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This is a guide for the game Super Auto Pets. This guide includes all pets and food items.

Animals

Tier 1
Tier 2
Tier 3
Tier 4
Tier 5
Tier 6
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-------
-------
-------
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Ant
Bat
Badger
Bison
Chicken
Boar
Beaver
Crab
Blowfish
Buffalo
Cow
Cat
Beetle
Dodo
Camel
Deer
Crocodile
Dragon
Bluebird
Dromedary
Catter­plliar
Dolphin
Eagle
Fly
Cricket
Elephant
Dog
Hippo
Goat
Gorilla
Duck
Flamingo
Giraffe
Llama
Monkey
Leopard
Fish
Hedgehog
Hatching Chick
Lobster
Poodle
Mammoth
Ladybug
Peacock
Kangaroo
Microbe
Rhino
Octopus
Horse
Rat
Owl
Parrot
Scorpion
Sauropod
Mosquito
Shrimp
Ox
Penguin
Seal
Snake
Otter
Spider
Puppy
Rooster
Shark
Tiger
Pig
Swan
Rabbit
Skunk
Turkey
Tyrann­osaurus
Sloth
Tabby Cat
Sheep
Squirrel
   
Snail
Whale
   
Tropical Fish
Worm
   
Turtle

Ant

Type: Animal
Tier:1
Strength:2
Health:1
Ability Level 1: Faint: Give a random friend +2/+1.
Ability Level 2: Faint: Give a random friend +4/+2.
Ability Level 3: Faint: Give a random friend +6/+3.
Standard Pack: Yes
Expansion 1: Yes

Beetle

Type: Animal
Tier:1
Strength:2
Health:3
Ability Level 1: Eat shop food: Give shop pets +1 Health.
Ability Level 2: Eat shop food: Give shop pets +2 Health.
Ability Level 3: Eat shop food: Give shop pets +3 Health.
Standard Pack: No
Expansion 1: Yes

Horse

Type: Animal
Tier:1
Strength:2
Health:1
Ability Level 1: Friend summoned: Give it +1 Attack until end of battle.
Ability Level 2: Friend summoned: Give it +2 Attack until end of battle.
Ability Level 3: Friend summoned: Give it +3 Attack until end of battle.
Standard Pack: No
Expansion 1: Yes

Mosquito

Type: Animal
Tier:1
Strength:2
Health:2
Ability Level 1: Start of battle: Deal 1 damage to 1 random enemy.
Ability Level 2: Start of battle: Deal 1 damage to 2 random enemies.
Ability Level 3: Start of battle: Deal 1 damage to 3 random enemies.
Standard Pack: Yes
Expansion 1: Yes

Sloth

Type: Animal
Tier:1
Strength:1
.Health:2
Ability Level 1: Has no special ability. Is kind of lame combat­-wise. But he truly believes in you!
Ability Level 2: Has no special ability. Is kind of lame combat­-wise. But he truly believes in you!
Ability Level 3: Has no special ability. Is kind of lame combat­-wise. But he truly believes in you!
Standard Pack: Yes
Expansion 1: Yes

Dodo

Type: Animal
Tier:2
Strength:2
Health:3
Ability Level 1: Start of battle: Give 50% of Dodo's Attack to friend ahead.
Ability Level 2: Start of battle: Give 100% of Dodo's Attack to friend ahead.
Ability Level 3: Start of battle: Give 150% of Dodo's Attack to friend ahead.
Standard Pack: Yes
Expansion 1: No

Rat and Dirty Rat

Rat
Dirty Rat
Type: Animal
Type: Token
Tier:2
Strength:1
Strength:4
Health:1
Health:5
Ability Level 1: Friend ahead attacks: deal 1 damage to it.
Ability Level 1: Faint: Summon a 1/1 Dirty Rat for the opponent.
Ability Level 2: Friend ahead attacks: deal 1 damage to it.
Ability Level 2: Faint: Summon a 1/1 Dirty Rat for the opponent.
Ability Level 3: Friend ahead attacks: deal 1 damage to it.
Ability Level 3: Faint: Summon a 1/1 Dirty Rat for the opponent.
Standard Pack: Yes
Expansion 1: Yes

Flamingo

Type: Animal
Tier:2
Strength:3
Health:1
Ability Level 1: Faint: give the two friends behind +1/+1.
Ability Level 2: Faint: give the two friends behind +2/+2.
Ability Level 3: Faint: give the two friends behind +3/+3.
Standard Pack: Yes
Expansion 1: Yes

Dog

Type: Animal
Tier:3
Strength:2
Health:2
Ability Level 1: Friend summoned: Gain +1 Attack or +1 Health.
Ability Level 2: Friend summoned: Gain +2 Attack or +2 Health.
Ability Level 3: Friend summoned: Gain +3 Attack or +3 Health.
Standard Pack: Yes
Expansion 1: Yes

Badger

Type: Animal
Tier:3
Strength:5
Health:4
Ability Level 1: Faint: Deal Attack damage to adjacent pets.
Ability Level 2: Faint: Deal 2x Attack damage to adjacent pets.
Ability Level 3: Faint: Deal 3x Attack damage to adjacent pets.
Standard Pack: Yes
Expansion 1: No

Caterp­illar And Butterfly

Caterp­illar
Butterfly
Type: Animal
Type: Token
Tier:3
Strength:0
Strength:1
Health:0
Health:3
Ability Level 1: Summon: copy stats of the strongest friend (highest Attack + Health)
Ability Level 1: Start of turn: Gain 1 Experi­ence.
Ability Level 2: Summon: copy stats of the strongest friend (highest Attack + Health)
Ability Level 2: Start of turn: Gain 1 Experi­ence.
Ability Level 3: Summon: copy stats of the strongest friend (highest Attack + Health)
Ability Level 3: Start of battle: Evolve into a Butterfly, then copy stats of the strongest friend (highest Attack + Health).
Standard Pack: No
Expansion 1: Yes

Kangaroo

Type: Animal
Tier:3
Strength:1
Health:2
Ability Level 1: Friend ahead attacks: Gain +2/+2.
Ability Level 2: Friend ahead attacks: Gain +4/+4.
Ability Level 3: Friend ahead attacks: Gain +6/+6.
Standard Pack: Yes
Expansion 1: No

Puppy

Type: Animal
Tier:3
Strength:1
Health:1
Ability Level 1: End turn: If you have 3 or more gold, gain +2/+2.
Ability Level 2: End turn: If you have 3 or more gold, gain +4/+4.
Ability Level 3: End turn: If you have 3 or more gold, gain +6/+6.
Standard Pack: No
Expansion 1: Yes

Snail

Type: Animal
Tier:3
Strength:2
Health:2
Ability Level 1: Buy: If you lost last battle, give all friends +2/+1.
Ability Level 2: Buy: If you lost last battle, give all friends +4/+2.
Ability Level 3: Buy: If you lost last battle, give all friends +6/+3.
Standard Pack: Yes
Expansion 1: Yes

Whale

Type: Animal
Tier:4
Strength:2
Health:6
Ability Level 1: Start of battle: Swallow friend ahead and release it as a level 1 after fainting.
Ability Level 2: Start of battle: Swallow friend ahead and release it as a level 2 after fainting.
Ability Level 3: Start of battle: Swallow friend ahead and release it as a level 3 after fainting.
Standard Pack: Yes
Expansion 1: No

Dolphin

Type: Animal
Tier:4
Strength:4
Health:6
Ability Level 1: Start of battle: Deal 5 damage to the lowest health enemy.
Ability Level 2: Start of battle: Deal 10 damage to the lowest health enemy.
Ability Level 3: Start of battle: Deal 15 damage to the lowest health enemy.
Standard Pack: Yes
Expansion 1: Yes

Llama

Type: Animal
Tier:4
Strength:3
Health:6
Ability Level 1: End turn: If you have 4 or less pets, gain +2/+2.
Ability Level 2: End turn: If you have 4 or less pets, gain +4/+4.
Ability Level 3: End turn: If you have 4 or less pets, gain +6/+6.
Standard Pack: No
Expansion 1: Yes

Skunk

Type: Animal
Tier:4
Strength:3
Health:6
Ability Level 1: Start of battle: Reduce the highest Health enemy by 33%.
Ability Level 2: Start of battle: Reduce the highest Health enemy by 66%.
Ability Level 3: Start of battle: Reduce the highest Health enemy by 99%.
Standard Pack: Yes
Expansion 1: Yes

Worm

Type: Animal
Tier:4
Strength:2
Health:2
Ability Level 1: Eats shop food: Gain +1/+1.
Ability Level 2: Eats shop food: Gain +2/+2.
Ability Level 3: Eats shop food: Gain +3/+3.
Standard Pack: Yes
Expansion 1: Yes

Monkey

Type: Animal
Tier:5
Strength:3
Health:3
Ability Level 1: End turn: Give right-most friend +3/+3.
Ability Level 2: End turn: Give right-most friend +6/+6.
Ability Level 3: End turn: Give right-most friend +9/+9.
Standard Pack: Yes
Expansion 1: No

Cow

Type: Animal
Tier:5
Strength:4
Health:6
Ability Level 1: Buy: Replace food shop with 2 free milk that gives +1/+2.
Ability Level 2: Buy: Replace food shop with 2 free milk that gives +2/+4.
Ability Level 3: Buy: Replace food shop with 2 free milk that gives +3/+6.
Standard Pack: Yes
Expansion 1: Yes

Goat

Type: Animal
Tier:5
Strength:4
Health:6
Ability Level 1: Friend bought: Gain 1 gold (works 2 times per turn).
Ability Level 2: Friend bought: Gain 2 gold (works 2 times per turn).
Ability Level 3: Friend bought: Gain 3 gold (works 2 times per turn).
Standard Pack: No
Expansion 1: Yes

Seal

Type: Animal
Tier:5
Strength:3
Health:8
Ability Level 1: Eats shop food: Give 2 random friends +1/+1.
Ability Level 2: Eats shop food: Give 2 random friends +2/+2.
Ability Level 3: Eats shop food: Give 2 random friends +3/+3.
Standard Pack: Yes
Expansion 1: Yes

Boar

Type: Animal
Tier:6
Strength:8
Health:6
Ability Level 1: Before Attack: Gain +2/+2.
Ability Level 2: Before Attack: Gain +4/+4.
Ability Level 3: Before Attack: Gain +6/+6.
Standard Pack: Yes
Expansion 1: Yes

Fly

Type: Animal
Tier:6
Strength:5
Health:5
Ability Level 1: Friend faints: Summon a 5/5 fly in its place up to 3 times.
Ability Level 2: Friend faints: Summon a 10/10 fly in its place up to 3 times.
Ability Level 3: Friend faints: Summon a 15/15 fly in its place up to 3 times.
Standard Pack: Yes
Expansion 1: No

Mammoth

Type: Animal
Tier:6
Strength:3
Health:10
Ability Level 1: Faint: Give all friends +2/+2.
Ability Level 2: Faint: Give all friends +4/+4.
Ability Level 3: Faint: Give all friends +6/+6.
Standard Pack: Yes
Expansion 1: Yes

Snake

Type: Animal
Tier:6
Strength:6
Health:6
Ability Level 1: Friend ahead attacks: Deal 5 damage to a random enemy.
Ability Level 2: Friend ahead attacks: Deal 10 damage to a random enemy.
Ability Level 3: Friend ahead attacks: Deal 15 damage to a random enemy.
Standard Pack: Yes
Expansion 1: No

Apple

Type:Food
Tier:1
Abilit­y:Give an animal +1/+1

Melon

Type:Food
Tier:6
Abilit­y:Give an animal Melon Armor (absorb +20 damage once per battle)

Steak

Type:Food
Tier:6
Abilit­y:Give an animal Steak Attack (do +20 damage once per battle)

Chili

Type:Food
Tier:5
Abilit­y:Give an animal Splash Attack (attack second enemy for 5 damage)

Salad Bowl

Type:Food
Tier:3
Abilit­y:Give 2 random animals +1/+1

Meat Bone

Type:Food
Tier:2
Abilit­y:Give an animal Bone Attack (+5 attack)
 

Food

Tier 1
Tier 2
Tier 3
Tier 4
Tier 5
Tier 6
N/A
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-------
-------
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Apple
Cupcake
Garlic
Canned Food
Chili
Melon
Milk
Honey
Meat Bone
Salad Bowl
Pear
Chocolate
Mushroom
 
Sleeping Pill
   
Sushi
Pizza

Tiers

Tier 1
Available turn 1
Tier 2
Available turn 3
Tier 3
Available turn 5
Tier 4
Available turn 7
Tier 5
Available turn 9
Tier 6
Available turn 11

Beaver

Type: Animal
Tier:1
Strength:2
Health:2
Ability Level 1: Sell: give 2 random friends +1 Health.
Ability Level 2: Sell: give 2 random friends +2 Health.
Ability Level 3: Sell: give 2 random friends +3 Health.
Standard Pack: Yes
Expansion 1: Yes

Cricket And Zombie Cricket

Cricket
Zombie Cricket
Type: Animal
Type: Token
Tier:1
Strength:1
Strength:2
Health:1
Health:2
Ability Level 1: Summons as 1/1.
Ability Level 1: Faint: Summon a 1/1 Cricket.
Ability Level 2: Summons as 2/2.
Ability Level 2: Faint: Summon a 2/2 Cricket.
Ability Level 3: Summons as 3/3.
Ability Level 3: Faint: Summon a 3/3 Cricket.
Standard Pack: Yes
Expansion 1: Yes

Otter

Type: Animal
Tier:1
Strength:1
Health:2
Ability Level 1: Buy: Give a random friend +1/+1.
Ability Level 2: Buy: Give a random friend +2/+2.
Ability Level 3: Buy: Give a random friend +3/+3.
Standard Pack: Yes
Expansion 1: No

Bat

Type: Animal
Tier:2
Strength:1
Health:2
Ability Level 1: Start of battle: Make 1 enemy Weak.
Ability Level 2: Start of battle: Make 2 enemies Weak.
Ability Level 3: Start of battle: Make 3 enemies Weak.
Standard Pack: No
Expansion 1: Yes

Dromedary

Type: Animal
Tier:2
Strength:2
Health:4
Ability Level 1: Start of turn: Give shop pets +1/+1.
Ability Level 2: Start of turn: Give shop pets +2/+2.
Ability Level 3: Start of turn: Give shop pets +3/+3.
Standard Pack: No
Expansion 1: Yes

Hedgehog

Type: Animal
Tier:2
Strength:3
Health:2
Ability Level 1: Faint: Deal 2 damage to all.
Ability Level 2: Faint: Deal 4 damage to all.
Ability Level 3: Faint: Deal 6 damage to all.
Standard Pack: Yes
Expansion 1: Yes

Shrimp

Type: Animal
Tier:2
Strength:2
Health:3
Ability Level 1: Friend sold: Give a random friend +1 Health.
Ability Level 2: Friend sold: Give a random friend +2 Health.
Ability Level 3: Friend sold: Give a random friend +3 Health.
Standard Pack: Yes
Expansion 1: Yes

Swan

Type: Animal
Tier:2
Strength:3
Health:3
Ability Level 1: Start of turn: Gain 1 gold.
Ability Level 2: Start of turn: Gain 2 gold.
Ability Level 3: Start of turn: Gain 3 gold.
Standard Pack: Yes
Expansion 1: Yes

Camel

Type: Animal
Tier:3
Strength:2
Health:5
Ability Level 1: Hurt: Give friend behind +1/+2.
Ability Level 2: Hurt: Give friend behind +2/+4.
Ability Level 3: Hurt: Give friend behind +3/+6.
Standard Pack: Yes
Expansion 1: No

Giraffe

Type: Animal
Tier:3
Strength:2
Health:5
Ability Level 1: End turn: Give friend ahead +1/+1.
Ability Level 2: End turn: Give 2 friends ahead +1/+1.
Ability Level 3: End turn: Give 3 friends ahead +1/+1.
Standard Pack: Yes
Expansion 1: No

Owl

Type: Animal
Tier:3
Strength:5
Health:3
Ability Level 1: Sell: Give a random friend +2/+2.
Ability Level 2: Sell: Give a random friend +4/+4.
Ability Level 3: Sell: Give a random friend +6/+6.
Standard Pack: No
Expansion 1: Yes

Rabbit

Type: Animal
Tier:3
Strength:3
Health:2
Ability Level 1: Pet eats shop food: Give it +1 Health (can trigger on itself).
Ability Level 2: Pet eats shop food: Give it +2 Health (can trigger on itself).
Ability Level 3: Pet eats shop food: Give it +3 Health (can trigger on itself).
Standard Pack: Yes
Expansion 1: Yes

Tropical Fish

Type: Animal
Tier:3
Strength:2
Health:4
Ability Level 1: End turn: Give adjacent friends +1 Health.
Ability Level 2: End turn: Give adjacent friends +2 Health.
Ability Level 3: End turn: Give adjacent friends +3 Health.
Standard Pack: No
Expansion 1: Yes

Bison

Type: Animal
Tier:4
Strength:6
Health:6
Ability Level 1: End turn: Gain +2/+2 if there is at least one level 3 friend.
Ability Level 2: End turn: Gain +4/+4 if there is at least one level 3 friend.
Ability Level 3: End turn: Gain +6/+6 if there is at least one level 3 friend.
Standard Pack: Yes
Expansion 1: Yes

Hippo

Type: Animal
Tier:4
Strength:4
Health:7
Ability Level 1: Knock out: Gain +2/+2.
Ability Level 2: Knock out: Gain +4/+4.
Ability Level 3: Knock out: Gain +6/+6.
Standard Pack: Yes
Expansion 1: No

Rooster and Chick

Rooster
Chick
Type: Animal
Type: Token
Tier:4
Strength:0
Strength:5
Health:1
Health:3
Ability Level 1: Summons with 50% of summoner's attack.
Ability Level 1: Faint: Summon a chick with 1 health and half the Attack of this.
Ability Level 2: Summons with 50% of summoner's attack.
Ability Level 2: Faint: Summon 2 chicks with 1 health and half the Attack of this.
Ability Level 3: Summons with 50% of summoner's attack.
Ability Level 3: Faint: Summon 3 chicks with 1 health and half the Attack of this
Standard Pack: Yes
Expansion 1: Yes

Lobster

Type: Animal
Tier:4
Strength:4
Health:5
Ability Level 1: Friend summoned: Give it +2/+2 when not in battle.
Ability Level 2: Friend summoned: Give it +4/+4 when not in battle.
Ability Level 3: Friend summoned: Give it +6/+6 when not in battle.
Standard Pack: No
Expansion 1: Yes

Microbe

Type: Animal
Tier:4
Strength:1
Health:1
Ability Level 1: Faint: Make all pets weak.
Ability Level 2: Faint: Make all pets weak.
Ability Level 3: Faint: Make all pets weak.
Standard Pack: No
Expansion 1: Yes

Poodle

Type: Animal
Tier:5
Strength:2
Health:2
Ability Level 1: End turn: Give +1/+1 to one pet from each tier.
Ability Level 2: End turn: Give +2/+2 to one pet from each tier.
Ability Level 3: End turn: Give +3/+3 to one pet from each tier.
Standard Pack: No
Expansion 1: Yes

Crocodile

Type: Animal
Tier:5
Strength:8
Health:4
Ability Level 1: Start of battle: Deal 8 damage to the last enemy.
Ability Level 2: Start of battle: Deal 16 damage to the last enemy.
Ability Level 3: Start of battle: Deal 24 damage to the last enemy.
Standard Pack: Yes
Expansion 1: No

Rhino

Type: Animal
Tier:5
Strength:5
Health:8
Ability Level 1: Knock out: Deal 4 damage to the first enemy.
Ability Level 2: Knock out: Deal 8 damage to the first enemy.
Ability Level 3: Knock out: Deal 12 damage to the first enemy.
Standard Pack: Yes
Expansion 1: Yes

Shark

Type: Animal
Tier:5
Strength:4
Health:4
Ability Level 1: Friend faints: Gain +2/+1.
Ability Level 2: Friend faints: Gain +4/+2.
Ability Level 3: Friend faints: Gain +6/+3.
Standard Pack: Yes
Expansion 1: No

Cat

Type: Animal
Tier:6
Strength:4
Health:5
Ability Level 1: Food with Health and Attack effects are doubled.
Ability Level 2: Food with Health and Attack effects are tripled.
Ability Level 3: Food with Health and Attack effects are quadru­pled.
Standard Pack: Yes
Expansion 1: No

Gorilla

Type: Animal
Tier:6
Strength:6
Health:9
Ability Level 1: Hurt: Gain Coconut Shield (activates 1 time per turn).
Ability Level 2: Hurt: Gain Coconut Shield (activates 2 times per turn).
Ability Level 3: Hurt: Gain Coconut Shield (activates 3 times per turn).
Standard Pack: Yes
Expansion 1: Yes

Octopus

Type: Animal
Tier:6
Strength:8
Health:8
Ability Level 1: Level-up: Gain +8/+8.
Ability Level 2: Level-up: Gain +8/+8 and a new ability.
Ability Level 3: Before attack: Deal 5 damage to all enemies.
Standard Pack: no
Expansion 1: Yes

Tiger Cub

Type: Animal
Tier:6
Strength:4
Health:3
Ability Level 1: The friend ahead repeats their ability in battle as if they were level 1.
Ability Level 2: The friend ahead repeats their ability in battle as if they were level 2.
Ability Level 3: The friend ahead repeats their ability in battle as if they were level 3.
Standard Pack: Yes
Expansion 1: Yes

Honey And Bee

Honey
Bee
Type:Food
Type:Token
Tier:1
Strength:1
Abilit­y:Give an animal Honey Bee (summon a 1/1 Bee after fainting)
Health:1
 
Ability level 1:No ability
 
Ability level 2:No ability
 
Ability level 3:No ability

Sleeping Pill

Type:Food
Tier:2
Abilit­y:Make a friendly animal faint
 

Chocolate

Type:Food
Tier:5
Abilit­y:Give an animal +1 Experience (and +1/+1)

Canned Food

Type:Food
Tier:4
Abilit­y:Give all current and future shop animals +2/+1

Mushroom

Type:Food
Tier:6
Abilit­y:Give an animal Extra Life (revive animal with 1/1)
 

Bluebird

Type: Animal
Tier:1
Strength:2
Health:1
Ability Level 1: End turn: Give left-most friend +1 Attack.
Ability Level 2: End turn: Give left-most friend +2 Attack.
Ability Level 3: End turn: Give left-most friend +3 Attack.
Standard Pack: No
Expansion 1: Yes

Fish

Type: Animal
Tier:1
Strength:2
Health:3
Ability Level 1: Level-up: Give all friends +1/+1.
Ability Level 2: Level-up: Give all friends +2/+2.
Ability Level 3: No effect.
Standard Pack: Yes
Expansion 1: Yes

Duck

Type: Animal
Tier:1
Strength:1
Health:2
Ability Level 1: Sell: Give shop animals +1 Health.
Ability Level 2: Sell: Give shop animals +2 Health.
Ability Level 3: Sell: Give shop animals +3 Health.
Standard Pack: Yes
Expansion 1: No

Ladybug

Type: Animal
Tier:1
Strength:1
Health:3
Ability Level 1: Buy food: gain +1/+1 until end of battle.
Ability Level 2: Buy food: gain +2/+2 until end of battle.
Ability Level 3: Buy food: gain +3/+3 until end of battle.
Standard Pack: No
Expansion 1: Yes

Pig

Type: Animal
Tier:1
Strength:3
Health:1
Ability Level 1: Sell: Gain an extra 1 gold.
Ability Level 2: Sell: Gain an extra 2 gold.
Ability Level 3: Sell: Gain an extra 3 gold.
Standard Pack: Yes
Expansion 1: Yes

Crab

Type: Animal
Tier:2
Strength:3
Health:3
Ability Level 1: Buy: Copy Health from the most healthy friend.
Ability Level 2: Buy: Copy Health from the most healthy friend.
Ability Level 3: Buy: Copy Health from the most healthy friend.
Standard Pack: Yes
Expansion 1: No

Elephant

Type: Animal
Tier:2
Strength:3
Health:5
Ability Level 1: Before attack: Deal 1 damage to friend behind.
Ability Level 2: Before attack: Deal 1 damage to 2 friends behind.
Ability Level 3: Before attack: Deal 1 damage to 3 friends behind.
Standard Pack: Yes
Expansion 1: No

Peacock

Type: Animal
Tier:2
Strength:1
Health:5
Ability Level 1: Hurt: Gain +2 Attack.
Ability Level 2: Hurt: Gain +4 Attack.
Ability Level 3: Hurt: Gain +6 Attack.
Standard Pack: Yes
Expansion 1: Yes

Spider

Type: Animal
Tier:2
Strength:2
Health:2
Ability Level 1: Faint: Summon a level 1 tier 3 animal as a 2/2.
Ability Level 2: Faint: Summon a level 2 tier 3 animal as a 4/4.
Ability Level 3: Faint: Summon a level 3 tier 3 animal as a 6/6.
Standard Pack: Yes
Expansion 1: Yes

Tabby Cat

Type: Animal
Tier:2
Strength:5
Health:3
Ability Level 1: Eats shop food: Give friends +1 Attack until end of battle.
Ability Level 2: Eats shop food: Give friends +2 Attack until end of battle.
Ability Level 3: Eats shop food: Give friends +3 Attack until end of battle.
Standard Pack: No
Expansion 1: Yes

Blowfish

Type: Animal
Tier:3
Strength:3
Health:5
Ability Level 1: Hurt: Deal 2 damage to a random enemy.
Ability Level 2: Hurt: Deal 4 damage to a random enemy.
Ability Level 3: Hurt: Deal 6 damage to a random enemy.
Standard Pack: Yes
Expansion 1: Yes

Hatching Chick

Type: Animal
Tier:3
Strength:1
Health:1
Ability Level 1: End turn: Give +5/+5 to friend ahead until end of battle.
Ability Level 2: End turn: Give +2/+2 to friend ahead.
Ability Level 3: Start of turn: Give +1 Experience to friend ahead.
Standard Pack: No
Expansion 1: Yes

Sheep And Ram

Sheep
Ram
Type: Animal
Type: Token
Tier:3
Strength:2
Strength:2
Health:2
Health:2
Ability Level 1: Summons as 2/2.
Ability Level 1: Faint: Summon two 2/2 Rams.
Ability Level 2: Summons as 4/4.
Ability Level 2: Faint: Summon two 4/4 Rams.
Ability Level 3: Summons as 6/6.
Ability Level 3: Faint: Summon two 6/6 Rams.
Standard Pack: Yes
Expansion 1: Yes

Ox

Type: Animal
Tier:3
Strength:1
Health:4
Ability Level 1: Friend ahead faints: Gain Melon Armor and +2 Attack.
Ability Level 2: Friend ahead faints: Gain Melon Armor and +4 Attack.
Ability Level 3: Friend ahead faints: Gain Melon Armor and +6 Attack.
Standard Pack: Yes
Expansion 1: No

Turtle

Type: Animal
Tier:3
Strength:1
Health:2
Ability Level 1: Faint: Give friend behind Melon Armor.
Ability Level 2: Faint: Give 2 friends behind Melon Armor.
Ability Level 3: Faint: Give 3 friends behind Melon Armor.
Standard Pack: Yes
Expansion 1: Yes

Deer and Bus

Deer
Bus
Type: Animal
Type: Token
Tier:4
Strength:1
Strength:1
Health:1
Health:1
Ability Level 1: Summons as 5/5 with Splash Atack (attack second enemy for 5 damage).
Ability Level 1: Faint: Summon a 5/5 Bus with Splash attack (attack second enemy for 5 damage).
Ability Level 2: Summons as 10/10 with Splash Atack (attack second enemy for 5 damage).
Ability Level 2: Faint: Summon a 10/10 Bus with Splash attack (attack second enemy for 5 damage).
Ability Level 3: Summons as 15/15 with Splash Atack (attack second enemy for 5 damage).
Ability Level 3: Faint: Summon a 15/15 Bus with Splash attack (attack second enemy for 5 damage).
Standard Pack: Yes
Expansion 1: Yes

Buffalo

Type: Animal
Tier:4
Strength:5
Health:5
Ability Level 1: Friend bought: Gain +1/+1.
Ability Level 2: Friend bought: Gain +2/+2.
Ability Level 3: Friend bought: Gain +3/+3.
Standard Pack: No
Expansion 1: Yes

Penguin

Type: Animal
Tier:4
Strength:1
Health:2
Ability Level 1: End turn: Give other level 2 and 3 friends +1/+1.
Ability Level 2: End turn: Give other level 2 and 3 friends +2/+2.
Ability Level 3: End turn: Give other level 2 and 3 friends +3/+3.
Standard Pack: Yes
Expansion 1: No

Squirrel

Type: Animal
Tier:4
Strength:2
Health:5
Ability Level 1: Start of turn: Discount shop food by 1 gold (only first two shop food get discount).
Ability Level 2: Start of turn: Discount shop food by 2 gold (only first two shop food get discount).
Ability Level 3: Start of turn: Discount shop food by 3 gold (only first two shop food get discount).
Standard Pack: Yes
Expansion 1: Yes

Parrot

Type: Animal
Tier:4
Strength:5
Health:3
Ability Level 1: End turn: Copy ability from pet ahead as level 1 until end of battle.
Ability Level 2: End turn: Copy ability from pet ahead as level 2 until end of battle.
Ability Level 3: End turn: Copy ability from pet ahead as level 3 until end of battle.
Standard Pack: Yes
Expansion 1: No

Chicken

Type: Animal
Tier:5
Strength:1
Health:2
Ability Level 1: Buy tier 1 pet: Give current and future shop pets +1/+1.
Ability Level 2: Buy tier 1 pet: Give current and future shop pets +2/+2.
Ability Level 3: Buy tier 1 pet: Give current and future shop pets +3/+3.
Standard Pack: No
Expansion 1: Yes

Eagle

Type: Animal
Tier:5
Strength:3
Health:2
Ability Level 1: Faint: Summon one level 1 tier 6 pet.
Ability Level 2: Faint: Summon one level 2 tier 6 pet.
Ability Level 3: Faint: Summon one level 3 tier 6 pet.
Standard Pack: No
Expansion 1: Yes

Scorpion

Type: Animal
Tier:5
Strength:1
Health:1
Ability Level 1: No ability (has Peanut attack when summoned, any animal it attacks faints unless it has Melon Armor or Coconut Shield).
Ability Level 2: No ability (has Peanut attack when summoned, any animal it attacks faints unless it has Melon Armor or Coconut Shield).
Ability Level 3: No ability (has Peanut attack when summoned, any animal it attacks faints unless it has Melon Armor or Coconut Shield).
Standard Pack: Yes
Expansion 1: Yes

Turkey

Type: Animal
Tier:5
Strength:3
Health:4
Ability Level 1: Friend summoned: Give it +3/+3.
Ability Level 2: Friend summoned: Give it +6/+6.
Ability Level 3: Friend summoned: Give it +9/+9.
Standard Pack: Yes
Expansion 1: No

Dragon

Type: Animal
Tier:6
Strength:6
Health:8
Ability Level 1: Buy tier 1 pet: Give all friends +1/+1.
Ability Level 2: Buy tier 1 pet: Give all friends +2/+2.
Ability Level 3: Buy tier 1 pet: Give all friends +3/+3.
Standard Pack: Yes
Expansion 1: Yes

Leopard

Type: Animal
Tier:6
Streng­th:10
Health:4
Ability Level 1: Start of battle: Deal 50% Attack damage to 1 random enemy.
Ability Level 2: Start of battle: Deal 50% Attack damage to 2 random enemies.
Ability Level 3: Start of battle: Deal 50% Attack damage to 3 random enemies.
Standard Pack: Yes
Expansion 1: Yes

Sauropod

Type: Animal
Tier:6
Strength:4
Health:12
Ability Level 1: Buy food: Gain 1 gold (works 3 times per turn).
Ability Level 2: Buy food: Gain 2 gold (works 3 times per turn).
Ability Level 3: Buy food: Gain 3 gold (works 3 times per turn).
Standard Pack: No
Expansion 1: Yes

Tyrann­osaurus

Type: Animal
Tier:6
Strength:9
Health:4
Ability Level 1: End turn: If you have 3 or more gold, give friends and itself +2/+1.
Ability Level 2: End turn: If you have 3 or more gold, give friends and itself +4/+2.
Ability Level 3: End turn: If you have 3 or more gold, give friends and itself +6/+3.
Standard Pack: No
Expansion 1: Yes

Cupcake

Type:Food
Tier:2
Abilit­y:Give an animal +3/+3 until end of battle

Pear

Type:Food
Tier:4
Abilit­y:Give an animal +2/+2

Sushi

Type:Food
Tier:5
Abilit­y:Give 3 random animals +1/+1

Garlic

Type:Food
Tier:3
Abilit­y:Give an animal Garlic Armor

Pizza

Type:Food
Tier:6
Abilit­y:Give 2 random animals +2/+2
                               
 

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