\documentclass[10pt,a4paper]{article} % Packages \usepackage{fancyhdr} % For header and footer \usepackage{multicol} % Allows multicols in tables \usepackage{tabularx} % Intelligent column widths \usepackage{tabulary} % Used in header and footer \usepackage{hhline} % Border under tables \usepackage{graphicx} % For images \usepackage{xcolor} % For hex colours %\usepackage[utf8x]{inputenc} % For unicode character support \usepackage[T1]{fontenc} % Without this we get weird character replacements \usepackage{colortbl} % For coloured tables \usepackage{setspace} % For line height \usepackage{lastpage} % Needed for total page number \usepackage{seqsplit} % Splits long words. %\usepackage{opensans} % Can't make this work so far. Shame. Would be lovely. \usepackage[normalem]{ulem} % For underlining links % Most of the following are not required for the majority % of cheat sheets but are needed for some symbol support. \usepackage{amsmath} % Symbols \usepackage{MnSymbol} % Symbols \usepackage{wasysym} % Symbols %\usepackage[english,german,french,spanish,italian]{babel} % Languages % Document Info \author{Goth99} \pdfinfo{ /Title (vtm-v20-storyteller-cheat-sheet.pdf) /Creator (Cheatography) /Author (Goth99) /Subject (VtM v20 storyteller Cheat Sheet) } % Lengths and widths \addtolength{\textwidth}{6cm} \addtolength{\textheight}{-1cm} \addtolength{\hoffset}{-3cm} \addtolength{\voffset}{-2cm} \setlength{\tabcolsep}{0.2cm} % Space between columns \setlength{\headsep}{-12pt} % Reduce space between header and content \setlength{\headheight}{85pt} % If less, LaTeX automatically increases it \renewcommand{\footrulewidth}{0pt} % Remove footer line \renewcommand{\headrulewidth}{0pt} % Remove header line \renewcommand{\seqinsert}{\ifmmode\allowbreak\else\-\fi} % Hyphens in seqsplit % This two commands together give roughly % the right line height in the tables \renewcommand{\arraystretch}{1.3} \onehalfspacing % Commands \newcommand{\SetRowColor}[1]{\noalign{\gdef\RowColorName{#1}}\rowcolor{\RowColorName}} % Shortcut for row colour \newcommand{\mymulticolumn}[3]{\multicolumn{#1}{>{\columncolor{\RowColorName}}#2}{#3}} % For coloured multi-cols \newcolumntype{x}[1]{>{\raggedright}p{#1}} % New column types for ragged-right paragraph columns \newcommand{\tn}{\tabularnewline} % Required as custom column type in use % Font and Colours \definecolor{HeadBackground}{HTML}{333333} \definecolor{FootBackground}{HTML}{666666} \definecolor{TextColor}{HTML}{333333} \definecolor{DarkBackground}{HTML}{A32F4A} \definecolor{LightBackground}{HTML}{F9F2F3} \renewcommand{\familydefault}{\sfdefault} \color{TextColor} % Header and Footer \pagestyle{fancy} \fancyhead{} % Set header to blank \fancyfoot{} % Set footer to blank \fancyhead[L]{ \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{C} \SetRowColor{DarkBackground} \vspace{-7pt} {\parbox{\dimexpr\textwidth-2\fboxsep\relax}{\noindent \hspace*{-6pt}\includegraphics[width=5.8cm]{/web/www.cheatography.com/public/images/cheatography_logo.pdf}} } \end{tabulary} \columnbreak \begin{tabulary}{11cm}{L} \vspace{-2pt}\large{\bf{\textcolor{DarkBackground}{\textrm{VtM v20 storyteller Cheat Sheet}}}} \\ \normalsize{by \textcolor{DarkBackground}{Goth99} via \textcolor{DarkBackground}{\uline{cheatography.com/173697/cs/36497/}}} \end{tabulary} \end{multicols}} \fancyfoot[L]{ \footnotesize \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{LL} \SetRowColor{FootBackground} \mymulticolumn{2}{p{5.377cm}}{\bf\textcolor{white}{Cheatographer}} \\ \vspace{-2pt}Goth99 \\ \uline{cheatography.com/goth99} \\ \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Cheat Sheet}} \\ \vspace{-2pt}Published 12th January, 2023.\\ Updated 12th January, 2023.\\ Page {\thepage} of \pageref{LastPage}. \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Sponsor}} \\ \SetRowColor{white} \vspace{-5pt} %\includegraphics[width=48px,height=48px]{dave.jpeg} Measure your website readability!\\ www.readability-score.com \end{tabulary} \end{multicols}} \begin{document} \raggedright \raggedcolumns % Set font size to small. Switch to any value % from this page to resize cheat sheet text: % www.emerson.emory.edu/services/latex/latex_169.html \footnotesize % Small font. \begin{multicols*}{4} \begin{tabularx}{3.833cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{3.833cm}}{\bf\textcolor{white}{Initiative}} \tn \SetRowColor{white} \mymulticolumn{1}{x{3.833cm}}{Roll initiative (Dex + Wits) (or add 6 to the initiative rating). Everyone declares their actions. The character with the highest initiative performs her action first. Actions can be delayed to any time later in the order of initiative% Row Count 5 (+ 5) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{3.833cm}{p{0.57627 cm} p{0.72792 cm} x{1.72881 cm} } \SetRowColor{DarkBackground} \mymulticolumn{3}{x{3.833cm}}{\bf\textcolor{white}{Health levels}} \tn % Row 0 \SetRowColor{LightBackground} Health & Dice Pool Penalty & Movement penalty \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} \seqsplit{Bruised} & 0 & Only bruised, no dice pool penalties due to damage \tn % Row Count 5 (+ 3) % Row 2 \SetRowColor{LightBackground} Hurt & -1 & Superficialy hurt, suffers no movement hindrance \tn % Row Count 8 (+ 3) % Row 3 \SetRowColor{white} \seqsplit{Injured} & -1 & Suffers minor injuries and movement is mildly inhibited (halve maximum movement speed) \tn % Row Count 12 (+ 4) % Row 4 \SetRowColor{LightBackground} \seqsplit{Wounded} & -2 & Suffers significant damage and may not run (though they may still walk). At this level, a character may only move or attack. he always loses dice when moving and attacking in the same turn. \tn % Row Count 21 (+ 9) % Row 5 \SetRowColor{white} Mauled & -2 & Badly injured and may only hobble about (3 meters per turn) \tn % Row Count 24 (+ 3) % Row 6 \SetRowColor{LightBackground} \seqsplit{Crippled} & -5 & Catastrophicaly injured and may only crawl (1 meter per turn) \tn % Row Count 27 (+ 3) % Row 7 \SetRowColor{white} \seqsplit{Incapacitated} & & Incapable of movement and is likely unconscious. Incapacitated vampires with no blood on their bodies enter torpor. \tn % Row Count 33 (+ 6) \end{tabularx} \par\addvspace{1.3em} \vfill \columnbreak \begin{tabularx}{3.833cm}{p{0.57627 cm} p{0.72792 cm} x{1.72881 cm} } \SetRowColor{DarkBackground} \mymulticolumn{3}{x{3.833cm}}{\bf\textcolor{white}{Health levels (cont)}} \tn % Row 8 \SetRowColor{LightBackground} Torpor & & Enters a deathlike trance. He may do nothing, not even spend blood, until a period of time has passed. \tn % Row Count 5 (+ 5) % Row 9 \SetRowColor{white} Final Death & & Character is killed permanently. \tn % Row Count 7 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}---} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{3.833cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{3.833cm}}{\bf\textcolor{white}{Attack}} \tn \SetRowColor{white} \mymulticolumn{1}{x{3.833cm}}{Close combat: Dex + Brawl (unarmed) or Dex + Melee (armed) \newline % Row Count 2 (+ 2) Ranged Combat: Dex + Firearms (Guns) or Dex + Atlethics (thrown weapons)% Row Count 4 (+ 2) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{3.833cm}{p{0.37763 cm} x{3.05537 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{3.833cm}}{\bf\textcolor{white}{Difficulties}} \tn % Row 0 \SetRowColor{LightBackground} level & Note \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} 3 & Trivial (scanning a small crowd for a familiar face) \tn % Row Count 4 (+ 2) % Row 2 \SetRowColor{LightBackground} 4 & easy (following a trail of blood) \tn % Row Count 5 (+ 1) % Row 3 \SetRowColor{white} 5 & Straightforward (seducing some one who's already "in the mood") \tn % Row Count 7 (+ 2) % Row 4 \SetRowColor{LightBackground} 6 & Standart (firing a gun) \tn % Row Count 8 (+ 1) % Row 5 \SetRowColor{white} 7 & Challenging (locating where those agonized whispers are coming from) \tn % Row Count 10 (+ 2) % Row 6 \SetRowColor{LightBackground} 8 & Difficult (convincing a cop that this isn't your cocaine) \tn % Row Count 12 (+ 2) % Row 7 \SetRowColor{white} 9 & Extremely difficult (walking a tightrope) \tn % Row Count 14 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{3.833cm}{p{0.75825 cm} x{1.39518 cm} x{0.87957 cm} } \SetRowColor{DarkBackground} \mymulticolumn{3}{x{3.833cm}}{\bf\textcolor{white}{Melee Weapons Chart}} \tn % Row 0 \SetRowColor{LightBackground} Weapon & Damage & Conceal \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} Sap+ & Strenght +1 & P \tn % Row Count 2 (+ 1) % Row 2 \SetRowColor{LightBackground} Club+ & Strenght +2 & T \tn % Row Count 3 (+ 1) % Row 3 \SetRowColor{white} Knife & Strenght +1 & J \tn % Row Count 4 (+ 1) % Row 4 \SetRowColor{LightBackground} Sword & Strenght +2 & T \tn % Row Count 5 (+ 1) % Row 5 \SetRowColor{white} Axe & Strenght +3 & N \tn % Row Count 6 (+ 1) % Row 6 \SetRowColor{LightBackground} Stake? & Strenght +1 & T \tn % Row Count 7 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}---} \SetRowColor{LightBackground} \mymulticolumn{3}{x{3.833cm}}{+ Denotes a blunt object. Blunt objects inflict bashing damage unless targeted at the head (see Targeting, p274). Headshots inflict lethal damage. \newline \newline ? May paralyze a vampire if driven though the heart. The attacker must target the heart (difficulty 9) and score three damage successes.} \tn \hhline{>{\arrayrulecolor{DarkBackground}}---} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{3.833cm}{x{1.75914 cm} p{0.6066 cm} p{0.66726 cm} } \SetRowColor{DarkBackground} \mymulticolumn{3}{x{3.833cm}}{\bf\textcolor{white}{Targeting}} \tn % Row 0 \SetRowColor{LightBackground} Target size & \seqsplit{Difficulty} & Damage \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} Medium (limb, briefcase) & +1 & No \seqsplit{modifier} \tn % Row Count 4 (+ 2) % Row 2 \SetRowColor{LightBackground} Small (hand, head, cellphone) & +2 & +1 \tn % Row Count 6 (+ 2) % Row 3 \SetRowColor{white} Precise (eye, heart, rock) & +3 & +2 \tn % Row Count 8 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}---} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{3.833cm}{x{1.88046 cm} p{0.72792 cm} p{0.42462 cm} } \SetRowColor{DarkBackground} \mymulticolumn{3}{x{3.833cm}}{\bf\textcolor{white}{Armor Chart}} \tn % Row 0 \SetRowColor{LightBackground} Class & Armor Rating & \seqsplit{Penalty} \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} Class One (reinforced clothing) & 1 & 0 \tn % Row Count 4 (+ 2) % Row 2 \SetRowColor{LightBackground} Class Two (armor T-shirt) & 2 & 1 \tn % Row Count 6 (+ 2) % Row 3 \SetRowColor{white} Class Three (kevlar vest) & 3 & 1 \tn % Row Count 8 (+ 2) % Row 4 \SetRowColor{LightBackground} Class Four (flak jacket) & 4 & 2 \tn % Row Count 9 (+ 1) % Row 5 \SetRowColor{white} Class Five (full riot gear) & 5 & 3 \tn % Row Count 11 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}---} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{3.833cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{3.833cm}}{\bf\textcolor{white}{Ranged Combat Maneuvers table}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{3.833cm}}{Maneuver} \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{3.833cm}}{Automatic Fire} \tn % Row Count 2 (+ 1) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{3.833cm}}{Multiple Shots} \tn % Row Count 3 (+ 1) % Row 3 \SetRowColor{white} \mymulticolumn{1}{x{3.833cm}}{Strafing} \tn % Row Count 4 (+ 1) % Row 4 \SetRowColor{LightBackground} \mymulticolumn{1}{x{3.833cm}}{3 - round burst} \tn % Row Count 5 (+ 1) % Row 5 \SetRowColor{white} \mymulticolumn{1}{x{3.833cm}}{Two weapons} \tn % Row Count 6 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{3.833cm}{x{1.95681 cm} x{1.47619 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{3.833cm}}{\bf\textcolor{white}{Blood pools}} \tn % Row 0 \SetRowColor{LightBackground} Vessel & Blood Pool \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} Vampire & 10+ \tn % Row Count 2 (+ 1) % Row 2 \SetRowColor{LightBackground} Werewolf & 20 \tn % Row Count 3 (+ 1) % Row 3 \SetRowColor{white} Average human & 10 \tn % Row Count 4 (+ 1) % Row 4 \SetRowColor{LightBackground} Child & 5 \tn % Row Count 5 (+ 1) % Row 5 \SetRowColor{white} Cow & 5 \tn % Row Count 6 (+ 1) % Row 6 \SetRowColor{LightBackground} Dog & 2 \tn % Row Count 7 (+ 1) % Row 7 \SetRowColor{white} Cat & 1 \tn % Row Count 8 (+ 1) % Row 8 \SetRowColor{LightBackground} Plasma bag & 1 \tn % Row Count 9 (+ 1) % Row 9 \SetRowColor{white} Bird & 1/2 \tn % Row Count 10 (+ 1) % Row 10 \SetRowColor{LightBackground} Bat/Rat & 1/4 \tn % Row Count 11 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{3.833cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{3.833cm}}{\bf\textcolor{white}{Close combat maneuvers table}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{3.833cm}}{Maneuver} \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{3.833cm}}{Bite} \tn % Row Count 2 (+ 1) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{3.833cm}}{Block} \tn % Row Count 3 (+ 1) % Row 3 \SetRowColor{white} \mymulticolumn{1}{x{3.833cm}}{Claw} \tn % Row Count 4 (+ 1) % Row 4 \SetRowColor{LightBackground} \mymulticolumn{1}{x{3.833cm}}{Clinch} \tn % Row Count 5 (+ 1) % Row 5 \SetRowColor{white} \mymulticolumn{1}{x{3.833cm}}{Disarm} \tn % Row Count 6 (+ 1) % Row 6 \SetRowColor{LightBackground} \mymulticolumn{1}{x{3.833cm}}{Dodge} \tn % Row Count 7 (+ 1) % Row 7 \SetRowColor{white} \mymulticolumn{1}{x{3.833cm}}{Hold} \tn % Row Count 8 (+ 1) % Row 8 \SetRowColor{LightBackground} \mymulticolumn{1}{x{3.833cm}}{Kick} \tn % Row Count 9 (+ 1) % Row 9 \SetRowColor{white} \mymulticolumn{1}{x{3.833cm}}{Parry} \tn % Row Count 10 (+ 1) % Row 10 \SetRowColor{LightBackground} \mymulticolumn{1}{x{3.833cm}}{Strike} \tn % Row Count 11 (+ 1) % Row 11 \SetRowColor{white} \mymulticolumn{1}{x{3.833cm}}{Sweep} \tn % Row Count 12 (+ 1) % Row 12 \SetRowColor{LightBackground} \mymulticolumn{1}{x{3.833cm}}{Tackle} \tn % Row Count 13 (+ 1) % Row 13 \SetRowColor{white} \mymulticolumn{1}{x{3.833cm}}{Weapon strike} \tn % Row Count 14 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}-} \SetRowColor{LightBackground} \mymulticolumn{1}{x{3.833cm}}{A - Aggravated \newline C - maneuver carries over on successive turns \newline K - causes knockdown \newline R - reduces an opponent's attack successes} \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} % That's all folks \end{multicols*} \end{document}