This is a draft cheat sheet. It is a work in progress and is not finished yet.
SemanticsSubject | System in a Context | Model element Categories | Classifiers|Events|Behaviour | Categories | - Structural - Behavioral |
| | Model ElementsClassifier | A set of object - object = state + relationships to other objects | Events | - A set of possible occurrences -A happening that has consequences | Behaviors | - A set of possible executions - performance of set of actions
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| | Use CaseSummary | - Capture requirement - Represents a specification of a behaviour - Provide some obeservable and valuable result | Elements | Actors | Use Cases | Associations | Associations | include|extend|inherit |
| | Use Case (cont)Extend | Complete base case | Optional extending use case | Optional extension condition | Explicit extension point | Include | Base case incomplete | Included use case required | No inclusion condition | No explicit inclusion point | Generalization (Inheritance) | Incomplete OR complete base case | In case of incomplete base case, the special is required | No condition | No special extension point |
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