\documentclass[10pt,a4paper]{article} % Packages \usepackage{fancyhdr} % For header and footer \usepackage{multicol} % Allows multicols in tables \usepackage{tabularx} % Intelligent column widths \usepackage{tabulary} % Used in header and footer \usepackage{hhline} % Border under tables \usepackage{graphicx} % For images \usepackage{xcolor} % For hex colours %\usepackage[utf8x]{inputenc} % For unicode character support \usepackage[T1]{fontenc} % Without this we get weird character replacements \usepackage{colortbl} % For coloured tables \usepackage{setspace} % For line height \usepackage{lastpage} % Needed for total page number \usepackage{seqsplit} % Splits long words. %\usepackage{opensans} % Can't make this work so far. Shame. Would be lovely. \usepackage[normalem]{ulem} % For underlining links % Most of the following are not required for the majority % of cheat sheets but are needed for some symbol support. \usepackage{amsmath} % Symbols \usepackage{MnSymbol} % Symbols \usepackage{wasysym} % Symbols %\usepackage[english,german,french,spanish,italian]{babel} % Languages % Document Info \author{cobrazor} \pdfinfo{ /Title (spell-level-2.pdf) /Creator (Cheatography) /Author (cobrazor) /Subject (Spell Level 2 Cheat Sheet) } % Lengths and widths \addtolength{\textwidth}{6cm} \addtolength{\textheight}{-1cm} \addtolength{\hoffset}{-3cm} \addtolength{\voffset}{-2cm} \setlength{\tabcolsep}{0.2cm} % Space between columns \setlength{\headsep}{-12pt} % Reduce space between header and content \setlength{\headheight}{85pt} % If less, LaTeX automatically increases it \renewcommand{\footrulewidth}{0pt} % Remove footer line \renewcommand{\headrulewidth}{0pt} % Remove header line \renewcommand{\seqinsert}{\ifmmode\allowbreak\else\-\fi} % Hyphens in seqsplit % This two commands together give roughly % the right line height in the tables \renewcommand{\arraystretch}{1.3} \onehalfspacing % Commands \newcommand{\SetRowColor}[1]{\noalign{\gdef\RowColorName{#1}}\rowcolor{\RowColorName}} % Shortcut for row colour \newcommand{\mymulticolumn}[3]{\multicolumn{#1}{>{\columncolor{\RowColorName}}#2}{#3}} % For coloured multi-cols \newcolumntype{x}[1]{>{\raggedright}p{#1}} % New column types for ragged-right paragraph columns \newcommand{\tn}{\tabularnewline} % Required as custom column type in use % Font and Colours \definecolor{HeadBackground}{HTML}{333333} \definecolor{FootBackground}{HTML}{666666} \definecolor{TextColor}{HTML}{333333} \definecolor{DarkBackground}{HTML}{A3A3A3} \definecolor{LightBackground}{HTML}{F3F3F3} \renewcommand{\familydefault}{\sfdefault} \color{TextColor} % Header and Footer \pagestyle{fancy} \fancyhead{} % Set header to blank \fancyfoot{} % Set footer to blank \fancyhead[L]{ \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{C} \SetRowColor{DarkBackground} \vspace{-7pt} {\parbox{\dimexpr\textwidth-2\fboxsep\relax}{\noindent \hspace*{-6pt}\includegraphics[width=5.8cm]{/web/www.cheatography.com/public/images/cheatography_logo.pdf}} } \end{tabulary} \columnbreak \begin{tabulary}{11cm}{L} \vspace{-2pt}\large{\bf{\textcolor{DarkBackground}{\textrm{Spell Level 2 Cheat Sheet}}}} \\ \normalsize{by \textcolor{DarkBackground}{cobrazor} via \textcolor{DarkBackground}{\uline{cheatography.com/46462/cs/13498/}}} \end{tabulary} \end{multicols}} \fancyfoot[L]{ \footnotesize \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{LL} \SetRowColor{FootBackground} \mymulticolumn{2}{p{5.377cm}}{\bf\textcolor{white}{Cheatographer}} \\ \vspace{-2pt}cobrazor \\ \uline{cheatography.com/cobrazor} \\ \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Cheat Sheet}} \\ \vspace{-2pt}Not Yet Published.\\ Updated 16th January, 2018.\\ Page {\thepage} of \pageref{LastPage}. \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Sponsor}} \\ \SetRowColor{white} \vspace{-5pt} %\includegraphics[width=48px,height=48px]{dave.jpeg} Measure your website readability!\\ www.readability-score.com \end{tabulary} \end{multicols}} \begin{document} \raggedright \raggedcolumns % Set font size to small. Switch to any value % from this page to resize cheat sheet text: % www.emerson.emory.edu/services/latex/latex_169.html \footnotesize % Small font. \begin{multicols*}{2} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Bull's Strength}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{School}} transmutation \newline % Row Count 1 (+ 1) {\bf{Casting Time}} 1 standard action \newline % Row Count 2 (+ 1) {\bf{Components}} V, S, M/DF (a few hairs, or a pinch of dung, from a bull) \newline % Row Count 4 (+ 2) {\bf{Range}} touch \newline % Row Count 5 (+ 1) {\bf{Target}} creature touched \newline % Row Count 6 (+ 1) {\bf{Duration}} 1 min./level \newline % Row Count 7 (+ 1) {\bf{Saving Throw}} Will negates (harmless); {\bf{Spell Resistance}} yes (harmless) \newline % Row Count 9 (+ 2) The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the Strength modifier.% Row Count 13 (+ 4) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Cure Moderate Wounds}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{School}} conjuration (healing) \newline % Row Count 1 (+ 1) This spell functions like {\emph{cure light wounds}}, except that it cures 2d8 points of damage + 1 point per caster level (maximum +10).% Row Count 4 (+ 3) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Gentle Repose}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{School}} necromancy \newline % Row Count 1 (+ 1) {\bf{Casting Time}} 1 standard action \newline % Row Count 2 (+ 1) {\bf{Components}} V, S, M/DF (salt and a copper piece for each of the corpse's eyes) \newline % Row Count 4 (+ 2) {\bf{Range}} touch \newline % Row Count 5 (+ 1) {\bf{Target}} corpse touched \newline % Row Count 6 (+ 1) {\bf{Duration}} 1 day/level \newline % Row Count 7 (+ 1) {\bf{Saving Throw}} Spell Resistance negates (object); {\bf{Spell Resistance}} yes (object) \newline % Row Count 9 (+ 2) You preserve the remains of a dead creature so that they do not decay. Doing so effectively extends the time limit on raising that creature from the dead (see {\emph{raise dead}}). Days spent under the influence of this spell don't count against the time limit. Additionally, this spell makes transporting a slain (and thus decaying) comrade less unpleasant. \newline % Row Count 17 (+ 8) The spell also works on severed body parts and the like.% Row Count 19 (+ 2) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Spear of Purity}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{School}} evocation {[}good{]} \newline % Row Count 1 (+ 1) {\bf{Casting Time}} 1 standard action \newline % Row Count 2 (+ 1) {\bf{Components}} V, S, DF \newline % Row Count 3 (+ 1) {\bf{Range}} close (25 ft. + 5 ft./2 levels) \newline % Row Count 4 (+ 1) {\bf{Effect}} spear-shaped projectile of good energy \newline % Row Count 5 (+ 1) {\bf{Duration}} instantaneous (1 round) \newline % Row Count 6 (+ 1) {\bf{Saving Throw}} Will partial (see text); {\bf{Spell Resistance}} yes \newline % Row Count 8 (+ 2) You hurl a pure white or golden spear of light from your holy symbol, affecting any one target within range as a ranged touch attack. \newline % Row Count 11 (+ 3) An evil creature struck by the spear takes 1d8 points of damage per two caster levels (maximum 5d8). An evil outsider instead takes 1d6 points of damage per caster level (maximum 10d6) and is blinded for 1 round. A successful Will save reduces the damage to half and negates the blinded effect. This spell deals only half damage to creatures that are neither evil nor good, and they are not blinded. The spear has no effect on good creatures.% Row Count 20 (+ 9) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Weapon of Awe}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{School}} transmutation {[}emotion{]} \newline % Row Count 1 (+ 1) {\bf{Casting Time}} 1 standard action \newline % Row Count 2 (+ 1) {\bf{Components}} V, S, DF \newline % Row Count 3 (+ 1) {\bf{Range}} touch \newline % Row Count 4 (+ 1) {\bf{Targets}} weapon touched \newline % Row Count 5 (+ 1) {\bf{Duration}} 1 minute/level \newline % Row Count 6 (+ 1) {\bf{Saving Throw}} Will negates (harmless, object); {\bf{Spell Resistance}} yes (harmless, object) \newline % Row Count 8 (+ 2) You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred bonus on damage rolls, and if the weapon scores a critical hit, the target of that critical hit becomes shaken for 1 round with no Saving Throw. \newline % Row Count 13 (+ 5) This is a mind-affecting fear effect. A ranged weapon affected by this spell applies these effects to its ammunition. \newline % Row Count 16 (+ 3) You can't cast this spell on a natural weapon, but you can cast it on an unarmed strike.% Row Count 18 (+ 2) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Spiritual Weapon}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{School}} evocation {[}force{]} \newline % Row Count 1 (+ 1) {\bf{Casting Time}} 1 standard action \newline % Row Count 2 (+ 1) {\bf{Components}} V, S, DF \newline % Row Count 3 (+ 1) {\bf{Range}} medium (100 ft. + 10 ft./level) \newline % Row Count 4 (+ 1) {\bf{Effect}} magic weapon of force \newline % Row Count 5 (+ 1) {\bf{Duration}} 1 round/level (D) \newline % Row Count 6 (+ 1) {\bf{Saving Throw}} none; {\bf{Spell Resistance}} yes \newline % Row Count 7 (+ 1) A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8 force damage per hit, + 1 point per three caster levels (maximum +5 at 15th level). The weapon takes the shape of a weapon favored by your deity or a weapon with some spiritual significance or symbolism to you (see below) and has the same threat range and critical multipliers as a real weapon of its form. It strikes the opponent you designate, starting with one attack in the round the spell is cast and continuing each round thereafter on your turn. It uses your base attack bonus (possibly allowing it multiple attacks per round in subsequent rounds) plus your Wisdom modifier as its attack bonus. It strikes as a spell, not as a weapon, so for example, it can damage creatures that have damage reduction. As a force effect, it can strike incorporeal creatures without the reduction in damage associated with incorporeality. The weapon always strikes from your direction. It does not get a flanking bonus or help a combatant get one. Your feats or combat actions do not affect the weapon. If the weapon goes beyond the spell range, if it goes out of your sight, or if you are not directing it, the weapon returns to you and hovers. \newline % Row Count 32 (+ 25) } \tn \end{tabularx} \par\addvspace{1.3em} \vfill \columnbreak \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Spiritual Weapon (cont)}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{Each round after the first, you can use a move action to redirect the weapon to a new target. If you do not, the weapon continues to attack the previous round's target. On any round that the weapon switches targets, it gets one attack. Subsequent rounds of attacking that target allow the weapon to make multiple attacks if your base attack bonus would allow it to. Even if the {\emph{spiritual weapon}} is a ranged weapon, use the spell's range, not the weapon's normal range increment, and switching targets still is a move action. \newline % Row Count 11 (+ 11) A {\emph{spiritual weapon}} cannot be attacked or harmed by physical attacks, but {\emph{dispel magic}}, {\emph{disintegrate}}, a {\emph{sphere of annihilation}}, or a {\emph{rod of cancellation}} affects it. A {\emph{spiritual weapon}}'s AC against touch attacks is 12 (10 + size bonus for Tiny object). \newline % Row Count 17 (+ 6) If an attacked creature has Spell Resistance, you make a caster level check (1d20 + caster level) against that Spell Resistance the first time the {\emph{spiritual weapon}} strikes it. If the weapon is successfully resisted, the spell is dispelled. If not, the weapon has its normal full effect on that creature for the duration of the spell. \newline % Row Count 24 (+ 7) The weapon that you get is often a force replica of your deity's own personal weapon. A cleric without a deity gets a weapon based on his alignment. A neutral cleric without a deity can create a {\emph{spiritual weapon}} of any alignment, provided he is acting at least generally in accord with that alignment at the time. The weapons associated with each alignment are as follows: \newline % Row Count 32 (+ 8) } \tn \end{tabularx} \par\addvspace{1.3em} \vfill \columnbreak \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Spiritual Weapon (cont)}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{*}} chaos (battleaxe) \newline % Row Count 1 (+ 1) {\bf{*}} evil (light flail) \newline % Row Count 2 (+ 1) {\bf{*}} good (warhammer) \newline % Row Count 3 (+ 1) {\bf{*}} law (longsword)% Row Count 4 (+ 1) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{8.4cm}{X} \SetRowColor{DarkBackground} \mymulticolumn{1}{x{8.4cm}}{\bf\textcolor{white}{Effortless Armor}} \tn \SetRowColor{white} \mymulticolumn{1}{x{8.4cm}}{{\bf{School}} transmutation \newline % Row Count 1 (+ 1) {\bf{Casting Time}} 1 standard action \newline % Row Count 2 (+ 1) {\bf{Components}} V, S \newline % Row Count 3 (+ 1) {\bf{Range}} personal \newline % Row Count 4 (+ 1) {\bf{Target}} you \newline % Row Count 5 (+ 1) {\bf{Duration}} 1 minute/level \newline % Row Count 6 (+ 1) Armor you wear no longer reduces your speed. You also reduce the armor's armor check penalty by 1 + 1 per five caster levels (maximum 5).% Row Count 9 (+ 3) } \tn \hhline{>{\arrayrulecolor{DarkBackground}}-} \end{tabularx} \par\addvspace{1.3em} % That's all folks \end{multicols*} \end{document}