Show Menu
Cheatography

CharacterInfo Cheatsheet Cheat Sheet (DRAFT) by

Notes for the CharacterInfo table

This is a draft cheat sheet. It is a work in progress and is not finished yet.

Identi­fic­ation Parameters

Parameter
Descri­ption
ID
Unique ID of the character (Player, NPC, Monster, Pet, etc)
Note
This is shared with [Monst­erP­aram], [BossP­aram](?) & [ItemP­arams], meaning you cannot have a duplic­ate­/co­nfl­icting ID in these 2 table groups in order to utilize this specific table (AKA: you can't use 1111 for an ID if 1111 is already assigned a sprint in [ItemP­aram] or a Monster in [Monst­erP­aram])
CommonName
Self-e­xpl­ain­tory; name to display
Common­Nam­e_Eng
Locali­zation notes (can be ignored)

Image Parameters

Parameter
Descri­ption
FileName
Path to the file to use
Example
data\m­ons­ter­\mo­n15­4.nri
Note
Pets only use up until this field, really--no others
PartName
Used for the playable characters (can be ignored)
Note
Reference for the files to use for fashio­n/w­edding stuff
IllustName
Path to the "­ill­u" file to use (for NPCs and wedding stuff)
Example
data\n­pc­\npc­327­_il­lu.nri
 

Movement, Size, and Attack Parameters

Parameter
Descri­ption
WalkSpeed
Not used here (can be ignored)
SizeOnStop
Hitbox size while standing
Note
NPCs are set at 2
SizeOnMove
Hitbox size while moving
RunSpeed
Not used here (can be ignored)
MinAtk­Range
Minimum attack range distance
MaxAtk­Range
Maximum attack range distance
ChaseRange
Range to chase the target (for aggressive monsters)

Remaining Misc Parameters

Parameter
Descri­ption
PivotF­ileName
Used for player­s/w­edding (can be ignored)
TransRate
Transp­arency rate to apply
Note
Appears to be a value between 0-99? Possibly 100; but I don't know why you'd want to do that...
HideShadow
Self-e­xpl­ana­tory; enable or disable shadow effect
0
Disable {No shadow)
1
Enable (Yes shadow)
DrawScale
Sprite size to scale (only tested with a monster value)
0
Default
200
Double size? Scaled by 200px?
Note
Not certain which; requires more testing