This is a draft cheat sheet. It is a work in progress and is not finished yet.
Crafting Magic Items
Item Rarity |
Creation Cost |
Minimum Level |
Common |
100 gp |
3rd |
Uncommon |
500 gp |
3rd |
Rare |
5,000 gp |
6th |
Very Rare |
50,000 gp |
11th |
Legendary |
500,000 gp |
17th |
Potions of Healing (p.188)
Potion of... |
Rarity |
HP Regained |
Healing |
Common |
2d4+2 |
Greater Healing |
Uncommon |
4d4+2 |
Superior Healing |
Rare |
8d4+2 |
Supreme Healing |
Very Rare |
10d4+20 |
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Selling a Magic Item
d100 + Mod. |
You find... |
20 or lower |
A buyer offering a tenth of the base price |
21-40 |
A buyer offering a quarter of the base price, and a shady buyer offering half the base price |
41-80 |
A buyer offering half the base price, and a shady buyer offering the full base price |
81-90 |
A buyer offering the full base price |
91 or higher |
A shady buyer offering one and a half times the base price, no questions asked |
Finding Magic Item Buyers
Rarity |
Base Price |
Days to Find |
d100 Roll Modifier* |
Common |
100 gp |
1d4 |
+10 |
Uncommon |
500 gp |
1d6 |
+0 |
Rare |
5,000 gp |
1d8 |
-10 |
Very Rare |
50,000 gp |
1d10 |
-20 |
*Apply this modifier to Rolls on the Selling a Magic Item table.
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Magic Item Prices
Magic Item Rarity |
Character Level |
Value |
Common |
1st or Higher |
50- 100 gp |
Uncommon |
1st or Higher |
101- 500 gp |
Rare |
5th or Higher |
501- 5,000gp |
Very Rare |
11th or Higher |
5,001- 50,000gp |
Legendary |
17th or Higher |
50,001+ gp |
Sowing Rumors
Settlement Size |
Time Required |
Village |
2d6 Days |
Town |
4d6 Days |
City |
6d6 Days |
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