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Imperium Hominum Stellarum Cheat Sheet (DRAFT) by

Cheat Sheet for my custom Stellaris empire.

This is a draft cheat sheet. It is a work in progress and is not finished yet.

Imperium Stellarum Hominum

Empire

Name:
Imperium Hominum Stellarum, Imperi­alist
Origin:
Post-A­poc­alyptic
Ethics:
Author­ita­rian, Materi­alist, Xenophobe
Authority:
Imperial
Civics:
Relentless Indust­ria­lists, Pompous Purists
Flag:
Human8, C13, C67, P16
Ship:
Mammalian
Advisor:
Author­itarian

Specie­sIcon

Species

Name:
Homo Sapiens
Plural:
Humans
Adjective:
Human
Gender:
Default
Biography:
Years of exploi­tation and nuclear fire have turned Terra, formerly known as Earth, into a barren wasteland. However, humanity endured and a new world order called "Roma Nova" has risen and united humanity once more under one banner. The leader of this movement, called Primus, has declared himself and his dynasty the tightfull rulers of this new empire. After years of restru­cturing and rebuilding humanity has entered a new golden age. It is now the year 2200 after Roma Nova has seized power and with the discovery of FTL technology humanity, under the stern leadership of Imperator Magnus, is ready to reach for the stars once more. Ave Magnus!
Appear­ance:
Human
Name List:
Humans (SPQR)
Traits:
Survivor, Adaptive, Incuba­tors, Tradit­ional, Wasteful, Unruly

Homeworld

Homeworld Name:
Terra
Star Name:
Sol
Starting Solar System:
Sol System
Type:
Contin­ental (Tombworld because of origin)

Ruler

 

Normal Ship Names

Corvette:
Hirundo
Frigate:
Buteo
Destroyer:
Covus
Cruiser:
Falcon
Battle­ship:
Aquila
Titan:
Phoenix
Defense Platform:
Defensio
Ion Cannon:
Ignis
Jugger­naut:
Nidum
Colossus:
Sol Invicta

Galactic Defense Force / Imperial Armada

Corvette:
Legion
Frigate:
Gladiator
Destroyer:
Centurion
Cruiser:
Praefectus
Battel­ship:
Imperator
Titan:
Deus

Genetic Templates

Name
Appear­eance
Traits
Homo Sapiens Agrarus
Humanoid#2
Survivor, Fertile, Very Strong, Agrarian, Charis­matic, Conser­vat­ionist, Unruly
Homo Sapiens Industrius
Humano­id#11
Survivor, Fertile, Very Strong, Indust­rious, Charis­matic, Conser­vat­ionist, Unruly
Homo Sapiens Innovatius
Human
Survivor, Fertile, Very Strong, Ingenious, Charis­matic, Conser­vat­ionist, Unruly
Homo Sapiens Inviol­abilis
Human
Survivor, Robust, Very Strong, Talented, Quiick Learners, Resilient
Homo Sapiens Sapiens
Humanoid#5
Survivor, Fertile, Erudite, Natural Engineers, Talented, Quick Learners, Wasteful
Homo Sapiens Ultimus
Human
Survivor, Fertile, Thrifty, Charis­matic, Natural Machinist, Tradit­ional, Wasteful

Traditions and Ascension Perks

Tradit­ions:
Discovery, Expansion, Diplomacy, Genetics, Supremacy, Politics, Unyielding
Perks:
Techno­logical Ascend­ency, Shared Destiny (or Feudal Society Civic), Engineered Evolution, Arcology Project, Master Builders, Galactic Wonders, Defender of the Galaxy, Colossus Project

General Strategy

-Early Explor­ation and Expansion
-Improve Relations with Neighbors
-Vassalize Neighbors early for resources
-Focus on Technology and Army Size
-Create Hegemony for Allies, passive effects and federation fleet
-Genetic Ascension (Speci­alized Templates and Clone Vats)
-Turn Capital and important planets into Ecomon­opoli
-Secure secret fealty from foreign vassals
-Wage wars for more vassals (best case: whole Galaxy)
-Wait for opport­unity to become Custodian without time limit
-Build Megast­ruc­tures
-Become Galactic Emperor
-Crush the Crises

Goal

 

Arcology Project

Engineered Evolution

Mega-E­ngi­neering