\documentclass[10pt,a4paper]{article} % Packages \usepackage{fancyhdr} % For header and footer \usepackage{multicol} % Allows multicols in tables \usepackage{tabularx} % Intelligent column widths \usepackage{tabulary} % Used in header and footer \usepackage{hhline} % Border under tables \usepackage{graphicx} % For images \usepackage{xcolor} % For hex colours %\usepackage[utf8x]{inputenc} % For unicode character support \usepackage[T1]{fontenc} % Without this we get weird character replacements \usepackage{colortbl} % For coloured tables \usepackage{setspace} % For line height \usepackage{lastpage} % Needed for total page number \usepackage{seqsplit} % Splits long words. %\usepackage{opensans} % Can't make this work so far. Shame. Would be lovely. \usepackage[normalem]{ulem} % For underlining links % Most of the following are not required for the majority % of cheat sheets but are needed for some symbol support. \usepackage{amsmath} % Symbols \usepackage{MnSymbol} % Symbols \usepackage{wasysym} % Symbols %\usepackage[english,german,french,spanish,italian]{babel} % Languages % Document Info \author{cobrazor} \pdfinfo{ /Title (spell-level-3.pdf) /Creator (Cheatography) /Author (cobrazor) /Subject (Spell Level 3 Cheat Sheet) } % Lengths and widths \addtolength{\textwidth}{6cm} \addtolength{\textheight}{-1cm} \addtolength{\hoffset}{-3cm} \addtolength{\voffset}{-2cm} \setlength{\tabcolsep}{0.2cm} % Space between columns \setlength{\headsep}{-12pt} % Reduce space between header and content \setlength{\headheight}{85pt} % If less, LaTeX automatically increases it \renewcommand{\footrulewidth}{0pt} % Remove footer line \renewcommand{\headrulewidth}{0pt} % Remove header line \renewcommand{\seqinsert}{\ifmmode\allowbreak\else\-\fi} % Hyphens in seqsplit % This two commands together give roughly % the right line height in the tables \renewcommand{\arraystretch}{1.3} \onehalfspacing % Commands \newcommand{\SetRowColor}[1]{\noalign{\gdef\RowColorName{#1}}\rowcolor{\RowColorName}} % Shortcut for row colour \newcommand{\mymulticolumn}[3]{\multicolumn{#1}{>{\columncolor{\RowColorName}}#2}{#3}} % For coloured multi-cols \newcolumntype{x}[1]{>{\raggedright}p{#1}} % New column types for ragged-right paragraph columns \newcommand{\tn}{\tabularnewline} % Required as custom column type in use % Font and Colours \definecolor{HeadBackground}{HTML}{333333} \definecolor{FootBackground}{HTML}{666666} \definecolor{TextColor}{HTML}{333333} \definecolor{DarkBackground}{HTML}{A3A3A3} \definecolor{LightBackground}{HTML}{F3F3F3} \renewcommand{\familydefault}{\sfdefault} \color{TextColor} % Header and Footer \pagestyle{fancy} \fancyhead{} % Set header to blank \fancyfoot{} % Set footer to blank \fancyhead[L]{ \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{C} \SetRowColor{DarkBackground} \vspace{-7pt} {\parbox{\dimexpr\textwidth-2\fboxsep\relax}{\noindent \hspace*{-6pt}\includegraphics[width=5.8cm]{/web/www.cheatography.com/public/images/cheatography_logo.pdf}} } \end{tabulary} \columnbreak \begin{tabulary}{11cm}{L} \vspace{-2pt}\large{\bf{\textcolor{DarkBackground}{\textrm{Spell Level 3 Cheat Sheet}}}} \\ \normalsize{by \textcolor{DarkBackground}{cobrazor} via \textcolor{DarkBackground}{\uline{cheatography.com/46462/cs/13499/}}} \end{tabulary} \end{multicols}} \fancyfoot[L]{ \footnotesize \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{LL} \SetRowColor{FootBackground} \mymulticolumn{2}{p{5.377cm}}{\bf\textcolor{white}{Cheatographer}} \\ \vspace{-2pt}cobrazor \\ \uline{cheatography.com/cobrazor} \\ \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Cheat Sheet}} \\ \vspace{-2pt}Not Yet Published.\\ Updated 31st January, 2018.\\ Page {\thepage} of \pageref{LastPage}. \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Sponsor}} \\ \SetRowColor{white} \vspace{-5pt} %\includegraphics[width=48px,height=48px]{dave.jpeg} Measure your website readability!\\ www.readability-score.com \end{tabulary} \end{multicols}} \begin{document} \raggedright \raggedcolumns % Set font size to small. Switch to any value % from this page to resize cheat sheet text: % www.emerson.emory.edu/services/latex/latex_169.html \footnotesize % Small font. \begin{multicols*}{2} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Bestow Curse}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{School}} necromancy {[}curse{]} \newline % Row Count 1 (+ 1) {\bf{Casting Time}} 1 standard action \newline % Row Count 2 (+ 1) {\bf{Components}} V, S \newline % Row Count 3 (+ 1) {\bf{Range}} touch \newline % Row Count 4 (+ 1) {\bf{Target}} creature touched \newline % Row Count 5 (+ 1) {\bf{Duration}} permanent \newline % Row Count 6 (+ 1) {\bf{Saving Throw}} Will negates; {\bf{Spell Resistance}} yes \newline % Row Count 8 (+ 2) You place a curse on the subject. Choose one of the following. \newline % Row Count 10 (+ 2) • -6 decrease to an ability score (minimum 1). \newline % Row Count 11 (+ 1) • -4 penalty on attack rolls, saves, ability checks, and skill checks. \newline % Row Count 13 (+ 2) • Each turn, the target has a 50\% chance to act normally; otherwise, it takes no action. \newline % Row Count 15 (+ 2) You may also invent your own curse, but it should be no more powerful than those described above. \newline % Row Count 17 (+ 2) The curse bestowed by this spell cannot be dispelled, but it can be removed with a {\emph{break enchantment}}, {\emph{limited wish}}, {\emph{miracle}}, {\emph{remove curse}}, or {\emph{wish}} spell. \newline % Row Count 21 (+ 4) {\emph{Bestow curse}} counters {\emph{remove curse}}.% Row Count 22 (+ 1) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Cure Serious Wounds}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{School}} conjuration (healing) \newline % Row Count 1 (+ 1) This spell functions like {\emph{cure light wounds}}, except that it cures 3d8 points of damage + 1 point per caster level (maximum +15).% Row Count 4 (+ 3) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Searing Light}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{School}} evocation \newline % Row Count 1 (+ 1) {\bf{Casting Time}} 1 standard action \newline % Row Count 2 (+ 1) {\bf{Components}} V, S \newline % Row Count 3 (+ 1) {\bf{Range}} medium (100 ft. + 10 ft./level) \newline % Row Count 4 (+ 1) {\bf{Effect}} ray \newline % Row Count 5 (+ 1) {\bf{Duration}} instantaneous \newline % Row Count 6 (+ 1) {\bf{Saving Throw}} none; {\bf{Spell Resistance}} yes \newline % Row Count 7 (+ 1) Focusing divine power like a ray of the sun, you project a blast of light from your open palm. You must succeed on a ranged touch attack to strike your target. \newline % Row Count 11 (+ 4) A creature struck by this ray of light takes 1d8 points of damage per two caster levels (maximum 5d8). \newline % Row Count 14 (+ 3) An undead creature takes 1d6 points of damage per caster level (maximum 10d6), and an undead creature particularly vulnerable to bright light takes 1d8 points of damage per caster level (maximum 10d8). \newline % Row Count 19 (+ 5) A construct or inanimate object takes only 1d6 points of damage per two caster levels (maximum 5d6).% Row Count 21 (+ 2) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Sands of Time}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{School}} necromancy \newline % Row Count 1 (+ 1) {\bf{Casting Time}} 1 standard action \newline % Row Count 2 (+ 1) {\bf{Components}} V, S \newline % Row Count 3 (+ 1) {\bf{Range}} touch \newline % Row Count 4 (+ 1) {\bf{Target}} touched creature or object \newline % Row Count 5 (+ 1) {\bf{Duration}} 10 minutes/level or instantaneous (see text) \newline % Row Count 7 (+ 2) {\bf{Saving Throw}} none; {\bf{Spell Resistance}} yes \newline % Row Count 8 (+ 1) You temporarily age the target, immediately advancing it to the next age category. The target immediately takes the age penalties to Strength, Dexterity, and Constitution for its new age category, but does not gain the bonuses for that category. A creature whose age is unknown is treated as if the spell advances it to middle age. Ageless or immortal creatures are immune to this spell. \newline % Row Count 16 (+ 8) If you cast this on an object, construct, or undead creature, it takes 3d6 points of damage + 1 point per caster level (maximum +15) as time weathers and corrodes it. This version of the spell has an instantaneous duration.% Row Count 21 (+ 5) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Borrow Fortune}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{School}} evocation \newline % Row Count 1 (+ 1) {\bf{Casting Time}} 1 immediate action \newline % Row Count 2 (+ 1) {\bf{Components}} V \newline % Row Count 3 (+ 1) {\bf{Range}} personal \newline % Row Count 4 (+ 1) {\bf{Targets}} you \newline % Row Count 5 (+ 1) {\bf{Duration}} instantaneous; see text \newline % Row Count 6 (+ 1) When you make a d20 roll, you may choose to immediately cast this spell to reroll that die before success or failure is known, keeping the more favorable result. For the next two rounds following your casting of the spell, you must roll two dice each time a d20 roll is called for, keeping the less favorable result.% Row Count 13 (+ 7) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Dispel Magic}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{School}} abjuration \newline % Row Count 1 (+ 1) {\bf{Casting Time}} 1 standard action \newline % Row Count 2 (+ 1) {\bf{Components}} V, S \newline % Row Count 3 (+ 1) {\bf{Range}} medium (100 ft. + 10 ft./level) \newline % Row Count 4 (+ 1) {\bf{Target or Area}} one spellcaster, creature, or object \newline % Row Count 6 (+ 2) {\bf{Duration}} instantaneous \newline % Row Count 7 (+ 1) {\bf{Saving Throw}} none; {\bf{Spell Resistance}} no \newline % Row Count 8 (+ 1) You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to temporarily suppress the magical abilities of a magic item, or to counter another spellcaster's spell. A dispelled spell ends as if its duration had expired. Some spells, as detailed in their descriptions, can't be defeated by dispel magic. Dispel magic can dispel (but not counter) spell-like effects just as it does spells. The effect of a spell with an instantaneous duration can't be dispelled, because the magical effect is already over before the dispel magic can take effect. \newline % Row Count 20 (+ 12) You choose to use dispel magic in one of two ways: a targeted dispel or a counterspell. \newline % Row Count 22 (+ 2) Targeted Dispel: One object, creature, or spell is the target of the dispel magic spell. You make one dispel check (1d20 + your caster level) and compare that to the spell with highest caster level (DC = 11 + the spell's caster level). If successful, that spell ends. If not, compare the same result to the spell with the next highest caster level. Repeat this process until you have dispelled one spell affecting the target, or you have failed to dispel every spell. \newline % Row Count 32 (+ 10) } \tn \end{tabularx} \par\addvspace{1.3em} \vfill \columnbreak \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Dispel Magic (cont)}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{For example, a 7th-level caster casts dispel magic, targeting a creature affected by stoneskin (caster level 12th) and fly (caster level 6th). The caster level check results in a 19. This check is not high enough to end the stoneskin (which would have required a 23 or higher), but it is high enough to end the fly (which only required a 17). Had the dispel check resulted in a 23 or higher, the stoneskin would have been dispelled, leaving the fly intact. Had the dispel check been a 16 or less, no spells would have been affected. \newline % Row Count 11 (+ 11) You can also use a targeted dispel to specifically end one spell affecting the target or one spell affecting an area (such as a wall of fire). You must name the specific spell effect to be targeted in this way. If your caster level check is equal to or higher than the DC of that spell, it ends. No other spells or effects on the target are dispelled if your check is not high enough to end the targeted effect. \newline % Row Count 20 (+ 9) If you target an object or creature that is the effect of an ongoing spell (such as a monster summoned by summon monster), you make a dispel check to end the spell that conjured the object or creature. \newline % Row Count 25 (+ 5) If the object that you target is a magic item, you make a dispel check against the item's caster level (DC = 11 + the item's caster level). If you succeed, all the item's magical properties are suppressed for 1d4 rounds, after which the item recovers its magical properties. A suppressed item becomes nonmagical for the duration of the effect. An interdimensional opening (such as a bag of holding) is temporarily closed. A magic item's physical properties are unchanged: A suppressed magic sword is still a sword (a masterwork sword, in fact). Artifacts and deities are unaffected by mortal magic such as this. \newline % Row Count 38 (+ 13) } \tn \end{tabularx} \par\addvspace{1.3em} \vfill \columnbreak \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Dispel Magic (cont)}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{You automatically succeed on your dispel check against any spell that you cast yourself. \newline % Row Count 2 (+ 2) Counterspell: When dispel magic is used in this way, the spell targets a spellcaster and is cast as a counterspell. Unlike a true counterspell, however, dispel magic may not work; you must make a dispel check to counter the other spellcaster's spell.% Row Count 8 (+ 6) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Prayer}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{School}} enchantment (compulsion) {[}mind-affecting{]}; Level cleric/oracle 3, inquisitor 3, paladin 3 \newline % Row Count 3 (+ 3) {\bf{Casting Time}} 1 standard action \newline % Row Count 4 (+ 1) {\bf{Components}} V, S, DF \newline % Row Count 5 (+ 1) {\bf{Range}} 40 ft. \newline % Row Count 6 (+ 1) {\bf{Area}} all allies and foes within a 40-ft.-radius burst centered on you \newline % Row Count 8 (+ 2) {\bf{Duration}} 1 round/level \newline % Row Count 9 (+ 1) {\bf{Saving Throw}} none; {\bf{Spell Resistance}} yes \newline % Row Count 10 (+ 1) You bring special favor upon yourself and your allies while bringing disfavor to your enemies. You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.% Row Count 16 (+ 6) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} % That's all folks \end{multicols*} \end{document}