\documentclass[10pt,a4paper]{article} % Packages \usepackage{fancyhdr} % For header and footer \usepackage{multicol} % Allows multicols in tables \usepackage{tabularx} % Intelligent column widths \usepackage{tabulary} % Used in header and footer \usepackage{hhline} % Border under tables \usepackage{graphicx} % For images \usepackage{xcolor} % For hex colours %\usepackage[utf8x]{inputenc} % For unicode character support \usepackage[T1]{fontenc} % Without this we get weird character replacements \usepackage{colortbl} % For coloured tables \usepackage{setspace} % For line height \usepackage{lastpage} % Needed for total page number \usepackage{seqsplit} % Splits long words. %\usepackage{opensans} % Can't make this work so far. Shame. Would be lovely. \usepackage[normalem]{ulem} % For underlining links % Most of the following are not required for the majority % of cheat sheets but are needed for some symbol support. \usepackage{amsmath} % Symbols \usepackage{MnSymbol} % Symbols \usepackage{wasysym} % Symbols %\usepackage[english,german,french,spanish,italian]{babel} % Languages % Document Info \author{krapock} \pdfinfo{ /Title (shadowrun-5e-fr-combat-base.pdf) /Creator (Cheatography) /Author (krapock) /Subject (Shadowrun 5E FR : combat - base Cheat Sheet) } % Lengths and widths \addtolength{\textwidth}{6cm} \addtolength{\textheight}{-1cm} \addtolength{\hoffset}{-3cm} \addtolength{\voffset}{-2cm} \setlength{\tabcolsep}{0.2cm} % Space between columns \setlength{\headsep}{-12pt} % Reduce space between header and content \setlength{\headheight}{85pt} % If less, LaTeX automatically increases it \renewcommand{\footrulewidth}{0pt} % Remove footer line \renewcommand{\headrulewidth}{0pt} % Remove header line \renewcommand{\seqinsert}{\ifmmode\allowbreak\else\-\fi} % Hyphens in seqsplit % This two commands together give roughly % the right line height in the tables \renewcommand{\arraystretch}{1.3} \onehalfspacing % Commands \newcommand{\SetRowColor}[1]{\noalign{\gdef\RowColorName{#1}}\rowcolor{\RowColorName}} % Shortcut for row colour \newcommand{\mymulticolumn}[3]{\multicolumn{#1}{>{\columncolor{\RowColorName}}#2}{#3}} % For coloured multi-cols \newcolumntype{x}[1]{>{\raggedright}p{#1}} % New column types for ragged-right paragraph columns \newcommand{\tn}{\tabularnewline} % Required as custom column type in use % Font and Colours \definecolor{HeadBackground}{HTML}{333333} \definecolor{FootBackground}{HTML}{666666} \definecolor{TextColor}{HTML}{333333} \definecolor{DarkBackground}{HTML}{D60015} \definecolor{LightBackground}{HTML}{FCEFF0} \renewcommand{\familydefault}{\sfdefault} \color{TextColor} % Header and Footer \pagestyle{fancy} \fancyhead{} % Set header to blank \fancyfoot{} % Set footer to blank \fancyhead[L]{ \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{C} \SetRowColor{DarkBackground} \vspace{-7pt} {\parbox{\dimexpr\textwidth-2\fboxsep\relax}{\noindent \hspace*{-6pt}\includegraphics[width=5.8cm]{/web/www.cheatography.com/public/images/cheatography_logo.pdf}} } \end{tabulary} \columnbreak \begin{tabulary}{11cm}{L} \vspace{-2pt}\large{\bf{\textcolor{DarkBackground}{\textrm{Shadowrun 5E FR : combat - base Cheat Sheet}}}} \\ \normalsize{by \textcolor{DarkBackground}{krapock} via \textcolor{DarkBackground}{\uline{cheatography.com/121023/cs/22619/}}} \end{tabulary} \end{multicols}} \fancyfoot[L]{ \footnotesize \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{LL} \SetRowColor{FootBackground} \mymulticolumn{2}{p{5.377cm}}{\bf\textcolor{white}{Cheatographer}} \\ \vspace{-2pt}krapock \\ \uline{cheatography.com/krapock} \\ \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Cheat Sheet}} \\ \vspace{-2pt}Published 3rd May, 2020.\\ Updated 2nd May, 2020.\\ Page {\thepage} of \pageref{LastPage}. \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Sponsor}} \\ \SetRowColor{white} \vspace{-5pt} %\includegraphics[width=48px,height=48px]{dave.jpeg} Measure your website readability!\\ www.readability-score.com \end{tabulary} \end{multicols}} \begin{document} \raggedright \raggedcolumns % Set font size to small. Switch to any value % from this page to resize cheat sheet text: % www.emerson.emory.edu/services/latex/latex_169.html \footnotesize % Small font. \begin{multicols*}{2} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{combinaisons d'actions}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{3 gratuites} \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{2 gratuites, 1 simple} \tn % Row Count 2 (+ 1) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{8.4cm}}{1 gratuite, 2 simples} \tn % Row Count 3 (+ 1) % Row 3 \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{1 gratuite, 1 complexe} \tn % Row Count 4 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{x{3.2 cm} x{4.8 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{8.4cm}}{\bf\textcolor{white}{Actions de combat}} \tn % Row 0 \SetRowColor{LightBackground} \{\{bt\}\}{\bf{Actions gratuites}} & \{\{bt\}\} \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} Attaque multiple & Divise le pool d'attaque entre les cibles \tn % Row Count 4 (+ 2) % Row 2 \SetRowColor{LightBackground} Courrir & Ca va plus vite ;) \tn % Row Count 5 (+ 1) % Row 3 \SetRowColor{white} Faire un plan & Déclarer l'action : {[}Attaque - 4{]} \tn % Row Count 7 (+ 2) % Row 4 \SetRowColor{LightBackground} Geste de combat & Intuition(2) pour comprendre un geste inconnu. \tn % Row Count 9 (+ 2) % Row 5 \SetRowColor{white} Laisser tomber & laisser tomber un objet au sol sans y prêter attention \tn % Row Count 12 (+ 3) % Row 6 \SetRowColor{LightBackground} Mode : smartlink & mode de tir, choke, wireless, vision system, ... \tn % Row Count 14 (+ 2) % Row 7 \SetRowColor{white} Parler & Injonction courte (\textasciitilde{} 5 mots) \tn % Row Count 16 (+ 2) % Row 8 \SetRowColor{LightBackground} Se laisser tomber & ... à plat ventre. Évite le feu de suppression \tn % Row Count 18 (+ 2) % Row 9 \SetRowColor{white} Vider l'arme : smartgun & Éjecte le chargeur d'un smartgun. Commande mentale. \tn % Row Count 21 (+ 3) % Row 10 \SetRowColor{LightBackground} \{\{bt\}\}{\bf{Actions simples}} & \{\{bt\}\} \tn % Row Count 23 (+ 2) % Row 11 \SetRowColor{white} Arc : décocher & Une seule attaque par tour \tn % Row Count 25 (+ 2) % Row 12 \SetRowColor{LightBackground} \mymulticolumn{2}{x{8.4cm}}{Arc : encocher} \tn % Row Count 26 (+ 1) % Row 13 \SetRowColor{white} Arme : lancer & Une seule attaque par tour, attaque multiple avec action gratuite \tn % Row Count 29 (+ 3) % Row 14 \SetRowColor{LightBackground} Arme : tirer & Une seule attaque par tour (CC, SA, RA, FA) \tn % Row Count 31 (+ 2) \end{tabularx} \par\addvspace{1.3em} \vfill \columnbreak \begin{tabularx}{8.4cm}{x{3.2 cm} x{4.8 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{8.4cm}}{\bf\textcolor{white}{Actions de combat (cont)}} \tn % Row 15 \SetRowColor{LightBackground} (Dé)charger & Enlever ou insérer un chargeur \tn % Row Count 2 (+ 2) % Row 16 \SetRowColor{white} Dégainer & Si holster + {[}Compétence arme + réaction{]}(3) : tire de suite \tn % Row Count 5 (+ 3) % Row 17 \SetRowColor{LightBackground} Mode & Mode de tir, choke, wireless, vision system, ... \tn % Row Count 7 (+ 2) % Row 18 \SetRowColor{white} Observer en detail & {[}Perception + Intuition{]} \tn % Row Count 9 (+ 2) % Row 19 \SetRowColor{LightBackground} Prendre / Déposer & Délicatement poser ou prendre un objet \tn % Row Count 11 (+ 2) % Row 20 \SetRowColor{white} Se couvrir & Bonus de couverture \tn % Row Count 12 (+ 1) % Row 21 \SetRowColor{LightBackground} Se lever & Si blessé : {[}Constitution + Volonté{]}(2) \tn % Row Count 14 (+ 2) % Row 22 \SetRowColor{white} Utiliser & Appareil simple (bouton, interrupteur, icone, ...) \tn % Row Count 17 (+ 3) % Row 23 \SetRowColor{LightBackground} Viser & +1d ou max 1/2 Volonté \tn % Row Count 18 (+ 1) % Row 24 \SetRowColor{white} \{\{bb\}\}{\bf{Actions complexes}} & \{\{bt\}\} \tn % Row Count 20 (+ 2) % Row 25 \SetRowColor{LightBackground} Arme : tirer & (RS, RL, FR, suppression) \{mode de tir\} \tn % Row Count 22 (+ 2) % Row 26 \SetRowColor{white} Arme montée & Tirer avec une arme sur pied/véhicule \{artillerie\} \tn % Row Count 25 (+ 3) % Row 27 \SetRowColor{LightBackground} Mêlée & Ajouter la portée au pool de defense \tn % Row Count 27 (+ 2) % Row 28 \SetRowColor{white} Recharger & Belt, b, cyl, d, mag, muzzle, speed loader \tn % Row Count 29 (+ 2) % Row 29 \SetRowColor{LightBackground} Sprint & Courrir + {[}Force{]} mètres \tn % Row Count 31 (+ 2) \end{tabularx} \par\addvspace{1.3em} \vfill \columnbreak \begin{tabularx}{8.4cm}{x{3.2 cm} x{4.8 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{8.4cm}}{\bf\textcolor{white}{Actions de combat (cont)}} \tn % Row 30 \SetRowColor{LightBackground} \{\{bb\}\}{\bf{Interruptions}} & \{\{bt\}\} \tn % Row Count 2 (+ 2) % Row 31 \SetRowColor{white} Bloquer & cout : 5 {[}defense + combat{]} à main nue a une attaque \tn % Row Count 5 (+ 3) % Row 32 \SetRowColor{LightBackground} Esquive & cout : 5 {[}defense + gymnastique{]} à une attaque \tn % Row Count 7 (+ 2) % Row 33 \SetRowColor{white} Defense totale & cout : 10 {[}defense + volonté{]} pour toutes les attaques \tn % Row Count 10 (+ 3) % Row 34 \SetRowColor{LightBackground} Manger le sol & cout : 5 a plat ventre, évite le feu suppressif \tn % Row Count 13 (+ 3) % Row 35 \SetRowColor{white} Interception & cout : 5 attaque CaC d'opportunité \tn % Row Count 15 (+ 2) % Row 36 \SetRowColor{LightBackground} Parade & cout : 5 {[}defense + arme de mélée{]} à une attaque \tn % Row Count 18 (+ 3) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{p{1.04 cm} x{6.96 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{8.4cm}}{\bf\textcolor{white}{Mouvement}} \tn % Row 0 \SetRowColor{LightBackground} \seqsplit{marche} & 2 * agilité \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} \seqsplit{course} & 4 * aggilité \tn % Row Count 4 (+ 2) % Row 2 \SetRowColor{LightBackground} \seqsplit{sprint} & {[}force{]} +1m (nains, troll), +2m (elfes, humains, orcs) \tn % Row Count 6 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{x{2.16 cm} x{5.84 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{8.4cm}}{\bf\textcolor{white}{Pools communs}} \tn % Row 0 \SetRowColor{LightBackground} att. a distance & compétence + agilite + modif - recul - distance - blessures \tn % Row Count 3 (+ 3) % Row 1 \SetRowColor{white} recul & balles tirées - 1 - Fo/3 - compensation \tn % Row Count 5 (+ 2) % Row 2 \SetRowColor{LightBackground} att. au CaC & compétence + agilite + modif - blessures \tn % Row Count 7 (+ 2) % Row 3 \SetRowColor{white} Encaisser & Constitution + armure - penetration (AP) \tn % Row Count 9 (+ 2) % Row 4 \SetRowColor{LightBackground} Premiers soins & premiers soins + logique + mekit + modif (2) \tn % Row Count 11 (+ 2) % Row 5 \SetRowColor{white} \seqsplit{Stabilisation} & premiers soins/medecine + logique + modif (3) \tn % Row Count 13 (+ 2) % Row 6 \SetRowColor{LightBackground} Sprint & course + {[}Force{]} \tn % Row Count 14 (+ 1) % Row 7 \SetRowColor{white} Sauter & {[}gymnastique + agilité{]}(max 1.5 Ag)\{\{nl\}\}course: 2m. arrêt 1m. vertical: 0.5m \tn % Row Count 17 (+ 3) % Row 8 \SetRowColor{LightBackground} Grenade & arme de jet + Agilite + modif - blessures (3) \tn % Row Count 19 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{x{2.32 cm} x{5.68 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{8.4cm}}{\bf\textcolor{white}{Sequence de combat}} \tn % Row 0 \SetRowColor{LightBackground} {\bf{Déclaration}} & définir pool d'attaque \& défense / méthode,... \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} {\bf{Attaque}} & {[}compétence + attribut{]} vs {[}reaction + intuition{]} - surprise \tn % Row Count 5 (+ 3) % Row 2 \SetRowColor{LightBackground} {\bf{Défense}} & si DV+touches \textless{} armure - AP : étourdissant. \tn % Row Count 7 (+ 2) % Row 3 \SetRowColor{white} {\bf{Dégâts}} & DV + touches - {[}Con. + armure{]} \tn % Row Count 9 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{p{1.04 cm} x{6.96 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{8.4cm}}{\bf\textcolor{white}{Tour de combat (3 sec)}} \tn % Row 0 \SetRowColor{LightBackground} 1 & lancer l'initiative \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} 2 & passe d'initiative \tn % Row Count 2 (+ 1) % Row 2 \SetRowColor{LightBackground} 2.1 & phase d'action du joueur \tn % Row Count 3 (+ 1) % Row 3 \SetRowColor{white} 2.1.1 & declaration de vitesse demouvement \tn % Row Count 4 (+ 1) % Row 4 \SetRowColor{LightBackground} 2.1.2 & declaration des actions \tn % Row Count 5 (+ 1) % Row 5 \SetRowColor{white} 2.1.3 & résolution des actions \tn % Row Count 6 (+ 1) % Row 6 \SetRowColor{LightBackground} 2.2 & phase suivante \tn % Row Count 7 (+ 1) % Row 7 \SetRowColor{white} 3 & initiative -10 \tn % Row Count 8 (+ 1) % Row 8 \SetRowColor{LightBackground} 4 & si initiative \textgreater{}0 : nouvelle passe \tn % Row Count 9 (+ 1) % Row 9 \SetRowColor{white} 5 & nouveau tour de combat \tn % Row Count 10 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{x{2.088 cm} x{0.864 cm} x{0.864 cm} x{3.384 cm} } \SetRowColor{DarkBackground} \mymulticolumn{4}{x{8.4cm}}{\bf\textcolor{white}{Modes de tir}} \tn % Row 0 \SetRowColor{LightBackground} {\bf{Mode}} & {\bf{Action}} & {\bf{Balles}} & {\bf{remarques}} \tn % Row Count 3 (+ 3) % Row 1 \SetRowColor{white} CC (SS) coup par coup & \seqsplit{simple} & 1 & cible unique, pas de recul \tn % Row Count 5 (+ 2) % Row 2 \SetRowColor{LightBackground} SA semi-auto & \seqsplit{simple} & 1 & \tn % Row Count 7 (+ 2) % Row 3 \SetRowColor{white} RS (SB) rafale semi-auto & \seqsplit{complexe} & 3 & -2 defense \tn % Row Count 10 (+ 3) % Row 4 \SetRowColor{LightBackground} RA (BF) rafale & \seqsplit{simple} & 3 & -2 defense \tn % Row Count 12 (+ 2) % Row 5 \SetRowColor{white} RL (LB) rafale longue & \seqsplit{complexe} & 6 & -5 defense \tn % Row Count 14 (+ 2) % Row 6 \SetRowColor{LightBackground} FA full auto & \seqsplit{simple} & 6 & -5 defense \tn % Row Count 16 (+ 2) % Row 7 \SetRowColor{white} FR (FB) Full rafales & \seqsplit{complexe} & 10 & -9 defense \tn % Row Count 18 (+ 2) % Row 8 \SetRowColor{LightBackground} \seqsplit{Suppression} & \seqsplit{complexe} & 20 & force la couverture, pas de recul\{\{nl\}\}attaque vs {[}reaction+edge{]} \tn % Row Count 22 (+ 4) \hhline{>{\arrayrulecolor{DarkBackground}}----} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{x{2.88 cm} x{5.12 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{8.4cm}}{\bf\textcolor{white}{Recharge}} \tn % Row 0 \SetRowColor{LightBackground} {\bf{Methode}} & {\bf{Resultat}} \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} Chargeur (c) & enlever ou insérer \tn % Row Count 2 (+ 1) % Row 2 \SetRowColor{LightBackground} Speed loader & charge complètement \tn % Row Count 3 (+ 1) % Row 3 \SetRowColor{white} Remplir & + (Agilité) balles (c) (belt) (d) \tn % Row Count 5 (+ 2) % Row 4 \SetRowColor{LightBackground} Basculement (b) & + 2 balles \tn % Row Count 7 (+ 2) % Row 5 \SetRowColor{white} Ceinture (belt) & enlever ou insérer \tn % Row Count 9 (+ 2) % Row 6 \SetRowColor{LightBackground} Magasin interne (m) & + (Agilité) balles \tn % Row Count 11 (+ 2) % Row 7 \SetRowColor{white} Canon (ml) & + 1 tube \tn % Row Count 12 (+ 1) % Row 8 \SetRowColor{LightBackground} Cylindre & + (Agilité) balles \tn % Row Count 13 (+ 1) % Row 9 \SetRowColor{white} Tambour & enlever ou insérer \tn % Row Count 14 (+ 1) % Row 10 \SetRowColor{LightBackground} Arc & encocher une flèche \tn % Row Count 15 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{x{2.08 cm} x{5.92 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{8.4cm}}{\bf\textcolor{white}{Coup planifiés}} \tn % Row 0 \SetRowColor{LightBackground} Désarmer & l'objet vole a (touches) mètres \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} Sale coup & -4 modif a la prochaine action \tn % Row Count 4 (+ 2) % Row 2 \SetRowColor{LightBackground} Frapper dur & étourdissant =\textgreater{} physique \tn % Row Count 6 (+ 2) % Row 3 \SetRowColor{white} Faire peur & -5 initiative \tn % Row Count 7 (+ 1) % Row 4 \SetRowColor{LightBackground} Calmer le coup & change des dégats physiques en étourdissant \tn % Row Count 9 (+ 2) % Row 5 \SetRowColor{white} Trick shot & + touches au modificateur d'intimidation \tn % Row Count 11 (+ 2) % Row 6 \SetRowColor{LightBackground} Zone vitale & +2DV \tn % Row Count 13 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{x{1.76 cm} x{6.24 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{8.4cm}}{\bf\textcolor{white}{Entrave}} \tn % Row 0 \SetRowColor{LightBackground} \seqsplit{Agripper} & emprise = {[}Force + main nue{]} vs {[}(Fo+Fo+Con+Rea) / 3{]} \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} Se \seqsplit{libérer} & emprise - {[}Force + main nue{]} \tn % Row Count 4 (+ 2) % Row 2 \SetRowColor{LightBackground} \seqsplit{Réagripper} & emprise + {[}main nue{]} \tn % Row Count 6 (+ 2) % Row 3 \SetRowColor{white} Assomer & Melee-4+Force \textgreater{} {[}(Fo+Fo+Con+Rea) / 3{]} \tn % Row Count 8 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} % That's all folks \end{multicols*} \end{document}