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Cheatography

5e Cheat Sheet (DRAFT) by

This is a draft cheat sheet. It is a work in progress and is not finished yet.

Main mechanic

d20 [+modi­fier] [+bonuses] [-pena­lties] >= target DC or AC

Ability Checks (DC)

Contests
Ability check A > ability check B
Skills
Ability modifier + profic­iency bonus
Passive Checks
Score = 10 [+ all modifiers] [+/- 5 advant­age­/di­sad­van­tage]
Working Together
Character leading the effort (or highest ability modifier) rolls with advantage
Group Check
Each character rolls, success if half succeed

Saving Throws (DC)

Varies
Standard ability check
Against Your Spells
8 + your spellc­asting ability modifier + your profic­iency bonus + any special modifiers

Combat (AC)

Surprise
For each creature A and each opposing creature B
 
Dex (Stealth) A > Wisdom (Perce­ption) B = B is surprised
Initiative
Dex check
Damage
With a weapon – add ability mod (not prof bonus)
Multia­ttack
Cannot be used as opport­unity attack
Space
Max 8 Med combatants in a 5' radius around another
Melee Attack Roll
+ Strength Mod + Profic­iency Bonus if proficient with weapon
Ranged Attack Roll
+ Dex Mod
Spell
+ Profic­iency Bonus
 

MIsc Rules

Always round down

Time

1 round
6 seconds
10 rounds
1 minute
Short rest
1 hour
 
Spend Hit Dice up to Level + Con mod
Long Rest
8 Hours

Vision and Light (PH183)

Lightly obscured
Disadv­antage on Wisdom (Perce­ption)
 
Dim light (shadows), patchy fog, twilight, dawn, full moon, moderate foliage.
Heavily Obscured
Blinded Condition
 
Darkness, opaque fog, dense foliage
Bright Light
Day, torch, lantern, fire.
Dim Light (shadows)
lightly obscured. boundary between bright light and darkness. Dawn. Full moon.
Darkness
Night, unlit dungeon, magical darkness
Blindsight
Darkvision
darkness as if dim light

Magic Items

Use magic item takes an action
You can administer a potion to an uncons­cious character. Healing potion 2d4+2

Handling Mobs

Determine Minimum d20
Target AC - monster attack modified