\documentclass[10pt,a4paper]{article} % Packages \usepackage{fancyhdr} % For header and footer \usepackage{multicol} % Allows multicols in tables \usepackage{tabularx} % Intelligent column widths \usepackage{tabulary} % Used in header and footer \usepackage{hhline} % Border under tables \usepackage{graphicx} % For images \usepackage{xcolor} % For hex colours %\usepackage[utf8x]{inputenc} % For unicode character support \usepackage[T1]{fontenc} % Without this we get weird character replacements \usepackage{colortbl} % For coloured tables \usepackage{setspace} % For line height \usepackage{lastpage} % Needed for total page number \usepackage{seqsplit} % Splits long words. %\usepackage{opensans} % Can't make this work so far. Shame. Would be lovely. \usepackage[normalem]{ulem} % For underlining links % Most of the following are not required for the majority % of cheat sheets but are needed for some symbol support. \usepackage{amsmath} % Symbols \usepackage{MnSymbol} % Symbols \usepackage{wasysym} % Symbols %\usepackage[english,german,french,spanish,italian]{babel} % Languages % Document Info \author{wbreeze168} \pdfinfo{ /Title (-.pdf) /Creator (Cheatography) /Author (wbreeze168) /Subject (十燭-快速規則 Cheat Sheet) } % Lengths and widths \addtolength{\textwidth}{6cm} \addtolength{\textheight}{-1cm} \addtolength{\hoffset}{-3cm} \addtolength{\voffset}{-2cm} \setlength{\tabcolsep}{0.2cm} % Space between columns \setlength{\headsep}{-12pt} % Reduce space between header and content \setlength{\headheight}{85pt} % If less, LaTeX automatically increases it \renewcommand{\footrulewidth}{0pt} % Remove footer line \renewcommand{\headrulewidth}{0pt} % Remove header line \renewcommand{\seqinsert}{\ifmmode\allowbreak\else\-\fi} % Hyphens in seqsplit % This two commands together give roughly % the right line height in the tables \renewcommand{\arraystretch}{1.3} \onehalfspacing % Commands \newcommand{\SetRowColor}[1]{\noalign{\gdef\RowColorName{#1}}\rowcolor{\RowColorName}} % Shortcut for row colour \newcommand{\mymulticolumn}[3]{\multicolumn{#1}{>{\columncolor{\RowColorName}}#2}{#3}} % For coloured multi-cols \newcolumntype{x}[1]{>{\raggedright}p{#1}} % New column types for ragged-right paragraph columns \newcommand{\tn}{\tabularnewline} % Required as custom column type in use % Font and Colours \definecolor{HeadBackground}{HTML}{333333} \definecolor{FootBackground}{HTML}{666666} \definecolor{TextColor}{HTML}{333333} \definecolor{DarkBackground}{HTML}{A3A3A3} \definecolor{LightBackground}{HTML}{F3F3F3} \renewcommand{\familydefault}{\sfdefault} \color{TextColor} % Header and Footer \pagestyle{fancy} \fancyhead{} % Set header to blank \fancyfoot{} % Set footer to blank \fancyhead[L]{ \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{C} \SetRowColor{DarkBackground} \vspace{-7pt} {\parbox{\dimexpr\textwidth-2\fboxsep\relax}{\noindent \hspace*{-6pt}\includegraphics[width=5.8cm]{/web/www.cheatography.com/public/images/cheatography_logo.pdf}} } \end{tabulary} \columnbreak \begin{tabulary}{11cm}{L} \vspace{-2pt}\large{\bf{\textcolor{DarkBackground}{\textrm{十燭-快速規則 Cheat Sheet}}}} \\ \normalsize{by \textcolor{DarkBackground}{wbreeze168} via \textcolor{DarkBackground}{\uline{cheatography.com/206853/cs/44249/}}} \end{tabulary} \end{multicols}} \fancyfoot[L]{ \footnotesize \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{LL} \SetRowColor{FootBackground} \mymulticolumn{2}{p{5.377cm}}{\bf\textcolor{white}{Cheatographer}} \\ \vspace{-2pt}wbreeze168 \\ \uline{cheatography.com/wbreeze168} \\ \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Cheat Sheet}} \\ \vspace{-2pt}Published 29th August, 2024.\\ Updated 1st September, 2024.\\ Page {\thepage} of \pageref{LastPage}. \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Sponsor}} \\ \SetRowColor{white} \vspace{-5pt} %\includegraphics[width=48px,height=48px]{dave.jpeg} Measure your website readability!\\ www.readability-score.com \end{tabulary} \end{multicols}} \begin{document} \raggedright \raggedcolumns % Set font size to small. Switch to any value % from this page to resize cheat sheet text: % www.emerson.emory.edu/services/latex/latex_169.html \footnotesize % Small font. \begin{multicols*}{2} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{十燭快速簡介}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{{\bf{即使我們知道角色終將死亡,我們仍須對生存保持希望}}} \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{合作敘事:}}遊戲聚焦在分享敘事權上。每個人都是敘事者並在這個黑暗的遊戲中享有同等的敘事權。} \tn % Row Count 5 (+ 3) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{設置 \& 創造角色}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{10根蠟燭 \& 10個相同的六面骰} \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{\seqsplit{每位玩家5張空白卡} \& 1枝筆 \& 1個獨特的六面骰} \tn % Row Count 3 (+ 2) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{{\bf{第一步:寫下特質 {\emph{( 點燃三根蠟燭 )}}}}} \tn % Row Count 5 (+ 2) % Row 3 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{~~● \seqsplit{優點/缺點:一個更常解決問題,一個更常製造問題。}} \tn % Row Count 7 (+ 2) % Row 4 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{~~● \seqsplit{一個單詞,一個描述性的形容詞,讓它有模糊的解釋空間。}} \tn % Row Count 9 (+ 2) % Row 5 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{~~● \seqsplit{燒掉卡片重擲所有1點的骰子。}} \tn % Row Count 11 (+ 2) % Row 6 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{~~● \seqsplit{優點傳向左邊,缺點傳向右邊。(} GM除外 )} \tn % Row Count 13 (+ 2) % Row 7 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{第二步:介紹模組}}} \tn % Row Count 14 (+ 1) % Row 8 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{{\bf{第三步:創造形象}}} \tn % Row Count 15 (+ 1) % Row 9 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{~~~~{\bf{1. 名字:}}他們的名字或稱呼?} \tn % Row Count 17 (+ 2) % Row 10 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{~~~~{\bf{2. 外貌:}}他們第一眼看上去是甚麼樣子?} \tn % Row Count 19 (+ 2) % Row 11 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{~~~~{\bf{3. 概念:}}他們是誰?甚麼造就了他們?} \tn % Row Count 21 (+ 2) % Row 12 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{{\bf{第四步:設計時刻 {\emph{( 點燃三根蠟燭 ) }}}}} \tn % Row Count 23 (+ 2) % Row 13 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{~~● \seqsplit{「當我…,我會獲得希望」}} \tn % Row Count 25 (+ 2) % Row 14 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{~~● \seqsplit{需要能被合理的達成,同時保持簡單及明顯的方向性。一個時刻應該要有失敗的可能。}} \tn % Row Count 28 (+ 3) % Row 15 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{第五步:發覺崩潰點 {\emph{( 點燃三個蠟燭 )}}}}} \tn % Row Count 30 (+ 2) \end{tabularx} \par\addvspace{1.3em} \vfill \columnbreak \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{設置 \& 創造角色 (cont)}} \tn % Row 16 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{~~● \seqsplit{「我曾看到你/它們…」(} 包含GM在內 )} \tn % Row Count 2 (+ 2) % Row 17 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{~~● \seqsplit{一個單詞和/或簡短的描述。別擔心過於特定,寫下簡短的描述關於你何時何地看到你的鄰居瀕臨崩潰。}} \tn % Row Count 6 (+ 4) % Row 18 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{~~● 崩潰點向左傳。} \tn % Row Count 7 (+ 1) % Row 19 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{第六步:調整卡堆}}} \tn % Row Count 8 (+ 1) % Row 20 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{~~● \seqsplit{最好在遊戲剛開始時不要有超過一張時刻在最上面。}} \tn % Row Count 10 (+ 2) % Row 21 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{~~● \seqsplit{崩潰點都放在最後一張。}} \tn % Row Count 11 (+ 1) % Row 22 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{{\bf{第七步:攜帶品與物資 {\emph{( 點燃最後一根蠟燭 )}}}}} \tn % Row Count 13 (+ 2) % Row 23 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{~~● \seqsplit{決定你的口袋裡有甚麼東西,然後開始遊戲。}} \tn % Row Count 15 (+ 2) % Row 24 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{{\bf{最後的錄音:}}當場景設定好後,在開始之前,每位倖存者有一樣最後的任務:錄下他們的遺言。將錄音機傳下去,讓每位玩家為他們的角色留下遺言。} \tn % Row Count 20 (+ 5) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{遊戲機制}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{{\bf{熄滅蠟燭:}}無論蠟燭因為甚麼原因而熄滅,結束當前的場景並推進至新的場景。一旦熄滅,{\bf{蠟燭就不該再被重新點燃。}}} \tn % Row Count 4 (+ 4) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{\seqsplit{當玩家的衝突骰失敗時,熄滅一根蠟燭。玩家也可以選擇在衝突骰成功後主動熄滅蠟燭來從GM手上奪過敘事權。當只剩下最後一根蠟燭時,遊戲進入最後的場景,這將是GM的領域…}} \tn % Row Count 9 (+ 5) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{{\bf{變換場景:}}當任何時候一根蠟燭熄滅,並進入新的場景時,有兩件事要處理。} \tn % Row Count 12 (+ 3) % Row 3 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{~~~~1. \seqsplit{所有人輪流決定世界的真相。}} \tn % Row Count 14 (+ 2) % Row 4 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{~~~~2. \seqsplit{將骰池補充至當前蠟燭的數量。}} \tn % Row Count 16 (+ 2) % Row 5 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{處理衝突:}}投擲等同於當前點燃蠟燭的數量的骰子,只要一個6點就算成功,並將所有1點的骰子移出這個場景。} \tn % Row Count 19 (+ 3) % Row 6 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{{\bf{敘事權:}}當投擲出的6點比GM多,則玩家可以獲得敘事權。保持敘述簡單、合理且有趣,記住你不是來獲取勝利的,而是來講一個好故事的。} \tn % Row Count 23 (+ 4) % Row 7 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{搶奪敘事權:}}當你在衝突骰上成功,但GM獲得敘事權時,可以主動熄滅一根蠟燭來奪走敘事權;場景也會隨之推進。} \tn % Row Count 27 (+ 4) % Row 8 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{使用{\bf{特質}}來重擲所有落在1點的骰子,將那個特質使用在你的描述中。無論結果如何,{\bf{燒掉}}那張特質} \tn % Row Count 30 (+ 3) \end{tabularx} \par\addvspace{1.3em} \vfill \columnbreak \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{遊戲機制 (cont)}} \tn % Row 9 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{啟動你的{\bf{時刻}}可以讓你丟一個衝突骰,若成功則獲得一顆希望骰,失敗則結束當前場景。希望骰擲出{\bf{5}}或{\bf{6}}都算成功,且擲出{\bf{1}}時也不會被移除 ( \seqsplit{但會被失敗的崩潰檢定移除} )。無論結果如何,{\bf{燒掉}}那張時刻。} \tn % Row Count 6 (+ 6) % Row 10 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{擁抱你的{\bf{崩潰點}}可以重擲所有的骰子,將崩潰點使用在你的描述中。如果檢定成功,你可以保留崩潰點;反之若你失敗,則結束當前場景,並{\bf{燒掉}}崩潰點,且失去希望骰。} \tn % Row Count 11 (+ 5) % Row 11 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{{\bf{決定真相:}}} \tn % Row Count 12 (+ 1) % Row 12 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{~~~- \seqsplit{這些是這個世界的真相,世界一片黑暗。}} \tn % Row Count 14 (+ 2) % Row 13 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{~~~- \seqsplit{決定的真相數量等同於點燃的蠟燭數量,由推進場景的玩家開始。}} \tn % Row Count 17 (+ 3) % Row 14 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{~~~- \seqsplit{一個真相只能決定一項改變。}} \tn % Row Count 19 (+ 2) % Row 15 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{~~~- \seqsplit{最後一個真相永遠是「我們仍然活著。」}} \tn % Row Count 21 (+ 2) % Row 16 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{~~~- \seqsplit{關於「它們」、黑暗、跟無光的天空的真相只有GM能夠訴說}} \tn % Row Count 23 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} % That's all folks \end{multicols*} \end{document}