Show Menu
Cheatography

Alpha Strike Quick Reference Cheat Sheet (DRAFT) by

Quick Reference for Alpha Strike

This is a draft cheat sheet. It is a work in progress and is not finished yet.

Movement Modifiers

Terrain
Elevation Change
+1 per level
Woods (Light)
+1
Woods (Heavy)
+2
Water (Depth 1)
+1
Water (Depth 2+)
+3
Rubble
+1
Elevation change is applied in addition to any terrain costs.
 

Attacker Modifiers

Base Target Number
Skill
Movement
Jumped
+2
Ground Move
+0
Stood still
-1
Weapon Attacks
Fire control
+2 per crit
Heat
+Heat
Physical Attacks
Standa­rd/­Melee
+0
Charge­d/DFA
+1
 

Target Modifiers

Movement
Immobile
-4
Stood still
+0
Ground Move/S­printed
Heat lvl 0-1
+TMM
Heat lvl 2+
+TMM-1
Jumped
Base
+TMM+1
JMPS/W#
+#/-#
Range
Short (0-3)
+0
Medium (4-12)
+2
Long (13-21)
+4
Terrain
Woods
+1
Partial Cover
+1
 

Attack Rolls and Damage

Weapon Attack
Base
See card
Rear attack
+1
Physical Attacks
Standard
Size
Melee
Size+1
Charge
Target
(Hexes Moved * Attacker Size) / 4
Attacker1
1 (If target Size 3+)
DFA
Target
Charge Damage+1
Attacker (Hit)
Attacker Size
Attacker (Miss)
1 + 1 (If target Size 3+)
If using Multiple Attack Rolls:
Roll each point of weapon attack separa­tely. Each hit deals 1 damage.
Roll once for a physical attack. If a hit, apply full damage.
Only the first 12 counts for a critical hit.

1 Only if charge is successful