\documentclass[10pt,a4paper]{article} % Packages \usepackage{fancyhdr} % For header and footer \usepackage{multicol} % Allows multicols in tables \usepackage{tabularx} % Intelligent column widths \usepackage{tabulary} % Used in header and footer \usepackage{hhline} % Border under tables \usepackage{graphicx} % For images \usepackage{xcolor} % For hex colours %\usepackage[utf8x]{inputenc} % For unicode character support \usepackage[T1]{fontenc} % Without this we get weird character replacements \usepackage{colortbl} % For coloured tables \usepackage{setspace} % For line height \usepackage{lastpage} % Needed for total page number \usepackage{seqsplit} % Splits long words. %\usepackage{opensans} % Can't make this work so far. Shame. Would be lovely. \usepackage[normalem]{ulem} % For underlining links % Most of the following are not required for the majority % of cheat sheets but are needed for some symbol support. \usepackage{amsmath} % Symbols \usepackage{MnSymbol} % Symbols \usepackage{wasysym} % Symbols %\usepackage[english,german,french,spanish,italian]{babel} % Languages % Document Info \author{CryptoCartographer} \pdfinfo{ /Title (dungeons-and-dragons-5e-basics.pdf) /Creator (Cheatography) /Author (CryptoCartographer) /Subject (Dungeons \& Dragons 5e Basics Cheat Sheet) } % Lengths and widths \addtolength{\textwidth}{6cm} \addtolength{\textheight}{-1cm} \addtolength{\hoffset}{-3cm} \addtolength{\voffset}{-2cm} \setlength{\tabcolsep}{0.2cm} % Space between columns \setlength{\headsep}{-12pt} % Reduce space between header and content \setlength{\headheight}{85pt} % If less, LaTeX automatically increases it \renewcommand{\footrulewidth}{0pt} % Remove footer line \renewcommand{\headrulewidth}{0pt} % Remove header line \renewcommand{\seqinsert}{\ifmmode\allowbreak\else\-\fi} % Hyphens in seqsplit % This two commands together give roughly % the right line height in the tables \renewcommand{\arraystretch}{1.3} \onehalfspacing % Commands \newcommand{\SetRowColor}[1]{\noalign{\gdef\RowColorName{#1}}\rowcolor{\RowColorName}} % Shortcut for row colour \newcommand{\mymulticolumn}[3]{\multicolumn{#1}{>{\columncolor{\RowColorName}}#2}{#3}} % For coloured multi-cols \newcolumntype{x}[1]{>{\raggedright}p{#1}} % New column types for ragged-right paragraph columns \newcommand{\tn}{\tabularnewline} % Required as custom column type in use % Font and Colours \definecolor{HeadBackground}{HTML}{333333} \definecolor{FootBackground}{HTML}{666666} \definecolor{TextColor}{HTML}{333333} \definecolor{DarkBackground}{HTML}{0A3D57} \definecolor{LightBackground}{HTML}{F7F8F9} \renewcommand{\familydefault}{\sfdefault} \color{TextColor} % Header and Footer \pagestyle{fancy} \fancyhead{} % Set header to blank \fancyfoot{} % Set footer to blank \fancyhead[L]{ \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{C} \SetRowColor{DarkBackground} \vspace{-7pt} {\parbox{\dimexpr\textwidth-2\fboxsep\relax}{\noindent \hspace*{-6pt}\includegraphics[width=5.8cm]{/web/www.cheatography.com/public/images/cheatography_logo.pdf}} } \end{tabulary} \columnbreak \begin{tabulary}{11cm}{L} \vspace{-2pt}\large{\bf{\textcolor{DarkBackground}{\textrm{Dungeons \& Dragons 5e Basics Cheat Sheet}}}} \\ \normalsize{by \textcolor{DarkBackground}{CryptoCartographer} via \textcolor{DarkBackground}{\uline{cheatography.com/65815/cs/16451/}}} \end{tabulary} \end{multicols}} \fancyfoot[L]{ \footnotesize \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{LL} \SetRowColor{FootBackground} \mymulticolumn{2}{p{5.377cm}}{\bf\textcolor{white}{Cheatographer}} \\ \vspace{-2pt}CryptoCartographer \\ \uline{cheatography.com/cryptocartographer} \\ \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Cheat Sheet}} \\ \vspace{-2pt}Not Yet Published.\\ Updated 25th July, 2018.\\ Page {\thepage} of \pageref{LastPage}. \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Sponsor}} \\ \SetRowColor{white} \vspace{-5pt} %\includegraphics[width=48px,height=48px]{dave.jpeg} Measure your website readability!\\ www.readability-score.com \end{tabulary} \end{multicols}} \begin{document} \raggedright \raggedcolumns % Set font size to small. Switch to any value % from this page to resize cheat sheet text: % www.emerson.emory.edu/services/latex/latex_169.html \footnotesize % Small font. \begin{multicols*}{3} \begin{tabularx}{5.377cm}{p{0.74655 cm} x{4.23045 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{{\bf{Ability Scores}}}} \tn % Row 0 \SetRowColor{LightBackground} {\bf{STR}} & {\bf{Strength}} Your ability to apply force to your environment. Muscle. \tn % Row Count 3 (+ 3) % Row 1 \SetRowColor{white} {\bf{DEX}} & {\bf{Dexterity}} Your ability to maneuver through your environment. Agility. \tn % Row Count 6 (+ 3) % Row 2 \SetRowColor{LightBackground} {\bf{CON}} & {\bf{Constitution}} Your ability to withstand harm. Stamina. \tn % Row Count 8 (+ 2) % Row 3 \SetRowColor{white} {\bf{INT}} & {\bf{Intelligence}} Your ability to recall and analyze information. Intellect. \tn % Row Count 11 (+ 3) % Row 4 \SetRowColor{LightBackground} {\bf{WIS}} & {\bf{Wisdom}} Your ability to gather information about your surroundings. Insight. \tn % Row Count 14 (+ 3) % Row 5 \SetRowColor{white} {\bf{CHA}} & {\bf{Charisma}} Your ability to influence others and your own state of mind. Leadership. \tn % Row Count 17 (+ 3) \hhline{>{\arrayrulecolor{DarkBackground}}--} \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{{\bf{Ability Scores}} are the numbers which determine your base abilities. They are seldom used directly. Instead they determine the {\bf{modifiers}} (pluses and minuses) you apply to your die rolls.} \tn \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Advantage and Disadvantage}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{{\bf{Advantage}} use the higher of 2d20.} \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{{\bf{Disadvantage}} use the lower of 2d20.} \tn % Row Count 2 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}-} \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{The GM may grant {\bf{Advantage}} or {\bf{Disadvantage}} on a d20 roll to succeed or fail at an action. In this case, roll two d20.} \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{1.14471 cm} x{3.83229 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{House Rules}} \tn % Row 0 \SetRowColor{LightBackground} Critical Hit & If you roll a {\bf{20}} on an {\bf{Attack,}} inflict maximum damage, then {\bf{roll again}} for additional damage. \tn % Row Count 4 (+ 4) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{1.54287 cm} x{3.43413 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Combat Attacks}} \tn % Row 0 \SetRowColor{LightBackground} {\bf{Target}} & Announce your target. \tn % Row Count 1 (+ 1) % Row 1 \SetRowColor{white} {\bf{Roll}} & Roll d20. \tn % Row Count 2 (+ 1) % Row 2 \SetRowColor{LightBackground} {\bf{Critical Rolls}} & A {\bf{1}} on the d20 always fails. A {\bf{20}} always succeeds. \tn % Row Count 5 (+ 3) % Row 3 \SetRowColor{white} {\bf{Modify}} & Add your modifier {\bf{(STR or DEX)}} and any {\bf{proficiency}} bonus. \tn % Row Count 8 (+ 3) % Row 4 \SetRowColor{LightBackground} {\bf{AC}} & If the result meets or exceeds your target's {\bf{Armor Class,}} the attack will {\bf{hit.}} \tn % Row Count 12 (+ 4) % Row 5 \SetRowColor{white} {\bf{Damage}} & Roll the {\bf{damage}} to your target using the weapon's damage dice. \tn % Row Count 15 (+ 3) \hhline{>{\arrayrulecolor{DarkBackground}}--} \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{{\bf{Attacks made by casting spells}} use a similar process to determine whether they hit. The spellcaster rolls 1d20 + spellcasting modifier + proficiency. See spell descriptions for more information.} \tn \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Dice}} \tn \SetRowColor{LightBackground} \mymulticolumn{1}{p{5.377cm}}{\vspace{1px}\centerline{\includegraphics[width=5.1cm]{/web/www.cheatography.com/public/uploads/cryptocartographer_1532534313_dice.png}}} \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Rolls in D\&D}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{{\bf{Attack Roll}} \{\{nl\}\}To attempt to hit an enemy with an attack, the player rolls a d20} \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{{\bf{Initiative Roll}}\{\{nl\}\}At the beginning of combat, each character rolls to determine their turn order in the fight.} \tn % Row Count 5 (+ 3) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{{\bf{Ability Check}}\{\{nl\}\}The GM may ask a player to roll to determine whether their character can accomplish a task.} \tn % Row Count 8 (+ 3) % Row 3 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{{\bf{Saving Throw}}\{\{nl\}\}If a character is caught in a dangerous situation, the GM may require the player to roll to try to avoid damage.} \tn % Row Count 11 (+ 3) \hhline{>{\arrayrulecolor{DarkBackground}}-} \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{Rolls of the {\bf{d20}} determine {\bf{success or failure}} in D\&D. Characters with natural abilities, learned skills, or magical aids may have {\bf{modifiers}} which increase their odds of success. Negative modifiers such as weaknesses, difficulties, or curses will decrease their chances.} \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{5.377cm}}{\bf\textcolor{white}{Hit Points, Armor, Damage}} \tn % Row 0 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{{\bf{Hit Points}} show how healthy you are. At your maximum hit points, you are undamaged. As you suffer harm, hit points will be removed from your maximum until you heal.} \tn % Row Count 4 (+ 4) % Row 1 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{{\bf{Hit Dice}} represent your ability to recover from damage during a day's adventure. When you take a {\bf{short rest,}} you can spend your {\bf{hit dice}} to recover {\bf{hit points.}}} \tn % Row Count 8 (+ 4) % Row 2 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{{\bf{Armor Class}} indicates how difficult you are to hit due to your armor, shields, dodging ability and other factors. Higher is better.} \tn % Row Count 11 (+ 3) % Row 3 \SetRowColor{white} \mymulticolumn{1}{x{5.377cm}}{{\bf{Short Rest}} is a period of an hour or more during a day when characters can heal, rest, or study spells.} \tn % Row Count 14 (+ 3) % Row 4 \SetRowColor{LightBackground} \mymulticolumn{1}{x{5.377cm}}{{\bf{Long Rest}} is an 8-hour rest during which the character can heal fully (all {\bf{HP}} and {\bf{Hit Dice}} are restored) and study spells, if applicable.} \tn % Row Count 17 (+ 3) \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{2.28942 cm} x{2.68758 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Actions During a Turn}} \tn % Row 0 \SetRowColor{LightBackground} {\bf{Move}} & up to your {\bf{speed,}} in one or more segments of motion. \tn % Row Count 3 (+ 3) % Row 1 \SetRowColor{white} \{\{fa-plus\}\}\{\{nl\}\}\{\{fa-arrow-down\}\} & {\emph{In addition to your movement, you can perform one of the following actions:}} \tn % Row Count 7 (+ 4) % Row 2 \SetRowColor{LightBackground} {\bf{Attack}} & one or more times depending on your abilities. \tn % Row Count 10 (+ 3) % Row 3 \SetRowColor{white} {\bf{Cast}} & a spell with a {\bf{casting time of 1 action.}} \tn % Row Count 13 (+ 3) % Row 4 \SetRowColor{LightBackground} {\bf{Dash}} & a distance equal to 2X your modified {\bf{speed.}} \tn % Row Count 16 (+ 3) % Row 5 \SetRowColor{white} {\bf{Dis- engage}} & from an enemy without inviting an {\bf{attack of opportunity.}} \tn % Row Count 19 (+ 3) % Row 6 \SetRowColor{LightBackground} {\bf{Dodge}} & attacks, causing the attacker(s) to roll at {\bf{disadvantage.}} Also gain {\bf{advantage}} to any {\bf{DEX}} saving throws. \tn % Row Count 25 (+ 6) % Row 7 \SetRowColor{white} {\bf{Help}} & an ally with an action or attack, granting them {\bf{advantage}} on their roll to perform it. \tn % Row Count 30 (+ 5) \end{tabularx} \par\addvspace{1.3em} \vfill \columnbreak \begin{tabularx}{5.377cm}{x{2.28942 cm} x{2.68758 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Actions During a Turn (cont)}} \tn % Row 8 \SetRowColor{LightBackground} {\bf{Hide}} & by succeeding at a {\bf{Stealth}} check. \tn % Row Count 2 (+ 2) % Row 9 \SetRowColor{white} {\bf{Ready}} & an action to perform when you perceive a chosen "trigger." \tn % Row Count 5 (+ 3) % Row 10 \SetRowColor{LightBackground} {\bf{Search}} & for an item. May require a {\bf{Perception}} or {\bf{Investigation}} check. \tn % Row Count 9 (+ 4) % Row 11 \SetRowColor{white} {\bf{Use an Object}} & for some purpose. This may require making a roll. \tn % Row Count 12 (+ 3) \hhline{>{\arrayrulecolor{DarkBackground}}--} \SetRowColor{LightBackground} \mymulticolumn{2}{x{5.377cm}}{During your turn, you can make one or more moves equaling a distance up to your {\bf{speed}} and take an {\bf{action.}}\{\{nl\}\}You may also have special abilities that allow you take a {\bf{reaction}} or a {\bf{bonus action.}}} \tn \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} % That's all folks \end{multicols*} \end{document}