\documentclass[10pt,a4paper]{article} % Packages \usepackage{fancyhdr} % For header and footer \usepackage{multicol} % Allows multicols in tables \usepackage{tabularx} % Intelligent column widths \usepackage{tabulary} % Used in header and footer \usepackage{hhline} % Border under tables \usepackage{graphicx} % For images \usepackage{xcolor} % For hex colours %\usepackage[utf8x]{inputenc} % For unicode character support \usepackage[T1]{fontenc} % Without this we get weird character replacements \usepackage{colortbl} % For coloured tables \usepackage{setspace} % For line height \usepackage{lastpage} % Needed for total page number \usepackage{seqsplit} % Splits long words. %\usepackage{opensans} % Can't make this work so far. Shame. Would be lovely. \usepackage[normalem]{ulem} % For underlining links % Most of the following are not required for the majority % of cheat sheets but are needed for some symbol support. \usepackage{amsmath} % Symbols \usepackage{MnSymbol} % Symbols \usepackage{wasysym} % Symbols %\usepackage[english,german,french,spanish,italian]{babel} % Languages % Document Info \author{Climber} \pdfinfo{ /Title (gloomhaven.pdf) /Creator (Cheatography) /Author (Climber) /Subject (Gloomhaven Cheat Sheet) } % Lengths and widths \addtolength{\textwidth}{6cm} \addtolength{\textheight}{-1cm} \addtolength{\hoffset}{-3cm} \addtolength{\voffset}{-2cm} \setlength{\tabcolsep}{0.2cm} % Space between columns \setlength{\headsep}{-12pt} % Reduce space between header and content \setlength{\headheight}{85pt} % If less, LaTeX automatically increases it \renewcommand{\footrulewidth}{0pt} % Remove footer line \renewcommand{\headrulewidth}{0pt} % Remove header line \renewcommand{\seqinsert}{\ifmmode\allowbreak\else\-\fi} % Hyphens in seqsplit % This two commands together give roughly % the right line height in the tables \renewcommand{\arraystretch}{1.3} \onehalfspacing % Commands \newcommand{\SetRowColor}[1]{\noalign{\gdef\RowColorName{#1}}\rowcolor{\RowColorName}} % Shortcut for row colour \newcommand{\mymulticolumn}[3]{\multicolumn{#1}{>{\columncolor{\RowColorName}}#2}{#3}} % For coloured multi-cols \newcolumntype{x}[1]{>{\raggedright}p{#1}} % New column types for ragged-right paragraph columns \newcommand{\tn}{\tabularnewline} % Required as custom column type in use % Font and Colours \definecolor{HeadBackground}{HTML}{333333} \definecolor{FootBackground}{HTML}{666666} \definecolor{TextColor}{HTML}{333333} \definecolor{DarkBackground}{HTML}{A356A0} \definecolor{LightBackground}{HTML}{F9F4F9} \renewcommand{\familydefault}{\sfdefault} \color{TextColor} % Header and Footer \pagestyle{fancy} \fancyhead{} % Set header to blank \fancyfoot{} % Set footer to blank \fancyhead[L]{ \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{C} \SetRowColor{DarkBackground} \vspace{-7pt} {\parbox{\dimexpr\textwidth-2\fboxsep\relax}{\noindent \hspace*{-6pt}\includegraphics[width=5.8cm]{/web/www.cheatography.com/public/images/cheatography_logo.pdf}} } \end{tabulary} \columnbreak \begin{tabulary}{11cm}{L} \vspace{-2pt}\large{\bf{\textcolor{DarkBackground}{\textrm{Gloomhaven Cheat Sheet}}}} \\ \normalsize{by \textcolor{DarkBackground}{Climber} via \textcolor{DarkBackground}{\uline{cheatography.com/213812/cs/46557/}}} \end{tabulary} \end{multicols}} \fancyfoot[L]{ \footnotesize \noindent \begin{multicols}{3} \begin{tabulary}{5.8cm}{LL} \SetRowColor{FootBackground} \mymulticolumn{2}{p{5.377cm}}{\bf\textcolor{white}{Cheatographer}} \\ \vspace{-2pt}Climber \\ \uline{cheatography.com/climber} \\ \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Cheat Sheet}} \\ \vspace{-2pt}Not Yet Published.\\ Updated 10th June, 2025.\\ Page {\thepage} of \pageref{LastPage}. \end{tabulary} \vfill \columnbreak \begin{tabulary}{5.8cm}{L} \SetRowColor{FootBackground} \mymulticolumn{1}{p{5.377cm}}{\bf\textcolor{white}{Sponsor}} \\ \SetRowColor{white} \vspace{-5pt} %\includegraphics[width=48px,height=48px]{dave.jpeg} Measure your website readability!\\ www.readability-score.com \end{tabulary} \end{multicols}} \begin{document} \raggedright \raggedcolumns % Set font size to small. Switch to any value % from this page to resize cheat sheet text: % www.emerson.emory.edu/services/latex/latex_169.html \footnotesize % Small font. \begin{multicols*}{3} \begin{tabularx}{5.377cm}{x{1.64241 cm} x{3.33459 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{At Gloomhaven}} \tn % Row 0 \SetRowColor{LightBackground} Level & Must level up if enough XP. May level up to prosperity level if below.\{\{nl\}\} - Choose a new perk\{\{nl\}\} - Choose a new ability card (equal to or less than new level)\{\{nl\}\} - Increase HP \tn % Row Count 8 (+ 8) % Row 1 \SetRowColor{white} Personal quest & Must retire if completed personal quest. \tn % Row Count 10 (+ 2) % Row 2 \SetRowColor{LightBackground} Shop / enhance cards & {\emph{Optional}}. Check reputation, may have discount. \tn % Row Count 12 (+ 2) % Row 3 \SetRowColor{white} Sanctuary & {\emph{Optional}}. Donate 10 Gold, recieve 2 bless cards for next scenario. Mark donation on tracker. \tn % Row Count 16 (+ 4) % Row 4 \SetRowColor{LightBackground} City event & {\emph{Optional}}. Select a city event card. \tn % Row Count 18 (+ 2) % Row 5 \SetRowColor{white} Select scenario & Choose a scenario and travel to that location. \tn % Row Count 20 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{1.44333 cm} x{3.53367 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Starting a scenario}} \tn % Row 0 \SetRowColor{LightBackground} Road event & Take card if travelling to location not linked from current party location. \tn % Row Count 3 (+ 3) % Row 1 \SetRowColor{white} Scenario level & Choose scenario level.\{\{nl\}\} Recommended = equal to average level of characters, divided by 2 (rounded up) \tn % Row Count 7 (+ 4) % Row 2 \SetRowColor{LightBackground} Scenario effects & Read scenario introduction and note any effects or outcomes. \tn % Row Count 10 (+ 3) % Row 3 \SetRowColor{white} Battle goal & Take two and choose one. \tn % Row Count 11 (+ 1) % Row 4 \SetRowColor{LightBackground} Items & Choose what items to use for the scenario (if you have more than you are able to carry). \tn % Row Count 15 (+ 4) % Row 5 \SetRowColor{white} Hand & Choose what cards you want for the specific scenario. \tn % Row Count 17 (+ 2) % Row 6 \SetRowColor{LightBackground} Start & Apply any effects from scenario and city/road events. Place characters on starting grids. \tn % Row Count 21 (+ 4) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{1.29402 cm} x{3.68298 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Completing a scenario}} \tn % Row 0 \SetRowColor{LightBackground} On win & - Read conclusion\{\{nl\}\} - Gain scenario rewards\{\{nl\}\} ~~~• Location stickers on map \{\{nl\}\} ~~~• GA stickers on map\{\{nl\}\} ~~~• Add PA to party sheet\{\{nl\}\} - Mark completed scenario in scenario book and on map \tn % Row Count 9 (+ 9) % Row 1 \SetRowColor{white} Gold & Convert looted gold (see chart). Add to character sheet. \tn % Row Count 11 (+ 2) % Row 2 \SetRowColor{LightBackground} \seqsplit{Experience} & Add XP from tracker to character sheet. If scenario was completed, add extra XP as reward (see chart). \tn % Row Count 15 (+ 4) % Row 3 \SetRowColor{white} Battle goal & If completed, add check(s) on character sheet. If set of 3 is completed, choose a perk. \tn % Row Count 18 (+ 3) % Row 4 \SetRowColor{LightBackground} Modifiers deck & Remove bless and curse cards. \tn % Row Count 20 (+ 2) % Row 5 \SetRowColor{white} Decide & Go back to Gloomhaven or travel to a new scenario. \tn % Row Count 22 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{1.69218 cm} x{3.28482 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Retire a character}} \tn % Row 0 \SetRowColor{LightBackground} Optional & - Sell items for half price\{\{nl\}\} - Donate to sanctuary (x1)\{\{nl\}\} - Buy enhancements \tn % Row Count 4 (+ 4) % Row 1 \SetRowColor{white} Town Records book & - Enter character in the book.\{\{nl\}\} - Check if additional Town Records progress is unlocked. \tn % Row Count 8 (+ 4) % Row 2 \SetRowColor{LightBackground} City / Road cards & Add cards for retiring class (back of class mat, right number) \tn % Row Count 11 (+ 3) % Row 3 \SetRowColor{white} Personal quest reward & Claim reward. If already unlocked, draw random item design + random side scenario \tn % Row Count 15 (+ 4) % Row 4 \SetRowColor{LightBackground} City / Road cards & Add cards for new class (back of class mat, left number) \tn % Row Count 18 (+ 3) % Row 5 \SetRowColor{white} Prosperity & Gain one checkmark. \tn % Row Count 19 (+ 1) % Row 6 \SetRowColor{LightBackground} New character & Create new character \tn % Row Count 20 (+ 1) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{1.64241 cm} x{3.33459 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{New character}} \tn % Row 0 \SetRowColor{LightBackground} Character sheet & Fill out character sheet. \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} Starting level & Equal to or lower than prosperity level. Starting XP is the minimum for the level. \tn % Row Count 6 (+ 4) % Row 2 \SetRowColor{LightBackground} Gold and perks & Gain gold and perks (see chart). Add additional perk for each character you have retired. \tn % Row Count 10 (+ 4) % Row 3 \SetRowColor{white} Shop & {\emph{Optional}}. Check reputation, may have discount. \tn % Row Count 12 (+ 2) % Row 4 \SetRowColor{LightBackground} Personal quest & Draw two cards, keep one. \tn % Row Count 14 (+ 2) % Row 5 \SetRowColor{white} Active card pool & Gain all level 1 and level x cards. For each level above 1, additionally select a card of same or lower level. \tn % Row Count 19 (+ 5) % Row 6 \SetRowColor{LightBackground} Attack modifier deck & Should contain 20 cards. \tn % Row Count 21 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} \begin{tabularx}{5.377cm}{x{2.4885 cm} x{2.4885 cm} } \SetRowColor{DarkBackground} \mymulticolumn{2}{x{5.377cm}}{\bf\textcolor{white}{Unlockable content}} \tn % Row 0 \SetRowColor{LightBackground} GA {\emph{Ancient\{\{nl\}\} technology}} (x5) & Open envelope A \tn % Row Count 2 (+ 2) % Row 1 \SetRowColor{white} PAs {\emph{Drake's command}} + {\emph{Drake's treasure}} & - Add city event 75\{\{nl\}\} - Add road event 66\{\{nl\}\} - "Drake Aided" GA \tn % Row Count 6 (+ 4) % Row 2 \SetRowColor{LightBackground} Reputation 10 (+) & Open box {[}sun{]} \tn % Row Count 7 (+ 1) % Row 3 \SetRowColor{white} Reputation 20 & - Add city event 76\{\{nl\}\} - Add road event 67 \tn % Row Count 10 (+ 3) % Row 4 \SetRowColor{LightBackground} Reputation -10 (-) & Open box {[}eclipse{]} \tn % Row Count 11 (+ 1) % Row 5 \SetRowColor{white} Reputation -20 & - Add city event 77\{\{nl\}\} - Add road event 68 \tn % Row Count 14 (+ 3) % Row 6 \SetRowColor{LightBackground} Prosperity level & - New items avaliable (see chart).\{\{nl\}\} - Level up characters if below prosperity level. \tn % Row Count 19 (+ 5) % Row 7 \SetRowColor{white} Town records book\{\{nl\}\} \{\{nl\}\} & See book for reward. \tn % Row Count 21 (+ 2) \hhline{>{\arrayrulecolor{DarkBackground}}--} \end{tabularx} \par\addvspace{1.3em} % That's all folks \end{multicols*} \end{document}