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Cheatography

Among Us Hex Editor Cheat Sheet (DRAFT) by

Source(s): https://steamcommunity.com/sharedfiles/filedetails/?id=2248906495 https://docs.google.com/document/d/1vIa3KFfJ0mhQWddV1H4S71Iwk9EUfUhIzMcWjT1TG9g/edit?usp=sharing

This is a draft cheat sheet. It is a work in progress and is not finished yet.

File Location

Windows
C:\Use­rs­\you­rus­er­\App­Dat­a\L­oca­lLo­w\I­nne­rsl­oth­\Among Us
Android
...\An­dro­id­\dat­a\c­om.i­nn­ers­lot­h.s­pac­ema­fia­\files
Remember to make a backup of any modified file(s).

gameHo­stO­ptions

Offset
Setting
Data Type
Comment(s)
0x00
0x01
Max. Players
Uint8
0x02 to 0x05
Chat Language
0x06
Map
Uint8
00 - The Skeld
01 - Mira HQ
02 - Polus
03 - Airship
0x07 to 0x0A
Player Speed
float32
0x0B to 0x0E
Crewmate Vision
float32
0x0F to 0x12
Impostor Vision
float32
0x13 to 0x16
Kill Cooldown
float32
0x17
Common Tasks
Uint8
0x18
Long Tasks
Uint8
0x19
Short Tasks
Uint8
0x1A to 0x1D
Emergency Meetings
int32
0x1E
Impostor Count
Uint8
0x1F
Kill Distance
Uint8
00 - Short
01 - Medium
02 - Long
0x20 to 0x23
Discussion Time
int32
Negative values subtract from voting time
0x24 to 0x27
Voting Time
int32
Negative values are displayed as infinity
0x28
Recomm­ended Settings
Uint8
0x29
Emergency Cooldown
Uint8
The emergency meeting in the first round will always have a cooldown of at least 10 seconds.
0x2A
Confirm Ejects
Uint8
0x2B
Visual Tasks
Uint8
0x2C
Anonymous Votes
Uint8
0x2D
Task Bar Updates
Uint8
00 - Always
01 - Meetings
02 - Never
0x2E to 0x33
0x34
Shapes­hifter Count
Uint8
0x35
Shapes­hifter Chance
Uint8
0x36
0x37
0x38
Engineer Count
Uint8
0x39
Engineer Chance
Uint8
0x3A
0x3B
0x3C
Guardian Angel Count
Uint8
0x3D
Guardian Angel Chance
Uint8
0x3E
 
Uint8
0x3F
 
Uint8
0x40
Scientist Count
Uint8
0x41
Scientist Chance
Uint8
0x42
Leave Shapes­hifting Evidence
Uint8
0x43
Shapeshift Cooldown
Uint8
0x44
Shapeshift Duration
Uint8
0x45
Vitals Display Cooldown
Uint8
0x46
Protect Cooldown
Uint8
0x47
Vent Use Cooldown
Uint8
0x48
Max. Time In Vents
Uint8
0x49
Battery Duration
Uint8
0x4A
Protection Duration
Uint8
0x4B
Protect Visible to Impostors
Uint8
 

player­Stats3

Offset
Statistic
Data Type
Comment(s)
0x00 to 0x04
0x05 to 0x08
Bodies Reported
int32
0x09 to 0x0C
Emerge­ncies Called
int32
0x0D to 0x10
Tasks Completed
int32
0x11 to 0x14
All Tasks Completed
int32
0x15 to 0x18
Sabotages Fixed
int32
0x19 to 0x1C
Impostor Kills
int32
0x1D to 0x20
Times Murdered
int32
0x21 to 0x24
Times Ejected
int32
0x25 to 0x28
Crewmate Streak
int32
0x29 to 0x2C
Times Impostor
int32
0x2D to 0x30
Times Crewmate
int32
0x31 to 0x34
Games Started
int32
0x35 to 0x38
Games Finished
int32
0x39 to 0x3C
 
int32
0x3D to 0x40
 
int32
0x41 to 0x44
 
int32
0x45 to 0x48
 
int32
0x49 to 0x4C
 
int32
0x4D to 0x50
Crewmate Vote Wins
int32
0x51 to 0x54
Crewmate Task Wins
int32
0x55 to 0x58
Impostor Vote Wins
int32
0x59 to 0x5C
Impostor Kill Wins
int32
0x5D to 0x60
Impostor Sabotage Wins
int32
0x61 to 0x64
 
int32
0x65 to 0x68
 
int32
0x69 to 0x6C
 
int32
0x6D to 0x70
 
int32
0x71 to 0x74
 
int32
0x75 to 0x78
 
int32
0x79 to 0x7C
 
int32
0x7D to 0x80
 
int32
0x81 to 0x84
 
int32
0x85 to 0x88
 
int32
0x89 to 0x8C
 
int32
0x8D to 0x90
 
int32
0x91 to 0x94
 
int32
0x95 to 0x98
 
int32
0x99 to 0x9C
 
int32
0x9D to 0xA0
 
int32
0xA1 to 0xA4
 
int32
0xA5 to 0xA8
 
int32
0xA9 to 0xAC
 
int32
0xAD to 0xB0
 
int32
0xB1 to 0xB4
 
int32
0xB5 to 0xB8
 
int32
0xB9 to 0xBC
 
int32
0xBD to 0xC0
 
int32
0xC1 to 0xC4
 
int32
0xC5 to 0xC8
Crewmate Role Wins
int32
0xC9 to 0xCC
 
int32
0xCD to 0xD0
 
int32
0xD1 to 0xD4
 
int32
0xD5 to 0xD8
 
int32
0xD9 to 0xDC
 
int32