\documentclass[10pt,a4paper]{article} % Packages \usepackage{fancyhdr} % For header and footer \usepackage{multicol} % Allows multicols in tables \usepackage{tabularx} % Intelligent column widths \usepackage{tabulary} % Used in header and footer \usepackage{hhline} % Border under tables \usepackage{graphicx} % For images \usepackage{xcolor} % For hex colours %\usepackage[utf8x]{inputenc} % For unicode character support \usepackage[T1]{fontenc} % Without this we get weird character replacements \usepackage{colortbl} % For coloured tables \usepackage{setspace} % For line height \usepackage{lastpage} % Needed for total page number \usepackage{seqsplit} % Splits long words. %\usepackage{opensans} % Can't make this work so far. Shame. Would be lovely. \usepackage[normalem]{ulem} % For underlining links % Most of the following are not required for the majority % of cheat sheets but are needed for some symbol support. \usepackage{amsmath} % Symbols \usepackage{MnSymbol} % Symbols \usepackage{wasysym} % Symbols %\usepackage[english,german,french,spanish,italian]{babel} % Languages % Document Info \author{tangobreaker} \pdfinfo{ /Title (bubblegum-crisis-rpg-fuzion-system.pdf) /Creator (Cheatography) /Author (tangobreaker) /Subject (Bubblegum Crisis RPG/Fuzion System Cheat Sheet) } % Lengths and widths \addtolength{\textwidth}{6cm} \addtolength{\textheight}{-1cm} \addtolength{\hoffset}{-3cm} \addtolength{\voffset}{-2cm} \setlength{\tabcolsep}{0.2cm} % Space between columns \setlength{\headsep}{-12pt} % Reduce space between header and content \setlength{\headheight}{85pt} % If less, LaTeX automatically increases it \renewcommand{\footrulewidth}{0pt} % Remove footer line \renewcommand{\headrulewidth}{0pt} % Remove header line \renewcommand{\seqinsert}{\ifmmode\allowbreak\else\-\fi} % Hyphens in seqsplit % This two commands together give roughly % the right line height in the tables \renewcommand{\arraystretch}{1.3} \onehalfspacing % Commands \newcommand{\SetRowColor}[1]{\noalign{\gdef\RowColorName{#1}}\rowcolor{\RowColorName}} % Shortcut for row colour \newcommand{\mymulticolumn}[3]{\multicolumn{#1}{>{\columncolor{\RowColorName}}#2}{#3}} % For coloured multi-cols \newcolumntype{x}[1]{>{\raggedright}p{#1}} % New column types for ragged-right paragraph columns \newcommand{\tn}{\tabularnewline} % Required as custom column type in use % Font and Colours \definecolor{HeadBackground}{HTML}{333333} \definecolor{FootBackground}{HTML}{666666} \definecolor{TextColor}{HTML}{333333} \definecolor{DarkBackground}{HTML}{A3A3A3} \definecolor{LightBackground}{HTML}{F3F3F3} \renewcommand{\familydefault}{\sfdefault} \color{TextColor} % Header and Footer \pagestyle{fancy} \fancyhead{} % Set header to blank \fancyfoot{} % Set footer to blank \fancyhead[L]{ \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{C} \SetRowColor{DarkBackground} \vspace{-7pt} {\parbox{\dimexpr\textwidth-2\fboxsep\relax}{\noindent \hspace*{-6pt}\includegraphics[width=5.8cm]{/web/www.cheatography.com/public/images/cheatography_logo.pdf}} } \end{tabulary} \columnbreak \begin{tabulary}{11cm}{L} \vspace{-2pt}\large{\bf{\textcolor{DarkBackground}{\textrm{Bubblegum Crisis RPG/Fuzion System Cheat Sheet}}}} \\ \normalsize{by \textcolor{DarkBackground}{tangobreaker} via \textcolor{DarkBackground}{\uline{cheatography.com/170673/cs/37464/}}} \end{tabulary} \end{multicols}} \fancyfoot[L]{ \footnotesize \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{LL} \SetRowColor{FootBackground} \mymulticolumn{2}{p{5.377cm}}{\bf\textcolor{white}{Cheatographer}} \\ \vspace{-2pt}tangobreaker \\ \uline{cheatography.com/tangobreaker} \\ \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Cheat Sheet}} \\ \vspace{-2pt}Published 17th April, 2023.\\ Updated 18th July, 2023.\\ Page {\thepage} of \pageref{LastPage}. \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Sponsor}} \\ \SetRowColor{white} \vspace{-5pt} %\includegraphics[width=48px,height=48px]{dave.jpeg} Measure your website readability!\\ www.readability-score.com \end{tabulary} \end{multicols}} \begin{document} \raggedright \raggedcolumns % Set font size to small. Switch to any value % from this page to resize cheat sheet text: % www.emerson.emory.edu/services/latex/latex_169.html \footnotesize % Small font. \begin{multicols*}{3} \begin{tabularx}{5.377cm}{x{1.3731 cm} x{1.3731 cm} x{1.8308 cm} } \SetRowColor{DarkBackground} \mymulticolumn{3}{x{5.377cm}}{\bf\textcolor{white}{CharGen}} \tn % Row 0 \SetRowColor{LightBackground} & Stat points & Campaign points \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} Competent & 30 & 20 \tn % Row Count 2 (+ 1) % Row 2 \SetRowColor{LightBackground} Elite & 40 & 30 \tn % Row Count 3 (+ 1) % Row 3 \SetRowColor{white} Heroic & 50 & 40 \tn % Row Count 4 (+ 1) % Row 4 \SetRowColor{LightBackground} Legenday & 60 & 50 \tn % Row Count 5 (+ 1) % Row 5 \SetRowColor{white} Superheroic & 70 & 60 \tn % Row Count 6 (+ 1) % Row 6 \SetRowColor{LightBackground} Cosmic & 80 & 70 \tn % Row Count 7 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}---} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Challenges and Skill Checks}} \tn \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Roll: \newline % Row Count 1 (+ 1) With SKILL \newline % Row Count 2 (+ 1) 3d6 + Skill STAT as Modifier (not a die) + Attribute \newline % Row Count 4 (+ 2) Note - you can use 1d110 instead of 3d6, but stick to that option for the whole campaign \newline % Row Count 6 (+ 2) Without SKILL \newline % Row Count 7 (+ 1) 2d6 drop the High die + Attribute \newline % Row Count 8 (+ 1) If using 1d10 instead of d6s, roll 1d10 + Attribute + any luck you want to spend. But you do not add Skills, since you don't have them for the task.% Row Count 11 (+ 3) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Damage}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Damage Overview} \tn % Row Count 1 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}-} \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Weapons do Dice of Damage per their rating. So a weapon with DC 5 does 5d6. \newline \newline {\emph{ Most weapons do HITS/kills of Damage, plus 1 point of STUN per point of HIT \newline }} Unarmed Combat does STUNS \newline \newline {\bf{ If you take 1/2 your total STUN in one hit, you are STUNNED and lose your next round along with being -5 to all stats that round. \newline \newline {\emph{ Fists do your STR as d6 of STUN (ex. STR 3 = 3d6) \newline }} Kicks do STR+1 d6 of STUN, but are -1 to ACCURACY \newline \newline }} Armor soaks DAMAGE **} \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{3.08574 cm} p{1.89126 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Target Difficulties}} \tn % Row 0 \SetRowColor{LightBackground} Difficulty & Rating \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} Challenged & 10 \tn % Row Count 2 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Stat Ratings}} \tn \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{0 challenged by everyday things \newline % Row Count 1 (+ 1) 1-2 everyday level \newline % Row Count 2 (+ 1) 3-4 competent \newline % Row Count 3 (+ 1) 5-6 excpetional \newline % Row Count 4 (+ 1) 7-8 heroic \newline % Row Count 5 (+ 1) 9-10 legendary \newline % Row Count 6 (+ 1) more than 10 superheroic% Row Count 7 (+ 1) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{3.23505 cm} p{1.74195 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Target Difficulties}} \tn % Row 0 \SetRowColor{LightBackground} Difficulty & Rating \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} Challenged & 10 \tn % Row Count 2 (+ 1) % Row 2 \SetRowColor{LightBackground} Everyday & 14 \tn % Row Count 3 (+ 1) % Row 3 \SetRowColor{white} Competent & 18 \tn % Row Count 4 (+ 1) % Row 4 \SetRowColor{LightBackground} Heroic & 22 \tn % Row Count 5 (+ 1) % Row 5 \SetRowColor{white} Incredible & 26 \tn % Row Count 6 (+ 1) % Row 6 \SetRowColor{LightBackground} Legendary & 30 \tn % Row Count 7 (+ 1) % Row 7 \SetRowColor{white} Superheroic & 34 \tn % Row Count 8 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{1.79172 cm} x{3.18528 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Critical Rolls}} \tn % Row 0 \SetRowColor{LightBackground} Roll Nat 18 on 3d6 & Roll 2d6 to add to the roll \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} Roll Nat 3 on 3d6 & Roll 2d6 and subtract from total \tn % Row Count 4 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Actions}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{One action per round} \tn % Row Count 1 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}-} \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Actions include: \newline {\emph{ move \newline }} Block (make a second Defense roll vs incoming attack0 \newline {\emph{ Dodge +3 to your DEFENSE roll \newline }} Stand up \newline {\emph{ Throw \newline }} Attack \newline {\emph{ Grab (opposed MELEE roll, attacker is at -2) \newline \newline }} You can use 1/2 your movement and still have another action in one round} \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{{\bf{ Knockback}}}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{} \tn % Row Count 0 (+ 0) \hhline{>{\arrayrulecolor{DarkBackground}}-} \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{On a hit: \newline (Incoming DC of Attack) - (BODY STAT + 1d6) = \# of units knocked back \newline \newline In Competent PC setting, they would be knocked back 1/2 of a meter for each "unit" \newline \newline Ex. Incoming DC is a 17, body stat is a 7. d6 roll is a 4. Total units knocked back is \newline \newline 17 - (7+4) = 6 then divide 6 by 2, so knocked back 3 meters} \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Free Starting Skills (all at Level 2)}} \tn \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Athletics \newline % Row Count 1 (+ 1) Concentration \newline % Row Count 2 (+ 1) Education \newline % Row Count 3 (+ 1) Local Knowledge \newline % Row Count 4 (+ 1) Perception \newline % Row Count 5 (+ 1) Persuasion \newline % Row Count 6 (+ 1) Social \newline % Row Count 7 (+ 1) Teacher% Row Count 8 (+ 1) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Ranged \& Melee Combat}} \tn \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{{\bf{ Initiative goes in REF order }} \newline % Row Count 1 (+ 1) Attacker Rolls: \newline % Row Count 2 (+ 1) 3d6+ REF+WA (Weapon Accuracy)+ Relevant Combat Skill \newline % Row Count 4 (+ 2) vs \newline % Row Count 5 (+ 1) Defender Rolls \newline % Row Count 6 (+ 1) 3d6+DEX+ Athletics Skill \newline % Row Count 7 (+ 1) * Skills are Modifier values, not extra dice% Row Count 8 (+ 1) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{As with skill checks, you can use 1d10 instead of 3d6 if you prefer, but everyone must agree to it and stick to it} \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{3.43413 cm} x{1.54287 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Statuses}} \tn % Row 0 \SetRowColor{LightBackground} Condition & Status Effect \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} if STUN \textless{} 0 & KNOCKED OUT \tn % Row Count 3 (+ 1) % Row 2 \SetRowColor{LightBackground} if HITS in one round \textgreater{} RESIST & KNOCKED OUT \tn % Row Count 5 (+ 2) % Row 3 \SetRowColor{white} Current HITS \textless{}= 1/2 Max HITS & -1 to all \tn % Row Count 7 (+ 2) % Row 4 \SetRowColor{LightBackground} Current HITS \textless{}= 1/4 Max HITS & -2 to all \tn % Row Count 9 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Dying}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{} \tn % Row Count 0 (+ 0) \hhline{>{\arrayrulecolor{DarkBackground}}-} \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{0 HITS = dying \newline \newline Begin taking 1 hit automatically per phase while at 0 or less HITS. \newline \newline When total loss is = 2 * BODY stat, you are DEAD} \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Healing}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Healing Rates} \tn % Row Count 1 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}-} \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{STUN point recovery \newline - Restore 1 point/point of recovery stat per phase you rest \newline \newline HIT point recovery \newline - Restore 1 point/point of recovery per 24 hours rested \newline \newline STABILIZE \newline - Physician skill can roll to stop the death spiral. \newline - Difficulty target is 2* Current HITS below 0 (ex. you are at -4, so the target is 8)} \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} % That's all folks \end{multicols*} \end{document}