Cheatography
https://cheatography.com
Basic physics with brief coverage of some topics.
This is a draft cheat sheet. It is a work in progress and is not finished yet.
Representation of motion
Motion Diagram |
Dots that are created in evenly spaced intervals. Larger gaps relate to larger velocity. |
Position-Time |
Straight line represents constant velocity. Larger gradient large velocity. |
Free body |
Object is represented as a particle with tails representing forces. Tails represent direction and magnitude. |
Newton's Laws of motion
1st Law |
If the forces are balanced then the object will maintain its current state of motion. |
2nd Law |
Relationship stating net force is equal to the acceleration times mass. More mass means increased resistance to change in acceleration. |
3rd Law |
Forces have action-reaction pairs which are equal in magnitude but opposite in direction. These forces act on different objects. |
Thermal Physics
Heat |
Transfer of thermal energy |
Temperature |
The average speed of all of the particles |
Heat flow continues until the average kinetic energy of each atom is the same. |
Geometrical optics
Electromagnetic waves come in different wavelengths. Some within the visible spectrum and some outside of it. |
Reflection and transmission of waves occur at any change in medium that the waves travel through. |
The law of reflection |
The angle of incident light is equal to the reflected light |
Ray diagrams can be drawn to locate the position of the image |
Light bends in relation to the normal when the medium changes. |
Fast - Slow - Towards |
Slow - Fast - Away |
Refractive index and optical density both have an effect on light speed. |
The critical angle is when the refracted ray is 90 degrees to the normal. Meaning no light enters the second medium. |
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Vectors vs Scalars
Scalars - Physical quantities with magnitude but no direction. Scalars can be negative. Some examples are temperature, speed, energy and time.
Vectors - Physical quantities with both magnitude and direction. Examples include forces, displacement, velocity and acceleration. |
Useful equation
Gravity |
F=mg |
2nd Law |
F= ma |
Velocity |
v= u + at |
Displacement |
v= ut + 1/2 at2 |
Other |
v2=u2+2as |
Kinetic energy |
KE=1/2mv2 |
Thermal change |
Q=mc(T2-T1) |
Ohm's Law |
V=IR |
Power |
P=VI, P=I2R, P=V2/R |
v = final velocity
u = initial velocity
a = acceleration
g = gravitational acceleration
t = time
P = power
V = Voltage
I = Current
R = Resistance
T = temperature
c = heat capacity
s = distance
Waves
Logitudinal waves |
Contractions caused by pushing and pulling |
Transverse waves |
Waves caused by up and down motions |
Frequency |
Number of crests in a given time |
Period |
Time between two identical points on a wave |
Wavelength |
Distance between two crests |
Speed increases in lower density and higher force mediums |
Superposition |
Sum of the two waves at a specific point |
Wavelength multiplied by frequency is equal to speed of the wave |
If speed increases frequency stays constant, amplitude |
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Motion
Time |
Total time that has passed since t=0 |
Time interval |
Difference between two times |
Distance |
Movement of object including double backs (Scalar) |
Position |
Location of an object relative to origin (Vector) |
Displacement |
A change in position (Vector) |
Energy
Energy can be transferred across system boundaries through work, heat flow, or particle transfer. |
Work |
External forces cause movement in a system. Positive work causes movement in the same direction. |
Initial energy and work must always be equal to final energy. |
Methods of heat transfer
Radiation |
Transferred through collision of particles |
Convection |
Occurs in fluids and relies on changes of density during heating. |
Radiation |
Heat travelling in infrared waves that can pass through vacuums. |
Electricity
Positive charges can attract neutral objects |
Voltage |
potential difference - work done per unit charge |
Ohmic vs non-ohmic |
Ohmic resistors have constant resistant irrespective to the voltage across. |
In series the voltage changes across resistors and bulbs. Current stays constant. |
In parallel current splits and voltage stays constant. The more resistance you add in parallel the more current will flow. |
Voltage can be calculated by finding the previous voltage and subtracting IR of the resistor. |
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