\documentclass[10pt,a4paper]{article} % Packages \usepackage{fancyhdr} % For header and footer \usepackage{multicol} % Allows multicols in tables \usepackage{tabularx} % Intelligent column widths \usepackage{tabulary} % Used in header and footer \usepackage{hhline} % Border under tables \usepackage{graphicx} % For images \usepackage{xcolor} % For hex colours %\usepackage[utf8x]{inputenc} % For unicode character support \usepackage[T1]{fontenc} % Without this we get weird character replacements \usepackage{colortbl} % For coloured tables \usepackage{setspace} % For line height \usepackage{lastpage} % Needed for total page number \usepackage{seqsplit} % Splits long words. %\usepackage{opensans} % Can't make this work so far. Shame. Would be lovely. \usepackage[normalem]{ulem} % For underlining links % Most of the following are not required for the majority % of cheat sheets but are needed for some symbol support. \usepackage{amsmath} % Symbols \usepackage{MnSymbol} % Symbols \usepackage{wasysym} % Symbols %\usepackage[english,german,french,spanish,italian]{babel} % Languages % Document Info \author{Sh'Arcashmo (sharcashmo)} \pdfinfo{ /Title (silmantechique.pdf) /Creator (Cheatography) /Author (Sh'Arcashmo (sharcashmo)) /Subject (SilmanTechique Cheat Sheet) } % Lengths and widths \addtolength{\textwidth}{6cm} \addtolength{\textheight}{-1cm} \addtolength{\hoffset}{-3cm} \addtolength{\voffset}{-2cm} \setlength{\tabcolsep}{0.2cm} % Space between columns \setlength{\headsep}{-12pt} % Reduce space between header and content \setlength{\headheight}{85pt} % If less, LaTeX automatically increases it \renewcommand{\footrulewidth}{0pt} % Remove footer line \renewcommand{\headrulewidth}{0pt} % Remove header line \renewcommand{\seqinsert}{\ifmmode\allowbreak\else\-\fi} % Hyphens in seqsplit % This two commands together give roughly % the right line height in the tables \renewcommand{\arraystretch}{1.3} \onehalfspacing % Commands \newcommand{\SetRowColor}[1]{\noalign{\gdef\RowColorName{#1}}\rowcolor{\RowColorName}} % Shortcut for row colour \newcommand{\mymulticolumn}[3]{\multicolumn{#1}{>{\columncolor{\RowColorName}}#2}{#3}} % For coloured multi-cols \newcolumntype{x}[1]{>{\raggedright}p{#1}} % New column types for ragged-right paragraph columns \newcommand{\tn}{\tabularnewline} % Required as custom column type in use % Font and Colours \definecolor{HeadBackground}{HTML}{333333} \definecolor{FootBackground}{HTML}{666666} \definecolor{TextColor}{HTML}{333333} \definecolor{DarkBackground}{HTML}{4040FF} \definecolor{LightBackground}{HTML}{F3F3FF} \renewcommand{\familydefault}{\sfdefault} \color{TextColor} % Header and Footer \pagestyle{fancy} \fancyhead{} % Set header to blank \fancyfoot{} % Set footer to blank \fancyhead[L]{ \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{C} \SetRowColor{DarkBackground} \vspace{-7pt} {\parbox{\dimexpr\textwidth-2\fboxsep\relax}{\noindent \hspace*{-6pt}\includegraphics[width=5.8cm]{/web/www.cheatography.com/public/images/cheatography_logo.pdf}} } \end{tabulary} \columnbreak \begin{tabulary}{11cm}{L} \vspace{-2pt}\large{\bf{\textcolor{DarkBackground}{\textrm{SilmanTechique Cheat Sheet}}}} \\ \normalsize{by \textcolor{DarkBackground}{Sh'Arcashmo (sharcashmo)} via \textcolor{DarkBackground}{\uline{cheatography.com/22336/cs/4570/}}} \end{tabulary} \end{multicols}} \fancyfoot[L]{ \footnotesize \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{LL} \SetRowColor{FootBackground} \mymulticolumn{2}{p{5.377cm}}{\bf\textcolor{white}{Cheatographer}} \\ \vspace{-2pt}Sh'Arcashmo (sharcashmo) \\ \uline{cheatography.com/sharcashmo} \\ \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Cheat Sheet}} \\ \vspace{-2pt}Published 12th July, 2015.\\ Updated 25th February, 2020.\\ Page {\thepage} of \pageref{LastPage}. \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Sponsor}} \\ \SetRowColor{white} \vspace{-5pt} %\includegraphics[width=48px,height=48px]{dave.jpeg} Measure your website readability!\\ www.readability-score.com \end{tabulary} \end{multicols}} \begin{document} \raggedright \raggedcolumns % Set font size to small. Switch to any value % from this page to resize cheat sheet text: % www.emerson.emory.edu/services/latex/latex_169.html \footnotesize % Small font. \begin{multicols*}{3} \begin{tabularx}{5.377cm}{x{2.58804 cm} x{2.38896 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Imbalances}} \tn % Row 0 \SetRowColor{LightBackground} Minor pieces & Pawn structure \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} Space & Material \tn % Row Count 2 (+ 1) % Row 2 \SetRowColor{LightBackground} Files \& Squares & Development \tn % Row Count 3 (+ 1) % Row 3 \SetRowColor{white} \mymulticolumn{2}{x{5.377cm}}{Initiative} \tn % Row Count 4 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Pawn Structure}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Doubled pawns} \tn \mymulticolumn{1}{x{5.377cm}}{\hspace*{6 px}\rule{2px}{6px}\hspace*{6 px}\{\{fa-thumbs-o-down\}\} Reduces their flexibility and one or both can be vulnerable to attack\{\{nl\}\}\{\{fa-thumbs-o-up\}\} Leads to extra open files and increased squares control} \tn % Row Count 5 (+ 5) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Isolated pawns} \tn \mymulticolumn{1}{x{5.377cm}}{\hspace*{6 px}\rule{2px}{6px}\hspace*{6 px}\{\{fa-thumbs-o-down\}\} Cannot be defended by other pawn and very vulnerable in an open file\{\{nl\}\}\{\{fa-thumbs-o-up\}\} It's creation my allow its owner to create a half-open file\{\{nl\}\}\{\{fa-thumbs-o-down\}\} To beat an insolated pawn\{\{nl\}\}~\{\{fa-check\}\} Control the weak square in front, so it cannot move\{\{nl\}\}~\{\{fa-check\}\} Trade all minor pieces (ends all attacking chances of the pawn owner)\{\{nl\}\}~\{\{fa-check\}\} Keep the queen (stops enemy king of taking part on defense)\{\{nl\}\}~\{\{fa-check\}\} and one or two rooks to double them against the pawn\{\{nl\}\}~\{\{fa-check\}\} Use a friendly pawn to attack the pinned isolated target\{\{nl\}\}\{\{fa-thumbs-o-up\}\} The owner of d4-d5 isolated pawn has plenty of space. Keep the pieces and play dinamically. If your opponent manages to trade all minor pieces, trade both rooks as final defense} \tn % Row Count 24 (+ 19) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Backward pawns} \tn \mymulticolumn{1}{x{5.377cm}}{\hspace*{6 px}\rule{2px}{6px}\hspace*{6 px}\{\{fa-thumbs-o-down\}\} It's only weak if it's on an open file and unable to advance. To play against fight to control the square in front of the pawn (exchanging square defenders for example)\{\{nl\}\}\{\{fa-thumbs-o-up\}\} It deffends an advanced pawn which can be important, and the backward one is not bad if the square in front is well defended} \tn % Row Count 33 (+ 9) \end{tabularx} \par\addvspace{1.3em} \vfill \columnbreak \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Pawn Structure (cont)}} \tn % Row 3 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Hanging pawns} \tn \mymulticolumn{1}{x{5.377cm}}{\hspace*{6 px}\rule{2px}{6px}\hspace*{6 px}\{\{fa-thumbs-o-down\}\} Can be weak if the other side is able to avoid any dynamic advance of the pair\{\{nl\}\}\{\{fa-thumbs-o-up\}\} c4-d4 hanging pair control many important squares, give territory advantage and offer play on half-open b and e files} \tn % Row Count 7 (+ 7) % Row 4 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Passed pawns} \tn \mymulticolumn{1}{x{5.377cm}}{\hspace*{6 px}\rule{2px}{6px}\hspace*{6 px}\{\{fa-thumbs-o-down\}\} If the square in front of the pawn is controlled by the other side it's not strong\{\{nl\}\}\{\{fa-thumbs-o-up\}\} It is very strong if its owner has play elsewhere, or if the squares in front are cleared} \tn % Row Count 13 (+ 6) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Many imbalances, one board}} \tn \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Most games will contain several different types of imbalances. Often it's not clear which imbalance will triumph, but the first player who stops trying to make use of his positive imbalances will allow the opponent to dominate. \newline % Row Count 5 (+ 5) You should be aware that when strengthening one imbalance you could be negating another. When contemplating imbalances you have and imbalances that you like to create try to make sure they complement each other.% Row Count 10 (+ 5) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Curse of mindless knight hunter}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{If center is locked you should play in the direction your pawns point because it is there where you territory lies} \tn % Row Count 3 (+ 3) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{If center is locked you should try to attack with pawns. This gives you extra space and allows rooks to come into play} \tn % Row Count 6 (+ 3) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{You play on the wings when the center is closed, but otherwise the center is the most important area to concentrate on} \tn % Row Count 9 (+ 3) % Row 3 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{You only play where you have a favorable imbalance or the possibility of creating a favorable imbalance} \tn % Row Count 12 (+ 3) % Row 4 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{You may also start a King-hunt if you have a large lead in development and think you can land a knockout blow before he can recover} \tn % Row Count 15 (+ 3) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Minor Pieces}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Bishops \& Knights are both worth three points. It's up to you to make your piece more valuable} \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Bishops are best in open positions} \tn % Row Count 3 (+ 1) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Bishops are very strong in endgames where both sides have passed pawns dashing to queening} \tn % Row Count 5 (+ 2) % Row 3 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{A 'bad' bishop is one on same color as your center pawns. You'll want to do three things:\{\{nl\}\}\{\{fa-check\}\} Trade it\{\{nl\}\}\{\{fa-check\}\} Get the pawns off the bishop's color\{\{nl\}\}\{\{fa-check\}\} Get the bishop outside the pawn chain} \tn % Row Count 10 (+ 5) % Row 4 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{A bishop weakness is that it is stuck on one color. Thus the force of the bishop pair} \tn % Row Count 12 (+ 2) % Row 5 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Knights love closed positions with locked pawns} \tn % Row Count 13 (+ 1) % Row 6 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Knights stand better in the center of the board. A knight on the rim controls less squares and needs more time to reach the other side of the board} \tn % Row Count 16 (+ 3) % Row 7 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Knights need advanced support points to be effective} \tn % Row Count 18 (+ 2) % Row 8 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Knights are superior to bishops in an endgame where all pawns are on one side of the board} \tn % Row Count 20 (+ 2) % Row 9 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Steinitz rule: best way to beat knights is to deprive them of advanced support points} \tn % Row Count 22 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Material}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Material beats initiative if you can neutralize opponent's plusses and equalize the game} \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Material gives extra unit of force. Make the unit to participate and outnumber your opponent} \tn % Row Count 4 (+ 2) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Material edges like exchange are only useful if you can give the rook an open file} \tn % Row Count 6 (+ 2) % Row 3 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{When you win material you may find your pieces out of balance. This is because you need a new goal. Don't rush, bring your pieces together and prepare a new plan: material is a long-term advantage} \tn % Row Count 10 (+ 4) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{How to play the opening}} \tn \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{The real purpose of openings is not midlessly develop your pieces. As in the rest of the game, the real purpose is trying to create favorable imbalances (or imbalances that can eventually become favorable) and develop our pieces and pawns around the differences. \newline % Row Count 6 (+ 6) {\bf{Once an imbalance is created, every developing move we make, every pawn we push, must address this imbalance in some way.}}% Row Count 9 (+ 3) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Which side of the board should play}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{The center is the board area you would like to control the most} \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{If center is locked you should play in the direction your pawns point because it is there where you territory lies} \tn % Row Count 5 (+ 3) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{The best reaction to an attack on the wing is a counterattack in the center} \tn % Row Count 7 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Center}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{A full pawn center gives its owner territory and control over key squares} \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Once you create a full pawn center you {\bf{must}} make it indestructible} \tn % Row Count 4 (+ 2) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Don't advance the center too early! Every pawn move leaves a weak square in its wake} \tn % Row Count 6 (+ 2) % Row 3 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{If your opponent has created a full pawn center you {\bf{must}} attack it. For him it's strong, for you a target} \tn % Row Count 9 (+ 3) % Row 4 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{If center pawns get traded, then open files exists for your rooks} \tn % Row Count 11 (+ 2) % Row 5 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{If center becomes locked play switches to the wings} \tn % Row Count 13 (+ 2) % Row 6 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{With a closed center you know which wing to play by noting the direction pointed by your pawns} \tn % Row Count 15 (+ 2) % Row 7 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{A wide open center allows attack with pieces. A closed center means you must attack with pawns} \tn % Row Count 17 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Space}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{When you have more space it's better to avoid exchanges} \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{When you have less space it's better to exchange} \tn % Row Count 3 (+ 1) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{A spatial plus is a long-term advantage. Do not hurry} \tn % Row Count 5 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Development}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{A lead in development means that you must start some aggresive act} \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{A lead in development means the most in open positions} \tn % Row Count 4 (+ 2) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{If enemy king is in the center and you have a lead in development start an immediate attack} \tn % Row Count 6 (+ 2) % Row 3 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{A closed position often nullifies a lead in development} \tn % Row Count 8 (+ 2) % Row 4 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{The goal doesn't have to be mate! Win material, or get the two bishops in open position, or leave the opponent with weak pawns, etc will do} \tn % Row Count 11 (+ 3) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Initiative}} \tn \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Who has the control of the game is said to possess the initiative. It can be based on static (ex. you're attacking a weak pawn) or dynamic factors (ex. you have a lead in development). \newline % Row Count 4 (+ 4) You should look upon the initiative. The questions are: \newline % Row Count 6 (+ 2) \{\{fa-check\}\} Will you able to retain it? \newline % Row Count 7 (+ 1) \{\{fa-check\}\} What was the price to pay to acquire it?% Row Count 9 (+ 2) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Using the rooks}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Use your pawns to blast open files} \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Don't open a file if the opponet can take it away from you} \tn % Row Count 3 (+ 2) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{If creation of an open file has nothing to do with your other positive imbalances, don't waste your time in doing it} \tn % Row Count 6 (+ 3) % Row 3 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{At times you can allow the opponent to dominate an open file as long as you make sure no penetration points exists along it} \tn % Row Count 9 (+ 3) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Mental thoughtness}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Always expect the opponent to see your threat and make the best reply} \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Play to win} \tn % Row Count 3 (+ 1) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{If you find a plan that conforms the position, follow through with it} \tn % Row Count 5 (+ 2) % Row 3 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Play with confidence} \tn % Row Count 6 (+ 1) % Row 4 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{If you find yourself lost, tighten everything up. Play the move that you would hate to see in opponent's situation} \tn % Row Count 9 (+ 3) % Row 5 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{If your opponent is in time preassure never try to move quickly and push him over the clock} \tn % Row Count 11 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} % That's all folks \end{multicols*} \end{document}