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A guide to algebraic chess notation - how the squares are named, what the various symbols all mean, and how to mark up a game for sharing with other people.
Algebraic Notation: Squares
Board is always oriented with a white square at the bottom right. |
Squares are named from white's perspective |
Vertical columns are files, named a-h (always lower case) from left to right |
Horizontal rows are ranks, named 1-8 from near to far |
White king begins on square e1 |
Algebraic Notation: Pieces
Piece |
Code |
Symbol |
King |
K |
♔ |
Queen |
Q |
♕ |
Rook |
R |
♖ |
Knight |
N * |
♘ |
Bishop |
B |
♗ |
Pawn |
[no letter] |
♙ |
Pieces are always uppercase.
* In chess problems, "S" is used to represent the Knight.
Algebraic Notation: Moves
The notation for a move indicates which piece is moved, and to where: |
|
Qa3 |
Queen moves to a3 |
|
Kh6 |
King moves to h6 |
|
b4 |
Pawn moves to b4 |
Where two identical pieces could move to the same square, the piece name is followed by its original file (or rank where the file is the same), like so: |
|
Rba3 |
Rook on b file moves to a3 |
|
N4f2 |
Knight on rank 4 moves to f2 |
|
cxd5 |
Pawn on c file takes d5 |
|
|
Algebraic Notation: Symbols
x |
Piece taken |
e.p. |
Piece taken en passant |
+ |
Check |
# |
Checkmate |
= |
Pawn promotion * |
0-0 |
Castle King-side |
0-0-0 |
Castle Queen-side |
1-0 |
White win |
½-½ |
Draw |
0-1 |
Black win |
(=) |
Draw offered |
* e8=Q means e-file pawn promoted to Queen. The equals is often omitted.
Algebraic Notation: Example
1. e4 c5 |
|
White pawn to e4; Black pawn to c5 |
2. Nf3 d6 |
|
White knight to f3 |
3. Bb5+ Bd7 |
|
White bishop to b5, Black in check |
4. Bxd7+ Qxd7 |
|
White bishop takes black bishop on d7, black in check; Queens takes d7 bishop |
5. c4 Nc6 |
6. Nc3 Nf6 |
7. 0-0 g6 |
|
White castles king-side |
8. d4 cxd4 |
|
White d4 pawn taken by c-file black pawn |
9. Nxd4 Bg7 |
10. Nde2 Qe6 |
|
White knight on d-file to e2 |
|
|
Algebraic Notation: Annotations
!! |
Extremely strong move, often game-winning |
! |
Great move |
!? |
Speculative move, possibly strong but more analysis needed |
?! |
Dubious move, possibly weak but more analysis needed |
? |
Bad move |
?? |
Blunder, equivalent to hanging a piece |
+- |
White is winning |
+/- |
White has a significant edge |
+/= |
White has a small edge |
= |
Equality |
∞ |
Unclear advantage |
=/+ |
Black has a small edge |
-/+ |
Black has a significant edge |
-+ |
Black is winning |
□ |
Only move available |
Variants
Figurine Notation is used where notation needs to be independent of language, and uses symbols instead of letters to represent pieces. |
Long Notation explicitly defines the start square for the moving piece, as well as the target square. |
Numeric Notation uses numbers instead of letters for pieces and for spaces. |
|
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Comments
germany 07:40 10 May 14
S is "Springer" (jumper) and is a German notation only. It is not used in English
DaveChild, 18:44 10 May 14
S is used in chess puzzles sometimes. No idea why the German letter was chosen ...
Brandt Boulden 15:33 28 Sep 15
S is used in puzzles because N=Nightrider which is a fairy piece used in puzzles only.
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