  | 
                                                                                 
                                                                                            
                                                                                            negative acceleration  | 
                                                                                                                        a decrease in velocity over time  | 
                                                                                 
                                                                                            
                                                                                            acceleration  | 
                                                                                                                        the rate at which velocity changes over time  | 
                                                                                 
                                                                                            
                                                                                            constant  | 
                                                                                                                        staying the same; unchanging  | 
                                                                                 
                                                                                            
                                                                                            Positive acceleration  | 
                                                                                                                        speeds up in the positive direction. slows down in the negative direction  | 
                                                                                 
                                                                                            
                                                                                            Negative acceleration  | 
                                                                                                                        slow down down in the positive direction. speeds up in the negative direction.  | 
                                                                                 
                                                                                            
                                                                                            Slope  | 
                                                                                                                        of the line on a velocity vs. time graph represents acceleration. Positive slope = acceleration, negative slope = negative acceleration  | 
                                                                                 
                                                                         
                             
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            vectors
        
                        
                                                                                    
                                                                                            quadrant  | 
                                                                                                                        a quarter of the coordinate plane  | 
                                                                                 
                                                                                            
                                                                                            components  | 
                                                                                                                        the two parts of a vector that are perpendicular to each other  | 
                                                                                 
                                                                                            
                                                                                            resultant vector  | 
                                                                                                                        the sum of two or more vectors  | 
                                                                                 
                                                                                            
                                                                                            vector resolution  | 
                                                                                                                        the process by which the components of a vector are determined  | 
                                                                                 
                                                                                            
                                                                                            Properties of a vector  | 
                                                                                                                        A vector is a quantity that has both magnitude and direction. Examples of vectors: Displacement, velocity, acceleration. Vectors are drawn using an arrow  | 
                                                                                 
                                                                         
                             
    
    
    
            Sign of a component
        
                        
                            The sign of a component depends on the quadrant of the coordinate 
system it is in.  
                             
    
    
            Projectile Motion
        
                        
                                                                                    
                                                                                            projectile  | 
                                                                                                                        an object that is set in motion following a path in which the only force acting on it is gravity.  | 
                                                                                 
                                                                                            
                                                                                            inertia  | 
                                                                                                                        the natural tendency of objects to resist a change in motion  | 
                                                                                 
                                                                                            
                                                                                            projectile motion  | 
                                                                                                                        the curved motion that results from the combination of an object’s horizontal inertia and the force due to gravity pulling the object downward. I.e. A ball rolling of the table, A player shooting a jump shot -> Projectiles follow a parabolic path  | 
                                                                                 
                                                                                            
                                                                                            parabolic  | 
                                                                                                                        having the shape of a parabola  | 
                                                                                 
                                                                                            
                                                                                            vectors  | 
                                                                                                                        Vectors are used to describe motion in two dimensions. Vectors can be broken down into x and y components. The components of a vector are the two parts of a vector that are perpendicular to each other  | 
                                                                                 
                                                                         
                             
    
    
    
    
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