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The Living Forest Cheat Sheet (DRAFT) by

An army list for Age of Fantasy from OnePageRules, for the mighty Living Forest.

This is a draft cheat sheet. It is a work in progress and is not finished yet.

Army List: Heroes / Ents / Treemen

Name [Size]
Qua
Def
Equipment
Special Rules
Upgrades
Cost
Forest Lord [1]
3+
3+
Hand Weapons (A3)
Hero, Slow, Tough(4)
A
60pts
Forest Ranger [1]
4+
5+
Hand Weapons (A3)
Hero, Stealth, Strider, Tough(3)
B
45pts
Forest Shaman [1]
5+
6+
Hand Weapons (A1)
Hero, Slow, Tough(3), Wizard(1)
C
35pts
C: Upgrade Wizard(1): Wizard(2) +15
D: AP + 1

Army List: Troops - Forest Dwellers

Name [Size]
Qua
Def
Equipment
Special Rules
Upgrades
Cost
Forest Spirits [3]
4+
5+
2x Hand Weapons (A3)
Strider, Regene­ration, Tough(3)
All: +5 for bow (18", A1) or +15 for bow (30", A1, AP(1))
180pts
Saplings [5]
4+
5+
Flung Boulders (24", A1, AP(1), Blast(3), Indirect),
Hand Weapons (A1)
Slow, Tough(2)
D
155pts
Forest Druid [1]
 
Shapes­hifter, Forest Defender
C: Upgrade Wizard(1): Wizard(2) +15
110pts
    - Wizard Form
4+
6+
Hand Weapon (A1)
Wizard(1)
    - Beast Form
4+
3+
Claws (A6, AP(2))
Fear, Strider, Tough(3)
Lord's Familiar [1]
5+
6+
Hand Weapons (A1)
Fam­iliar (Forest Lord), Repair
25pts
Dryads? With bows? A little ranged attack would be good.

Army List: Troops - Animals

Name [Size]
Qua
Def
Equipment
Special Rules
Upgrades
Cost
Forest Dragon [1]
4+
2+
Claws (A6, AP(2), Poison)
Fear, Withering Breath, Flying, Tough(6)
180pts
Great Bear [1]
4+
2+
Claws (A6, AP(2))
Fear, Impact(3), Tough(6)
 
155pts
Forest Trolls [3]
4+
5+
Hand Weapons (A3, AP(1))
Regene­ration, Tough(3)
165pts
Forest Bears [5]
4+
4+
Claws (A2)
Tough(2)
135pts
Forest Owls [3]
3+
5+
Claws (A2)
Fast, Flying, Scout
120pts
Wild Boar [1]
4+
4+
Tusks (A3, AP(1))
Fast, Furious, Impact(3), Tough(3)
60pts

Army List: Troops - Bugs

Name [Size]
Qua
Def
Equipment
Special Rules
Upgrades
Cost
Giant Slugs [3]
4+
3+
Slime (A2, Poison)
Regene­ration, Slow, Tough(2)
115pts
Slimy Beast [1]
3+
2+
Tongue Grasp (12", A1, AP(1), Sniper),
Claws (A6, AP(1), Poison)
Fear, Flying, Tough(6), Madness
190pts
Giant Spider [1]
3+
2+
Claws (A6, AP(1), Poison)
Fast, Fear, Strider, Tough(6)
175pts
Spiders [5]
5+
5+
Claws (A2, Poison)
Fast, Strider
85pts
Forest Creatures Swarm [3]
6+
6+
Hand Weapons (A3)
Fearless, Strider, Tough(3)
60pts

Army List: Troops - Plants

Name [Size]
Qua
Def
Equipment
Special Rules
Upgrades
Cost
Triffids [5]
4+
3+
Stinger (12", A1, Rending),
Barbs (A2)
Regene­ration, Slow, Tough(2)
+20 for Stealth, +20 for Ensnare
195pts
Monstrous Gorse [5]
2+
6+
Thorns (A1, Poison)
Ambush, Immobile, Squishy, Tangling
+10 for Stealth or +20 for chameleon, +10 for Ensnare
95pts
Tangling Roots [5]
6+
6+
Roots (A1, AP(4))
Ambush, Immobile, Tough(2), Squishy
30pts
Plant Cannon? [1]
4+
5+
Heavy Mortar (48", A1, AP(2), Blast(6), Indirect)
Artillery, Immobile, Tough(2)
105pts

Upgrades: A

Replace Hand Weapon:
2x Hand Weapons (A3)
+10pts
Great Weapon (A3, AP(2))
+10pts
Upgrade with up to two:
Forest Famliar (A2, AP(1))
+10pts
 

Special Rules

Ensnare
Enemy units get -1 to their melee rolls when fighting against this unit.
Tangling
Enemy units that fight in melee against this unit count as having the Slow special rule for the rest of the game.
Squishy
This model has no Defense value, so every hit causes a wound.
Familiar (Hero)
Familiars may only be taken as a unit (or combined units) along with the specified hero (e.g., "­Fam­iliar (Forest Lord)" can only be taken in a unit with the Forest Lord). When rolling to block, the unit and hero both use the defence value of the hero as long as the hero remains alive.
Chameleon
Enemies get -2 to their shooting rolls against this unit.
Withering Breath
Once per round, models with this special rule may either deal 3 automatic hits with AP(1) when fighting in melee, or to one enemy unit within 12” when shooting.
Shapeshifter
At the start of this unit's activation it may choose which form to spend this turn, and may not change until the next activa­tion.
Forest Defender
Enemy units carrying axes get -1 to their rolls when fighting in melee with this unit.

Background and Notes

All special rules and elements in this army list are based on existing rules and elements in AoF.
Points are based on the AoF Point Calculator version 1.21.

Suggested Models

Creator
Models
Use For
Sets / Full Armies
Forest Army
BlackWood Guardians
Savage Mountains
Snail, Dragon, Spiders
Heroes
Forest Lord
 
Forest Lord
Uldar Druid, Beast
Forest Druid
Troops - Animals
Forest Dragon
Forest Dragon
Forest Trolls
Forest Trolls
Owlbears
Forest Bears
Boars
Wild Boar
Troops - Plants
Plants
Triffids, Monstrous Gorse
Shades
Triffids, Monstrous Gorse
Man-Eating Plants
Triffids, Monstrous Gorse
Valley of Thorns
Monstrous Gorse
Swamps
Shrooms, frogs
Cannon­-Plant
Forest Cannon
Seed Spitter
Forest Cannon
Troops - Bugs
To Add ...
To do ...
Wood Golem or Forest Guardian
Forest Golem
Cool giant centipede