\documentclass[10pt,a4paper]{article} % Packages \usepackage{fancyhdr} % For header and footer \usepackage{multicol} % Allows multicols in tables \usepackage{tabularx} % Intelligent column widths \usepackage{tabulary} % Used in header and footer \usepackage{hhline} % Border under tables \usepackage{graphicx} % For images \usepackage{xcolor} % For hex colours %\usepackage[utf8x]{inputenc} % For unicode character support \usepackage[T1]{fontenc} % Without this we get weird character replacements \usepackage{colortbl} % For coloured tables \usepackage{setspace} % For line height \usepackage{lastpage} % Needed for total page number \usepackage{seqsplit} % Splits long words. %\usepackage{opensans} % Can't make this work so far. Shame. Would be lovely. \usepackage[normalem]{ulem} % For underlining links % Most of the following are not required for the majority % of cheat sheets but are needed for some symbol support. \usepackage{amsmath} % Symbols \usepackage{MnSymbol} % Symbols \usepackage{wasysym} % Symbols %\usepackage[english,german,french,spanish,italian]{babel} % Languages % Document Info \author{Dylan (dylablo)} \pdfinfo{ /Title (mongoose-travller-character-creation-pre-career.pdf) /Creator (Cheatography) /Author (Dylan (dylablo)) /Subject (Mongoose Travller - Character Creation Pre-Career Cheat Sheet) } % Lengths and widths \addtolength{\textwidth}{6cm} \addtolength{\textheight}{-1cm} \addtolength{\hoffset}{-3cm} \addtolength{\voffset}{-2cm} \setlength{\tabcolsep}{0.2cm} % Space between columns \setlength{\headsep}{-12pt} % Reduce space between header and content \setlength{\headheight}{85pt} % If less, LaTeX automatically increases it \renewcommand{\footrulewidth}{0pt} % Remove footer line \renewcommand{\headrulewidth}{0pt} % Remove header line \renewcommand{\seqinsert}{\ifmmode\allowbreak\else\-\fi} % Hyphens in seqsplit % This two commands together give roughly % the right line height in the tables \renewcommand{\arraystretch}{1.3} \onehalfspacing % Commands \newcommand{\SetRowColor}[1]{\noalign{\gdef\RowColorName{#1}}\rowcolor{\RowColorName}} % Shortcut for row colour \newcommand{\mymulticolumn}[3]{\multicolumn{#1}{>{\columncolor{\RowColorName}}#2}{#3}} % For coloured multi-cols \newcolumntype{x}[1]{>{\raggedright}p{#1}} % New column types for ragged-right paragraph columns \newcommand{\tn}{\tabularnewline} % Required as custom column type in use % Font and Colours \definecolor{HeadBackground}{HTML}{333333} \definecolor{FootBackground}{HTML}{666666} \definecolor{TextColor}{HTML}{333333} \definecolor{DarkBackground}{HTML}{A3A3A3} \definecolor{LightBackground}{HTML}{F3F3F3} \renewcommand{\familydefault}{\sfdefault} \color{TextColor} % Header and Footer \pagestyle{fancy} \fancyhead{} % Set header to blank \fancyfoot{} % Set footer to blank \fancyhead[L]{ \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{C} \SetRowColor{DarkBackground} \vspace{-7pt} {\parbox{\dimexpr\textwidth-2\fboxsep\relax}{\noindent \hspace*{-6pt}\includegraphics[width=5.8cm]{/web/www.cheatography.com/public/images/cheatography_logo.pdf}} } \end{tabulary} \columnbreak \begin{tabulary}{11cm}{L} \vspace{-2pt}\large{\bf{\textcolor{DarkBackground}{\textrm{Mongoose Travller - Character Creation Pre-Career Cheat Sheet}}}} \\ \normalsize{by \textcolor{DarkBackground}{Dylan (dylablo)} via \textcolor{DarkBackground}{\uline{cheatography.com/68322/cs/32622/}}} \end{tabulary} \end{multicols}} \fancyfoot[L]{ \footnotesize \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{LL} \SetRowColor{FootBackground} \mymulticolumn{2}{p{5.377cm}}{\bf\textcolor{white}{Cheatographer}} \\ \vspace{-2pt}Dylan (dylablo) \\ \uline{cheatography.com/dylablo} \\ \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Cheat Sheet}} \\ \vspace{-2pt}Not Yet Published.\\ Updated 17th June, 2022.\\ Page {\thepage} of \pageref{LastPage}. \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Sponsor}} \\ \SetRowColor{white} \vspace{-5pt} %\includegraphics[width=48px,height=48px]{dave.jpeg} Measure your website readability!\\ www.readability-score.com \end{tabulary} \end{multicols}} \begin{document} \raggedright \raggedcolumns % Set font size to small. Switch to any value % from this page to resize cheat sheet text: % www.emerson.emory.edu/services/latex/latex_169.html \footnotesize % Small font. \begin{multicols*}{3} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Basic Character Generation Steps}} \tn \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Basic character generation uses the following steps: \newline 1. Roll characteristics and determine characteristic modifiers. \newline 2 a. Choose a homeworld. \newline b. Gain background skills. \newline 3 a. Choose a career. You cannot choose a career you have already left. \newline b. Roll to qualify for that career. \newline c. If you qualify for that career, go to Step 4. \newline d. If you do not qualify for that career, then you can go to the Draft or enter the Drifter career. The Draft can put you back into a career you have been forced to leave, at your old rank. You can only apply for the Draft once. \newline 4. If this is your first time on this career, get your basic training. \newline 5. Choose a specialisation for this career. \newline 6 a. Choose one of the Skills and Training tables for this career and roll on it. \newline b. Roll for survival on this career. \newline c. If you succeed, go to Step 7. \newline d. If you did not succeed, then events have forced you from this career. Roll on the Mishap table, then go to Step 9. \newline 7 a. Roll for Events. \newline b. Optionally, establish a Connection with another player character. \newline 8 a. Roll for Advancement \newline b. If you succeed, choose one of the skills and training tables for this career and roll on it. Increase your Rank and take any bonus skills from the Ranks table for this career. \newline c. If you roll less than the number of terms spent in this career, you must leave this career. \newline d. Military characters (Army, Navy, Marines) can roll for commission instead of rolling for advancement. \newline 9. Increase your age by 4 years. If your character is 34 or older, roll for Aging. \newline 10. If you are leaving the career, roll for Benefits. \newline 11. If you have left your current career, then go to Step 3 to choose a new career, or to Step 12 if you wish to finish your character. Otherwise, go to Step 5. \newline 12. Finalise any Connections with other characters. \newline 13. Choose a Campaign Skill Pack and allocate skills from that pack. \newline 14. Purchase starting equipment and, if you can afford it, a spacecraft.} \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Determining Characterisitcs}} \tn \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Roll 2d6 six times and allocate them to the six basic characteristics in any order. Record dice modifiers according to characteristic score in the Dice Modifier table.% Row Count 4 (+ 4) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Characteristics}} \tn \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Strength (Str): A character's physical strength, fitness and forcefulness. \newline % Row Count 2 (+ 2) Dexterity (Dex): Physical co-ordination and agility, reflexes. A character's Dexterity affects his accuracy in ranged combat and his reaction speed. \newline % Row Count 6 (+ 4) Endurance (End): A character's ability to sustain damage, stamina and determination. A character's resilience is based on his Endurance score, so a character with a low Endurance score will be very vulnerable in a firefight. \newline % Row Count 11 (+ 5) Intelligence (Int): A character's intellect and quickness of mind. Intelligence is used in a great many skill checks. \newline % Row Count 14 (+ 3) Education (Edu): A measure of a character's learning and experience. Education is also used in a great many skill checks. \newline % Row Count 17 (+ 3) Social Standing (Soc): A character's place in society. Characters with a high Social Standing can claim a noble title in the Imperium and will find life much easier thanks to their reputation and contacts.% Row Count 22 (+ 5) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Background Education}} \tn \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{The number of Background Education Skills you can pick is determined by... \newline % Row Count 2 (+ 2) 3 + Education DM \newline % Row Count 3 (+ 1) Skills gained from homeworld deduct from this total. \newline % Row Count 5 (+ 2) Select the remaining number of skills from the following list (Education list)... \newline % Row Count 7 (+ 2) Admin 0, Advocate 0, Art 0, Carouse 0, Comms 0, Computer 0, Drive 0, Engineer 0, Language 0, Medic 0, Physical Science 0, Life Science 0, Social Science 0, Space Science 0, Trade 0% Row Count 11 (+ 4) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{p{1.09494 cm} x{3.88206 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Social Standing - Titles}} \tn % Row 0 \SetRowColor{LightBackground} 11 & Knight \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} 12 & Baron \tn % Row Count 2 (+ 1) % Row 2 \SetRowColor{LightBackground} 13 & Marquis \tn % Row Count 3 (+ 1) % Row 3 \SetRowColor{white} 14 & Count \tn % Row Count 4 (+ 1) % Row 4 \SetRowColor{LightBackground} 15 & Duke \tn % Row Count 5 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{3.88206 cm} p{1.09494 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Dice Modifier}} \tn % Row 0 \SetRowColor{LightBackground} 0 & -3 \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} 1 - 2 & -2 \tn % Row Count 2 (+ 1) % Row 2 \SetRowColor{LightBackground} 3 - 5 & -1 \tn % Row Count 3 (+ 1) % Row 3 \SetRowColor{white} 6 - 8 & +0 \tn % Row Count 4 (+ 1) % Row 4 \SetRowColor{LightBackground} 9 - 11 & +1 \tn % Row Count 5 (+ 1) % Row 5 \SetRowColor{white} 12 - 14 & +2 \tn % Row Count 6 (+ 1) % Row 6 \SetRowColor{LightBackground} 15 & +3 \tn % Row Count 7 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Homeworld and Initial Skills}} \tn \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Your homeworld decides 2 of your inital skills based on the attributes assigned to your homeworld. Select 2 attributes from Homeworld Attributes table and take the associated skills.% Row Count 4 (+ 4) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{2.78712 cm} x{2.18988 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Homeworld Attributes}} \tn % Row 0 \SetRowColor{LightBackground} Agricultural & Animals 0 \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} Asteroid & Zero-G 0 \tn % Row Count 2 (+ 1) % Row 2 \SetRowColor{LightBackground} Desert & Survival 0 \tn % Row Count 3 (+ 1) % Row 3 \SetRowColor{white} Fluid Oceans & Seafarer 0 \tn % Row Count 4 (+ 1) % Row 4 \SetRowColor{LightBackground} Garden & Animals 0 \tn % Row Count 5 (+ 1) % Row 5 \SetRowColor{white} High Technology & Computers 0 \tn % Row Count 6 (+ 1) % Row 6 \SetRowColor{LightBackground} High Population & Streetwise 0 \tn % Row Count 7 (+ 1) % Row 7 \SetRowColor{white} Ice-Capped & Vacc Suit 0 \tn % Row Count 8 (+ 1) % Row 8 \SetRowColor{LightBackground} Industrial & Trade 0 \tn % Row Count 9 (+ 1) % Row 9 \SetRowColor{white} Low Technology & Survival 0 \tn % Row Count 10 (+ 1) % Row 10 \SetRowColor{LightBackground} Poor & Animals 0 \tn % Row Count 11 (+ 1) % Row 11 \SetRowColor{white} Rich & Carouse 0 \tn % Row Count 12 (+ 1) % Row 12 \SetRowColor{LightBackground} Water World & Seafarer 0 \tn % Row Count 13 (+ 1) % Row 13 \SetRowColor{white} Vacuum & Vacc Suit 0 \tn % Row Count 14 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Skills Explained}} \tn \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{Skill which you do not have are not denoted in your character sheet. \newline % Row Count 2 (+ 2) Skill in which you have a basic level of competence are dentoed as \textless{}SKILLNAME\textgreater{} 0. \newline % Row Count 4 (+ 2) Higher numbers imply greater experience in that skill. \newline % Row Count 6 (+ 2) Refer to Skill Levels \& Implications table for greater details and dice modifiers.% Row Count 8 (+ 2) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{2.38896 cm} x{2.58804 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Skill Levels \& Implications}} \tn % Row 0 \SetRowColor{LightBackground} No Level & -3 DM, Incompetent \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} \textless{}skill\textgreater{} 0 & +0 DM, Basic Competence \tn % Row Count 3 (+ 2) % Row 2 \SetRowColor{LightBackground} Any \textless{}skill\textgreater{} at level 1 or greater & +skill\_level DM, Advanced Competence \tn % Row Count 5 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} % That's all folks \end{multicols*} \end{document}