Cheatography
https://cheatography.com
An army list for Age of Fantasy from OnePageRules, for the mighty Living Forest.
This is a draft cheat sheet. It is a work in progress and is not finished yet.
Army List: Heroes / Ents / Treemen
Name [Size] |
Qua |
Def |
Equipment |
Special Rules |
Upgrades |
Cost |
Forest Lord [1] |
3+ |
3+ |
Hand Weapons (A3) |
Hero, Slow, Tough(4) |
A |
60pts |
Forest Ranger [1] |
4+ |
5+ |
Hand Weapons (A3) |
Hero, Stealth, Strider, Tough(3) |
B |
45pts |
Forest Shaman [1] |
5+ |
6+ |
Hand Weapons (A1) |
Hero, Slow, Tough(3), Wizard(1) |
C |
35pts |
C: Upgrade Wizard(1): Wizard(2) +15
D: AP + 1
|
Army List: Troops - Forest Dwellers
Name [Size] |
Qua |
Def |
Equipment |
Special Rules |
Upgrades |
Cost |
Forest Spirits [3] |
4+ |
5+ |
2x Hand Weapons (A3) |
Strider, Regeneration, Tough(3) |
All: +5 for bow (18", A1) or +15 for bow (30", A1, AP(1)) |
180pts |
Saplings [5] |
4+ |
5+ |
Flung Boulders (24", A1, AP(1), Blast(3), Indirect), Hand Weapons (A1) |
Slow, Tough(2) |
D |
155pts |
Forest Druid [1] |
|
|
|
Shapeshifter, Forest Defender |
C: Upgrade Wizard(1): Wizard(2) +15 |
110pts |
- Wizard Form |
4+ |
6+ |
Hand Weapon (A1) |
Wizard(1) |
|
|
- Beast Form |
4+ |
3+ |
Claws (A6, AP(2)) |
Fear, Strider, Tough(3) |
|
|
Lord's Familiar [1] |
5+ |
6+ |
Hand Weapons (A1) |
Familiar (Forest Lord), Repair |
|
25pts |
Dryads? With bows? A little ranged attack would be good. |
|
Army List: Troops - Animals
Name [Size] |
Qua |
Def |
Equipment |
Special Rules |
Upgrades |
Cost |
Forest Dragon [1] |
4+ |
2+ |
Claws (A6, AP(2), Poison) |
Fear, Withering Breath, Flying, Tough(6) |
|
180pts |
Great Bear [1] |
4+ |
2+ |
Claws (A6, AP(2)) |
Fear, Impact(3), Tough(6) |
|
155pts |
Forest Trolls [3] |
4+ |
5+ |
Hand Weapons (A3, AP(1)) |
Regeneration, Tough(3) |
|
165pts |
Forest Bears [5] |
4+ |
4+ |
Claws (A2) |
Tough(2) |
|
135pts |
Forest Owls [3] |
3+ |
5+ |
Claws (A2) |
Fast, Flying, Scout |
|
120pts |
Wild Boar [1] |
4+ |
4+ |
Tusks (A3, AP(1)) |
Fast, Furious, Impact(3), Tough(3) |
|
60pts |
|
Army List: Troops - Bugs
Name [Size] |
Qua |
Def |
Equipment |
Special Rules |
Upgrades |
Cost |
Giant Slugs [3] |
4+ |
3+ |
Slime (A2, Poison) |
Regeneration, Slow, Tough(2) |
|
115pts |
Slimy Beast [1] |
3+ |
2+ |
Tongue Grasp (12", A1, AP(1), Sniper), Claws (A6, AP(1), Poison) |
Fear, Flying, Tough(6), Madness |
|
190pts |
Giant Spider [1] |
3+ |
2+ |
Claws (A6, AP(1), Poison) |
Fast, Fear, Strider, Tough(6) |
|
175pts |
Spiders [5] |
5+ |
5+ |
Claws (A2, Poison) |
Fast, Strider |
|
85pts |
Forest Creatures Swarm [3] |
6+ |
6+ |
Hand Weapons (A3) |
Fearless, Strider, Tough(3) |
|
60pts |
|
Army List: Troops - Plants
Name [Size] |
Qua |
Def |
Equipment |
Special Rules |
Upgrades |
Cost |
Triffids [5] |
4+ |
3+ |
Stinger (12", A1, Rending), Barbs (A2) |
Regeneration, Slow, Tough(2) |
+20 for Stealth, +20 for Ensnare |
195pts |
Monstrous Gorse [5] |
2+ |
6+ |
Thorns (A1, Poison) |
Ambush, Immobile, Squishy, Tangling |
+10 for Stealth or +20 for chameleon, +10 for Ensnare |
95pts |
Tangling Roots [5] |
6+ |
6+ |
Roots (A1, AP(4)) |
Ambush, Immobile, Tough(2), Squishy |
|
30pts |
Plant Cannon? [1] |
4+ |
5+ |
Heavy Mortar (48", A1, AP(2), Blast(6), Indirect) |
Artillery, Immobile, Tough(2) |
|
105pts |
|
Upgrades: A
Replace Hand Weapon: |
2x Hand Weapons (A3) |
+10pts |
Great Weapon (A3, AP(2)) |
+10pts |
Upgrade with up to two: |
Forest Famliar (A2, AP(1)) |
+10pts |
|
|
Special Rules
Ensnare |
Enemy units get -1 to their melee rolls when fighting against this unit. |
Tangling |
Enemy units that fight in melee against this unit count as having the Slow special rule for the rest of the game. |
Squishy |
This model has no Defense value, so every hit causes a wound. |
Familiar (Hero) |
Familiars may only be taken as a unit (or combined units) along with the specified hero (e.g., "Familiar (Forest Lord)" can only be taken in a unit with the Forest Lord). When rolling to block, the unit and hero both use the defence value of the hero as long as the hero remains alive. |
Chameleon |
Enemies get -2 to their shooting rolls against this unit. |
Withering Breath |
Once per round, models with this special rule may either deal 3 automatic hits with AP(1) when fighting in melee, or to one enemy unit within 12” when shooting. |
Shapeshifter |
At the start of this unit's activation it may choose which form to spend this turn, and may not change until the next activation. |
Forest Defender |
Enemy units carrying axes get -1 to their rolls when fighting in melee with this unit. |
Background and Notes
All special rules and elements in this army list are based on existing rules and elements in AoF. |
Points are based on the AoF Point Calculator version 1.21. |
Suggested Models
Creator |
Models |
Use For |
Sets / Full Armies |
|
Forest Army |
|
BlackWood Guardians |
|
Savage Mountains |
Snail, Dragon, Spiders |
Heroes |
|
|
Forest Lord |
|
|
Forest Lord |
|
|
Forest Druid |
Troops - Animals |
|
Forest Dragon |
Forest Dragon |
|
Forest Trolls |
Forest Trolls |
|
Owlbears |
Forest Bears |
|
Boars |
Wild Boar |
Troops - Plants |
|
Plants |
Triffids, Monstrous Gorse |
|
Shades |
Triffids, Monstrous Gorse |
|
Man-Eating Plants |
Triffids, Monstrous Gorse |
|
Valley of Thorns |
Monstrous Gorse |
|
Swamps |
Shrooms, frogs |
|
Cannon-Plant |
Forest Cannon |
|
Seed Spitter |
Forest Cannon |
Troops - Bugs |
To Add ... |
To do ... |
|
Wood Golem or Forest Guardian |
Forest Golem |
|
|
Cool giant centipede |
|
|