This is a draft cheat sheet. It is a work in progress and is not finished yet.
Example of Weapons
Based on Weapon Used |
Char |
Skill |
Knowledge |
Portable |
Dex |
Fighter |
Battledress |
Fixed, Tank Mount, Gun, Gatling, Cannon, Autocannon |
Int |
Heavy Weapons |
Artillery |
Launcher |
Dex |
Heavy Weapons |
Launcher |
Laser, Fusion, Plasma |
Dex |
Fighter |
Beams |
Acid, Fire, Gas, Stench |
C2 |
Fighter |
Sprays |
Shock, EMP, Rad, Flash, Freeze, Mag, Sonic, Grav |
C2 |
Fighter |
Exotics |
Psi Amp |
Psi |
Fighter |
Exotics |
Edged Weapons |
Str |
Fighter |
Blades |
Hand-to-Hand |
Str |
Fighter |
Unarmed |
Designator |
Dex |
Forward Observer |
- |
Fires Bullets (and not otherwise assigned) |
Dex |
Fighter |
Slug Thrower |
Hand Thrown Explosives |
Str |
Athlete or Explosive |
- |
|
Range Distance
Band |
Average |
Range (m/km) |
Diff |
0 Contact |
0 m |
0 m - 0.25 m |
1D |
R (Reading) |
0.5 m |
0.25 m - 1 m |
1D |
T (Talking) |
1.5 m |
1 m - 3.25 m |
1D |
1 VShort |
5 m |
3.25 m - 27.5 m |
1D |
2 Short |
50 m |
27.5 m - 100 m |
2D |
3 Medium |
150 m |
100 m - 325 m |
3D |
4 Long |
500 m |
325 m - 750 m |
4D |
5 VLong |
1 km |
0.75 km - 3 km |
5D |
6 Distant |
5 km |
3 km - 27.5 km |
6D |
7 VDistant |
50 km |
27.5 km - 275 km |
7D |
8 Orbit |
500 km |
275 km - 2,750 km |
8D |
9 FarOrbit |
5,000 km |
2,750 km - 27,500 km |
9D |
|
|
Types of Attack
Attack Type |
Stand |
Walk |
Run |
Difficulty |
Damage |
Aimed Fire |
|
|
|
- |
- |
Autofire |
|
|
|
+1D |
+2D |
Snap Fire |
|
|
|
+2D |
+1D |
Status of Target
Status |
|
Speed |
Mod |
Stealthy |
Careful movement and positioning |
0 or 1 |
-2 |
Evading |
Rapid, random movements; zig-zags |
Any |
-1 |
Normal |
Standard fighting stance; crouching |
Any |
0 |
Unaware |
Non-fighting stance;standing |
Any |
+1 |
Oblivious |
Non-fighting stance; easily surprised |
Any |
+2 |
|