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FLOWER BOWL - Passing Cheat Sheet (DRAFT) by

My cheat sheet on passing

This is a draft cheat sheet. It is a work in progress and is not finished yet.

Passing

Agility Modifiers for Passing
 
Range
+1
Quick Pass
1 - 3
0
Short Pass
4 - 6
-1
Long Pass
7 - 10
-2
Long Bomb
11 - 13
-1
Per tackle zone on Thrower
- 1 Pass per turn
- Can move or Pick Up before Pass (not after)
- Can throw to any square (even empty)
- Use longer zone if ruler overlaps
- Roll 1 is a Fumble, Ball Bounce, Turnover
- 6 is always success, roll for Catching
- If fail but not 1 then Inaccurate Pass

Inaccurate Pass

Scatter 3 times in a row
Can only attempt Catching in final square

Interc­eption

*Agility modifier for Interc­ept­ions*
-2
Attempting an Interc­eption
-1
Per tackle zone on attempting player
Interc­eption Requir­ements
Must have range ruler pass over part of square
Must have a tackle zone
Must be between Thrower and Receiver, not beside
- Interc­eption roll comes before pass completion roll
- Only 1 attempt per pass
- Success is a Turnover, fail moves on with play
 

Catching

Agility Modifier for Catching
+1
Accurate pass
0
Inaccurate Pass, Bouncing Ball, Kick Off, High Kick and Throw In
-1
Per Tackle Zone on receiver
- Prone and Stunned cannot catch
- Catching does not count as an action
- 1 always fails, 6 always succeeds
- If failed then Bouncing Ball

Hand Off

Roll Modifier for Hand Off
+1
Catching Hand Off
-1
Per tackle zone around receiver
- 1 Hand Off per turn
- Player starting with ball may move before but not after
- Receiver must catch with modifiers above
- Not caught before coming to rest is a Turnover

Throw In

If ball goes off pitch it is immedi­ately thrown in by spectators
From exit square roll for scatter (only 3 eligible direct­ions) and move 2xD6
Cannot attempt Interc­eption

Bouncing Ball

Roll with scatter template
Will continue to bounce on failed catches until it comes to rest in an empty square or off the pitch

Passing Turnovers

If a pass isn't caught be the same team for any reason, Turnover
If the ball is eventually caught be the moving team, no Turnover