\documentclass[10pt,a4paper]{article} % Packages \usepackage{fancyhdr} % For header and footer \usepackage{multicol} % Allows multicols in tables \usepackage{tabularx} % Intelligent column widths \usepackage{tabulary} % Used in header and footer \usepackage{hhline} % Border under tables \usepackage{graphicx} % For images \usepackage{xcolor} % For hex colours %\usepackage[utf8x]{inputenc} % For unicode character support \usepackage[T1]{fontenc} % Without this we get weird character replacements \usepackage{colortbl} % For coloured tables \usepackage{setspace} % For line height \usepackage{lastpage} % Needed for total page number \usepackage{seqsplit} % Splits long words. %\usepackage{opensans} % Can't make this work so far. Shame. Would be lovely. \usepackage[normalem]{ulem} % For underlining links % Most of the following are not required for the majority % of cheat sheets but are needed for some symbol support. \usepackage{amsmath} % Symbols \usepackage{MnSymbol} % Symbols \usepackage{wasysym} % Symbols %\usepackage[english,german,french,spanish,italian]{babel} % Languages % Document Info \author{tangobreaker} \pdfinfo{ /Title (dragonbane.pdf) /Creator (Cheatography) /Author (tangobreaker) /Subject (Dragonbane Cheat Sheet) } % Lengths and widths \addtolength{\textwidth}{6cm} \addtolength{\textheight}{-1cm} \addtolength{\hoffset}{-3cm} \addtolength{\voffset}{-2cm} \setlength{\tabcolsep}{0.2cm} % Space between columns \setlength{\headsep}{-12pt} % Reduce space between header and content \setlength{\headheight}{85pt} % If less, LaTeX automatically increases it \renewcommand{\footrulewidth}{0pt} % Remove footer line \renewcommand{\headrulewidth}{0pt} % Remove header line \renewcommand{\seqinsert}{\ifmmode\allowbreak\else\-\fi} % Hyphens in seqsplit % This two commands together give roughly % the right line height in the tables \renewcommand{\arraystretch}{1.3} \onehalfspacing % Commands \newcommand{\SetRowColor}[1]{\noalign{\gdef\RowColorName{#1}}\rowcolor{\RowColorName}} % Shortcut for row colour \newcommand{\mymulticolumn}[3]{\multicolumn{#1}{>{\columncolor{\RowColorName}}#2}{#3}} % For coloured multi-cols \newcolumntype{x}[1]{>{\raggedright}p{#1}} % New column types for ragged-right paragraph columns \newcommand{\tn}{\tabularnewline} % Required as custom column type in use % Font and Colours \definecolor{HeadBackground}{HTML}{333333} \definecolor{FootBackground}{HTML}{666666} \definecolor{TextColor}{HTML}{333333} \definecolor{DarkBackground}{HTML}{A3A3A3} \definecolor{LightBackground}{HTML}{F3F3F3} \renewcommand{\familydefault}{\sfdefault} \color{TextColor} % Header and Footer \pagestyle{fancy} \fancyhead{} % Set header to blank \fancyfoot{} % Set footer to blank \fancyhead[L]{ \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{C} \SetRowColor{DarkBackground} \vspace{-7pt} {\parbox{\dimexpr\textwidth-2\fboxsep\relax}{\noindent \hspace*{-6pt}\includegraphics[width=5.8cm]{/web/www.cheatography.com/public/images/cheatography_logo.pdf}} } \end{tabulary} \columnbreak \begin{tabulary}{11cm}{L} \vspace{-2pt}\large{\bf{\textcolor{DarkBackground}{\textrm{Dragonbane Cheat Sheet}}}} \\ \normalsize{by \textcolor{DarkBackground}{tangobreaker} via \textcolor{DarkBackground}{\uline{cheatography.com/170673/cs/38693/}}} \end{tabulary} \end{multicols}} \fancyfoot[L]{ \footnotesize \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{LL} \SetRowColor{FootBackground} \mymulticolumn{2}{p{5.377cm}}{\bf\textcolor{white}{Cheatographer}} \\ \vspace{-2pt}tangobreaker \\ \uline{cheatography.com/tangobreaker} \\ \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Cheat Sheet}} \\ \vspace{-2pt}Published 31st May, 2023.\\ Updated 1st July, 2023.\\ Page {\thepage} of \pageref{LastPage}. \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Sponsor}} \\ \SetRowColor{white} \vspace{-5pt} %\includegraphics[width=48px,height=48px]{dave.jpeg} Measure your website readability!\\ www.readability-score.com \end{tabulary} \end{multicols}} \begin{document} \raggedright \raggedcolumns % Set font size to small. Switch to any value % from this page to resize cheat sheet text: % www.emerson.emory.edu/services/latex/latex_169.html \footnotesize % Small font. \begin{multicols*}{3} \begin{tabularx}{5.377cm}{x{2.4885 cm} x{2.4885 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Dragons/Demons - Combat}} \tn % Row 0 \SetRowColor{LightBackground} Dragon (Natural 1) & Demon (Natural 20) - roll a d6 below \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} Roll double damage die (but not STR bonus or AGL bonus die) & 1. You drop your weapon - picking it back up is an ACTION \tn % Row Count 5 (+ 3) % Row 2 \SetRowColor{LightBackground} Make a second attack at another adjacent target as a free action & 2. Enemy gets a FREE ATTACK immediately. You cannot PARRY or DODGE it \tn % Row Count 9 (+ 4) % Row 3 \SetRowColor{white} Your attack ignores target's ARMOR - this requires you're using a PIERCING weapon & 3. Your weapon sinks so deep into something near the target. Roll STR next round to pull it out \tn % Row Count 14 (+ 5) % Row 4 \SetRowColor{LightBackground} & 4. You accidentally toss your weapon 1d3+3 meters. You must MOVE to it, and spend an ACTION to pick it up \tn % Row Count 20 (+ 6) % Row 5 \SetRowColor{white} & 5. You slam your weapon into a hard surface like floor/wall damaging it. All attacks with it take a BANE until it's repaired by an ARTISAN \tn % Row Count 27 (+ 7) % Row 6 \SetRowColor{LightBackground} & 6. You injure yourself, do your weapon's DAMAGE to YOURSELF but do not roll a DMG BONUS on it \tn % Row Count 32 (+ 5) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{1.69218 cm} x{3.28482 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Dragon/Demon in Ranged}} \tn % Row 0 \SetRowColor{LightBackground} Dragon (natural 1) & Demon (Natural 20) - roll a d6 on list below \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} Same options as Melee & 1. Drop your weapon - action to pick it up \tn % Row Count 4 (+ 2) % Row 2 \SetRowColor{LightBackground} & 2. You run out of arrows and need to gather or buy more to use your bow. Re roll on this list for thrown weapons or slings \tn % Row Count 9 (+ 5) % Row 3 \SetRowColor{white} & 3. You hit a valuable or important nearby item (GM decides what) \tn % Row Count 12 (+ 3) % Row 4 \SetRowColor{LightBackground} & 4. You damage the weapon. Take a BANE on all uses until it is repaired by an ARTISAN \tn % Row Count 16 (+ 4) % Row 5 \SetRowColor{white} & 5. You hit a random friend/foe nearby. Roll damage and bonus \tn % Row Count 19 (+ 3) % Row 6 \SetRowColor{LightBackground} & 6. You somehow wound yourself, roll damage without a bonus \tn % Row Count 22 (+ 3) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{2.53827 cm} x{2.43873 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Dragons/Demons using Magic}} \tn % Row 0 \SetRowColor{LightBackground} Dragon (Nat 1) & Demon (Nat 20) \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} Damage or range of spell is doubled & Roll on table on p.60 of rulebook \tn % Row Count 3 (+ 2) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{The spell does not cost any WP} \tn % Row Count 4 (+ 1) % Row 3 \SetRowColor{white} \mymulticolumn{2}{x{5.377cm}}{You can immediately cast another spell, but take a BANE on the roll} \tn % Row Count 6 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{p{0.74655 cm} x{4.23045 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Special Attacks}} \tn % Row 0 \SetRowColor{LightBackground} \seqsplit{Topple} & Your weapon skill vs enemy Evade. If your weapon has Topple Tag, you get a BOON. Success = enemy knocked down. Foes with more than 2 legs cause you to take a BANE on the roll. A topple attempt cannot be dodged or parried \tn % Row Count 7 (+ 7) % Row 1 \SetRowColor{white} \seqsplit{Disarm} & Opposed rolls between weapon types. Cannot be DODGED or PARRIED. If enemy weapon is 2-handed, you take a BANE. Success = enemy weapon lands 1d6M away \tn % Row Count 12 (+ 5) % Row 2 \SetRowColor{LightBackground} \seqsplit{Grapple} & Opposed BRAWLING roll, cannot be DODGED or PARRIED. On failed roll, attacker (you) fall to the ground. On success, you both fall but you have enemy in your grip and they cannot do anything but try to break free via another opposed BRAWLING roll (free action for enemy) You, likewise can't do anything during the grapple \tn % Row Count 22 (+ 10) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{p{0.4977 cm} p{0.4977 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Sneak Attack}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{To close the distance to melee range, make a SNEAK roll with a BANE} \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} \mymulticolumn{2}{x{5.377cm}}{If you fail, enemy sees you, start INITIATIVE} \tn % Row Count 3 (+ 1) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{If success - you choose your INIT card, get a BOON on the attack, and target cannot parry or dodge} \tn % Row Count 5 (+ 2) % Row 3 \SetRowColor{white} \mymulticolumn{2}{x{5.377cm}}{Subtle weapon does one extra die of weapon damage} \tn % Row Count 6 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{p{0.4977 cm} p{0.4977 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Disengage}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{- If you or an enemy tries to disengage, they must roll EVADE. Failure means the enemy gets a free attack immediately.} \tn % Row Count 3 (+ 3) % Row 1 \SetRowColor{white} \mymulticolumn{2}{x{5.377cm}}{\_ The free attack is also triggered if they move PAST you during their movement (an INTERCEPT type attack)} \tn % Row Count 6 (+ 3) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{Disengage and Intercept attacks cannot be blocked or parried} \tn % Row Count 8 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{0.89586 cm} x{4.08114 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Terrain}} \tn % Row 0 \SetRowColor{LightBackground} \seqsplit{Cramped} & All melee weapons except piercing weapons (page 73) and Subtle weapons get a bane on all rolls. \tn % Row Count 3 (+ 3) % Row 1 \SetRowColor{white} Rough & Whenever you move, you must make an ACROBATICS roll (not an action). Failure means that you fall over and lose the rest of your movement this round. \tn % Row Count 8 (+ 5) % Row 2 \SetRowColor{LightBackground} Dimly Lit & Imposes a bane on all ranged attacks \tn % Row Count 10 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{p{0.4977 cm} p{0.4977 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Encumbrance - Total available is = 1/2 STR}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{- Backpacks give you a +2 to encumbrance carrying capacity. You can never have more than 1 backpack} \tn % Row Count 3 (+ 3) % Row 1 \SetRowColor{white} \mymulticolumn{2}{x{5.377cm}}{- Arrows and slingstones are not counted. A quiver of arrows is 1 unit of encumbrance total. You must have a quiver to use arrows, but do not need one for slingstones. Do not need to track stones} \tn % Row Count 8 (+ 5) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{- Torch, lanterns, lamps all count as 1 encumbrance} \tn % Row Count 10 (+ 2) % Row 3 \SetRowColor{white} \mymulticolumn{2}{x{5.377cm}}{- Four ration units = 1 encumbrance} \tn % Row Count 11 (+ 1) % Row 4 \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{- Helmet and Armor, if worn, don't count} \tn % Row Count 12 (+ 1) % Row 5 \SetRowColor{white} \mymulticolumn{2}{x{5.377cm}}{- Small items don't count, nor do your 3 weapons at the ready} \tn % Row Count 14 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{2.4885 cm} x{2.4885 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Demons - Dragons - General Rolls}} \tn % Row 0 \SetRowColor{LightBackground} Dragon & Demon \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} You impress those watching you & You harm yourself or some other ally/NPC \tn % Row Count 3 (+ 2) % Row 2 \SetRowColor{LightBackground} You achieve more than intended & You make a fool of yourself \tn % Row Count 5 (+ 2) % Row 3 \SetRowColor{white} The action is performed faster than normal & You make a lot of noise \tn % Row Count 8 (+ 3) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Spell Costs}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Tricks cost 1 WP and automatically succeed. They can't be boosted} \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Spells cost 2WP, and 2WP per level of boosting. Roll vs. Spellcasting. Max boost is level 3} \tn % Row Count 4 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{1.44333 cm} x{3.53367 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Death}} \tn % Row 0 \SetRowColor{LightBackground} Death Saves & On your turn in each subsequent round, you must make a death roll – a roll against your CON. The death roll cannot be pushed - After three successful death rolls you recoverAfter three failed death rolls, your player character dies. \tn % Row Count 9 (+ 9) % Row 1 \SetRowColor{white} Additional dmg & If you suffer additional damage while at zero HP, it automatically counts as a failed death roll. \tn % Row Count 13 (+ 4) % Row 2 \SetRowColor{LightBackground} Rally & Another player character within 10 meters and earshot can PERSUADE you to rally and keep fighting despite having zero HP. This counts as an action. If you rally, you can continue acting as normal, but must keep making death rolls as described above. You can even try to rally yourself, rolling against your WIL with a bane (instead of PERSUASION) \tn % Row Count 26 (+ 13) % Row 3 \SetRowColor{white} Saving Life & When you have zero HP, another person next to you can save your life with a successful HEALING roll. Without bandages, they get a bane to the roll. This counts as an action. Multiple attempts are allowed. If the roll succeeds, you stop making death rolls and recover D6 HP. \tn % Row Count 36 (+ 10) \end{tabularx} \par\addvspace{1.3em} \vfill \columnbreak \begin{tabularx}{5.377cm}{x{1.44333 cm} x{3.53367 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Death (cont)}} \tn % Row 4 \SetRowColor{LightBackground} Instant Death & You don't record negative HP, but if a single attack reduces your HP to a negative score equal to your full HP, your player character dies instantly. \tn % Row Count 6 (+ 6) % Row 5 \SetRowColor{white} Permanent Injury & If you go to 0 hp and recover, you suffer a permanent injury. Roll on the table on page 51 \tn % Row Count 10 (+ 4) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{p{0.4977 cm} p{0.4977 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Advancement}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{* Whenever you roll a DEMON or DRAGON using a SKILL, tick the box next to it} \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} \mymulticolumn{2}{x{5.377cm}}{* Roll vs the ticked SKILLS. If you roll OVER the current value, increase the SKILL by 1 point} \tn % Row Count 4 (+ 2) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{* The GM can give out up to 5 XP per SESSION} \tn % Row Count 5 (+ 1) % Row 3 \SetRowColor{white} \mymulticolumn{2}{x{5.377cm}}{* If you overcame a WEAKNESS, you gain two ADVANCEMENT MARKS. You lose the WEAKNESS and must play a whole adventure without one, before choosing (if you want) a new WEAKNESS} \tn % Row Count 9 (+ 4) % Row 4 \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{* To learn a new SCHOOL of MAGIC, you must have the MAGIC TALENT HEROIC ABILITY, then spending a week with a teacher of that school. Roll vs INT. If you succeed, you gain that SCHOOL at your INT base level.} \tn % Row Count 14 (+ 5) % Row 5 \SetRowColor{white} \mymulticolumn{2}{x{5.377cm}}{* Non magicians can also learn schools of magic via a trainer/teacher. Follow the above rules} \tn % Row Count 16 (+ 2) % Row 6 \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{* To learn new SPELLS in your school, you can learn from:} \tn % Row Count 18 (+ 2) % Row 7 \SetRowColor{white} \mymulticolumn{2}{x{5.377cm}}{- Grimoires: To learn spells from these, roll vs LANGUAGES} \tn % Row Count 20 (+ 2) % Row 8 \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{- Teachers: They can help you learn a spell they know (for a \$\$ cost). Spend one SHIFT and ADVANCEMENT MARK learning. Roll vs INT with a BOON. Success = you learn the spell. Failure means you will have to spend time and money to try again. Also, a learned spell cannot be used until the end of the current session.} \tn % Row Count 27 (+ 7) % Row 9 \SetRowColor{white} \mymulticolumn{2}{x{5.377cm}}{* You gain a new HEROIC ABILITY when a SKILL reaches 18. You choose the ABILITY} \tn % Row Count 29 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} % That's all folks \end{multicols*} \end{document}