Cheatography
https://cheatography.com
Notes for the CharacterInfo table
This is a draft cheat sheet. It is a work in progress and is not finished yet.
Identification Parameters
Parameter |
Description |
ID |
Unique ID of the character (Player, NPC, Monster, Pet, etc) |
Note |
This is shared with [MonsterParam], [BossParam](?) & [ItemParams], meaning you cannot have a duplicate/conflicting ID in these 2 table groups in order to utilize this specific table (AKA: you can't use 1111 for an ID if 1111 is already assigned a sprint in [ItemParam] or a Monster in [MonsterParam]) |
CommonName |
Self-explaintory; name to display |
CommonName_Eng |
Localization notes (can be ignored) |
Image Parameters
Parameter |
Description |
FileName |
Path to the file to use |
Example |
data\monster\mon154.nri
|
Note |
Pets only use up until this field, really--no others |
PartName |
Used for the playable characters (can be ignored) |
Note |
Reference for the files to use for fashion/wedding stuff |
IllustName |
Path to the "illu" file to use (for NPCs and wedding stuff) |
Example |
data\npc\npc327_illu.nri
|
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Movement, Size, and Attack Parameters
Parameter |
Description |
WalkSpeed |
Not used here (can be ignored) |
SizeOnStop |
Hitbox size while standing |
Note |
NPCs are set at 2 |
SizeOnMove |
Hitbox size while moving |
RunSpeed |
Not used here (can be ignored) |
MinAtkRange |
Minimum attack range distance |
MaxAtkRange |
Maximum attack range distance |
ChaseRange |
Range to chase the target (for aggressive monsters) |
Remaining Misc Parameters
Parameter |
Description |
PivotFileName |
Used for players/wedding (can be ignored) |
TransRate |
Transparency rate to apply |
Note |
Appears to be a value between 0-99? Possibly 100; but I don't know why you'd want to do that... |
HideShadow |
Self-explanatory; enable or disable shadow effect |
0 |
Disable {No shadow) |
1 |
Enable (Yes shadow) |
DrawScale |
Sprite size to scale (only tested with a monster value) |
0 |
Default |
200 |
Double size? Scaled by 200px? |
Note |
Not certain which; requires more testing |
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